feat(Core/Scripting): Implement AfterInstanceGameObjectCreate() global hook (#17935)

This commit is contained in:
Andrew
2023-12-03 18:04:16 -03:00
committed by GitHub
parent 8702568033
commit 0fa6a67815
4 changed files with 19 additions and 0 deletions

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@@ -72,6 +72,9 @@ public:
// Called when any raid boss has their state updated (e.g. pull, reset, kill)
virtual void OnBeforeSetBossState(uint32 /*id*/, EncounterState /*newState*/, EncounterState /*oldState*/, Map* /*instance*/) { }
// Called when a gameobject is created by an instance
virtual void AfterInstanceGameObjectCreate(Map* /*instance*/, GameObject* /*go*/) { }
};
#endif