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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Big re-organization of repository [W.I.P]
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@@ -1,105 +0,0 @@
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "npc_pet_pri_".
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*/
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "PassiveAI.h"
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#include "PetAI.h"
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#include "TotemAI.h"
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enum PriestSpells
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{
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SPELL_PRIEST_GLYPH_OF_SHADOWFIEND = 58228,
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SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA = 58227,
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SPELL_PRIEST_SHADOWFIEND_DODGE = 8273,
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SPELL_PRIEST_LIGHTWELL_CHARGES = 59907
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};
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class npc_pet_pri_lightwell : public CreatureScript
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{
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public:
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npc_pet_pri_lightwell() : CreatureScript("npc_pet_pri_lightwell") { }
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struct npc_pet_pri_lightwellAI : public TotemAI
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{
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npc_pet_pri_lightwellAI(Creature* creature) : TotemAI(creature) { }
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void InitializeAI()
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{
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if (Unit* owner = me->ToTempSummon()->GetSummoner())
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{
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uint32 hp = uint32(owner->GetMaxHealth()*0.3f);
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me->SetMaxHealth(hp);
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me->SetHealth(hp);
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me->SetLevel(owner->getLevel());
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}
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me->CastSpell(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false); // Spell for Lightwell Charges
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TotemAI::InitializeAI();
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_pet_pri_lightwellAI(creature);
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}
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};
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class npc_pet_pri_shadowfiend : public CreatureScript
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{
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public:
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npc_pet_pri_shadowfiend() : CreatureScript("npc_pet_pri_shadowfiend") { }
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struct npc_pet_pri_shadowfiendAI : public PetAI
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{
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npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { }
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void Reset()
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{
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PetAI::Reset();
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if (!me->HasAura(SPELL_PRIEST_SHADOWFIEND_DODGE))
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me->AddAura(SPELL_PRIEST_SHADOWFIEND_DODGE, me);
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if (Unit* target = me->SelectNearestTarget(15.0f))
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AttackStart(target);
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}
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void JustDied(Unit* /*killer*/)
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{
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if (me->IsSummon())
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if (Unit* owner = me->ToTempSummon()->GetSummoner())
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if (owner->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND))
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owner->CastSpell(owner, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA, true);
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}
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return new npc_pet_pri_shadowfiendAI(creature);
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}
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};
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void AddSC_priest_pet_scripts()
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{
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new npc_pet_pri_lightwell();
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new npc_pet_pri_shadowfiend();
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}
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