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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Big re-organization of repository [W.I.P]
This commit is contained in:
@@ -1,604 +0,0 @@
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
|
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Karazhan
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SD%Complete: 100
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SDComment: Support for Barnes (Opera controller) and Berthold (Doorman), Support for Quest 9645.
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SDCategory: Karazhan
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EndScriptData */
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/* ContentData
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npc_barnes
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npc_berthold
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npc_image_of_medivh
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EndContentData */
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "karazhan.h"
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#include "ScriptedEscortAI.h"
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#include "Player.h"
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enum Spells
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{
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// Barnes
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SPELL_SPOTLIGHT = 25824,
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SPELL_TUXEDO = 32616,
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// Berthold
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SPELL_TELEPORT = 39567,
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// Image of Medivh
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SPELL_FIRE_BALL = 30967,
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SPELL_UBER_FIREBALL = 30971,
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SPELL_CONFLAGRATION_BLAST = 30977,
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SPELL_MANA_SHIELD = 31635
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};
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enum Creatures
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{
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NPC_ARCANAGOS = 17652,
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NPC_SPOTLIGHT = 19525
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};
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/*######
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# npc_barnesAI
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######*/
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#define GOSSIP_READY "I'm not an actor."
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#define SAY_READY "Splendid, I'm going to get the audience ready. Break a leg!"
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#define SAY_OZ_INTRO1 "Finally, everything is in place. Are you ready for your big stage debut?"
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#define OZ_GOSSIP1 "I'm not an actor."
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#define SAY_OZ_INTRO2 "Don't worry, you'll be fine. You look like a natural!"
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#define OZ_GOSSIP2 "Ok, I'll give it a try, then."
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#define SAY_RAJ_INTRO1 "The romantic plays are really tough, but you'll do better this time. You have TALENT. Ready?"
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#define RAJ_GOSSIP1 "I've never been more ready."
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#define OZ_GM_GOSSIP1 "[GM] Change event to EVENT_OZ"
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#define OZ_GM_GOSSIP2 "[GM] Change event to EVENT_HOOD"
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#define OZ_GM_GOSSIP3 "[GM] Change event to EVENT_RAJ"
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struct Dialogue
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{
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int32 textid;
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uint32 timer;
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};
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static Dialogue OzDialogue[]=
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{
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{0, 6000},
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{1, 18000},
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{2, 9000},
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{3, 15000}
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};
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static Dialogue HoodDialogue[]=
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{
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{4, 6000},
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{5, 10000},
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{6, 14000},
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{7, 15000}
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};
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static Dialogue RAJDialogue[]=
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{
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{8, 5000},
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{9, 7000},
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{10, 14000},
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{11, 14000}
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};
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// Entries and spawn locations for creatures in Oz event
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float Spawns[6][2]=
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{
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{17535, -10896}, // Dorothee
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{17546, -10891}, // Roar
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{17547, -10884}, // Tinhead
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{17543, -10902}, // Strawman
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{17603, -10892}, // Grandmother
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{17534, -10900}, // Julianne
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};
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#define SPAWN_Z 90.5f
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#define SPAWN_Y -1758
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#define SPAWN_O 4.738f
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class npc_barnes : public CreatureScript
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{
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public:
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npc_barnes() : CreatureScript("npc_barnes") { }
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struct npc_barnesAI : public npc_escortAI
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{
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npc_barnesAI(Creature* creature) : npc_escortAI(creature)
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{
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RaidWiped = false;
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m_uiEventId = 0;
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instance = creature->GetInstanceScript();
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}
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InstanceScript* instance;
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uint64 m_uiSpotlightGUID;
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uint32 TalkCount;
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uint32 TalkTimer;
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uint32 WipeTimer;
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uint32 m_uiEventId;
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bool PerformanceReady;
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bool RaidWiped;
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void Reset()
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{
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m_uiSpotlightGUID = 0;
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TalkCount = 0;
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TalkTimer = 2000;
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WipeTimer = 5000;
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PerformanceReady = false;
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m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE);
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}
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void StartEvent()
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{
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instance->SetData(TYPE_OPERA, IN_PROGRESS);
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//resets count for this event, in case earlier failed
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if (m_uiEventId == EVENT_OZ)
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instance->SetData(DATA_OPERA_OZ_DEATHCOUNT, IN_PROGRESS);
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Start(false, false);
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}
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void EnterCombat(Unit* /*who*/) { }
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void WaypointReached(uint32 waypointId)
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{
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switch (waypointId)
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{
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case 0:
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DoCast(me, SPELL_TUXEDO, false);
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instance->DoUseDoorOrButton(instance->GetData64(DATA_GO_STAGEDOORLEFT));
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break;
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case 4:
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TalkCount = 0;
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SetEscortPaused(true);
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if (Creature* spotlight = me->SummonCreature(NPC_SPOTLIGHT,
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me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f,
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TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000))
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{
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spotlight->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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spotlight->CastSpell(spotlight, SPELL_SPOTLIGHT, false);
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m_uiSpotlightGUID = spotlight->GetGUID();
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}
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break;
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case 8:
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instance->DoUseDoorOrButton(instance->GetData64(DATA_GO_STAGEDOORLEFT));
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PerformanceReady = true;
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break;
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case 9:
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PrepareEncounter();
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instance->DoUseDoorOrButton(instance->GetData64(DATA_GO_CURTAINS));
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break;
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}
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}
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void Talk(uint32 count)
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{
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int32 text = 0;
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switch (m_uiEventId)
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{
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case EVENT_OZ:
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if (OzDialogue[count].textid)
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text = OzDialogue[count].textid;
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if (OzDialogue[count].timer)
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TalkTimer = OzDialogue[count].timer;
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break;
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case EVENT_HOOD:
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if (HoodDialogue[count].textid)
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text = HoodDialogue[count].textid;
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if (HoodDialogue[count].timer)
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TalkTimer = HoodDialogue[count].timer;
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break;
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case EVENT_RAJ:
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if (RAJDialogue[count].textid)
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text = RAJDialogue[count].textid;
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if (RAJDialogue[count].timer)
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TalkTimer = RAJDialogue[count].timer;
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break;
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}
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if (text)
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CreatureAI::Talk(text);
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}
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void PrepareEncounter()
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{
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;//sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId);
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uint8 index = 0;
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uint8 count = 0;
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switch (m_uiEventId)
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{
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case EVENT_OZ:
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index = 0;
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count = 4;
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break;
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case EVENT_HOOD:
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index = 4;
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count = index+1;
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break;
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case EVENT_RAJ:
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index = 5;
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count = index+1;
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break;
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}
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for (; index < count; ++index)
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{
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uint32 entry = ((uint32)Spawns[index][0]);
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float PosX = Spawns[index][1];
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if (Creature* creature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
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{
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// In case database has bad flags
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creature->SetUInt32Value(UNIT_FIELD_FLAGS, 0);
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creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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}
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}
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RaidWiped = false;
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}
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void UpdateAI(uint32 diff)
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{
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npc_escortAI::UpdateAI(diff);
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if (HasEscortState(STATE_ESCORT_PAUSED))
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{
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if (TalkTimer <= diff)
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{
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if (TalkCount > 3)
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{
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if (Creature* pSpotlight = ObjectAccessor::GetCreature(*me, m_uiSpotlightGUID))
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pSpotlight->DespawnOrUnsummon();
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SetEscortPaused(false);
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return;
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}
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Talk(TalkCount);
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++TalkCount;
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} else TalkTimer -= diff;
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}
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if (PerformanceReady)
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{
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if (!RaidWiped)
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{
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if (WipeTimer <= diff)
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{
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Map* map = me->GetMap();
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if (!map->IsDungeon())
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return;
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Map::PlayerList const &PlayerList = map->GetPlayers();
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if (PlayerList.isEmpty())
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return;
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RaidWiped = true;
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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{
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if (i->GetSource()->IsAlive() && !i->GetSource()->IsGameMaster())
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{
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RaidWiped = false;
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break;
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}
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}
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if (RaidWiped)
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{
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RaidWiped = true;
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EnterEvadeMode();
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return;
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}
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WipeTimer = 15000;
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} else WipeTimer -= diff;
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}
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}
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}
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};
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI());
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switch (action)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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player->SEND_GOSSIP_MENU(8971, creature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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player->CLOSE_GOSSIP_MENU();
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pBarnesAI->StartEvent();
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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player->CLOSE_GOSSIP_MENU();
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pBarnesAI->m_uiEventId = EVENT_OZ;
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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player->CLOSE_GOSSIP_MENU();
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pBarnesAI->m_uiEventId = EVENT_HOOD;
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break;
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case GOSSIP_ACTION_INFO_DEF+5:
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player->CLOSE_GOSSIP_MENU();
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pBarnesAI->m_uiEventId = EVENT_RAJ;
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break;
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}
|
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|
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return true;
|
||||
}
|
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|
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bool OnGossipHello(Player* player, Creature* creature)
|
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{
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||||
if (InstanceScript* instance = creature->GetInstanceScript())
|
||||
{
|
||||
// Check for death of Moroes and if opera event is not done already
|
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if (instance->GetData(TYPE_MOROES) == DONE && instance->GetData(TYPE_OPERA) != DONE)
|
||||
{
|
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
|
||||
if (player->IsGameMaster())
|
||||
{
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
|
||||
}
|
||||
|
||||
if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI()))
|
||||
{
|
||||
if (!pBarnesAI->RaidWiped)
|
||||
player->SEND_GOSSIP_MENU(8970, creature->GetGUID());
|
||||
else
|
||||
player->SEND_GOSSIP_MENU(8975, creature->GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
player->SEND_GOSSIP_MENU(8978, creature->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const
|
||||
{
|
||||
return new npc_barnesAI(creature);
|
||||
}
|
||||
};
|
||||
|
||||
/*###
|
||||
# npc_image_of_medivh
|
||||
####*/
|
||||
|
||||
#define SAY_DIALOG_MEDIVH_1 "You've got my attention, dragon. You'll find I'm not as easily scared as the villagers below."
|
||||
#define SAY_DIALOG_ARCANAGOS_2 "Your dabbling in the arcane has gone too far, Medivh. You've attracted the attention of powers beyond your understanding. You must leave Karazhan at once!"
|
||||
#define SAY_DIALOG_MEDIVH_3 "You dare challenge me at my own dwelling? Your arrogance is astounding, even for a dragon!"
|
||||
#define SAY_DIALOG_ARCANAGOS_4 "A dark power seeks to use you, Medivh! If you stay, dire days will follow. You must hurry, we don't have much time!"
|
||||
#define SAY_DIALOG_MEDIVH_5 "I do not know what you speak of, dragon... but I will not be bullied by this display of insolence. I'll leave Karazhan when it suits me!"
|
||||
#define SAY_DIALOG_ARCANAGOS_6 "You leave me no alternative. I will stop you by force if you won't listen to reason!"
|
||||
#define EMOTE_DIALOG_MEDIVH_7 "begins to cast a spell of great power, weaving his own essence into the magic."
|
||||
#define SAY_DIALOG_ARCANAGOS_8 "What have you done, wizard? This cannot be! I'm burning from... within!"
|
||||
#define SAY_DIALOG_MEDIVH_9 "He should not have angered me. I must go... recover my strength now..."
|
||||
|
||||
|
||||
static float MedivPos[4] = {-11161.49f, -1902.24f, 91.48f, 1.94f};
|
||||
static float ArcanagosPos[4] = {-11169.75f, -1881.48f, 107.39f, 4.83f};
|
||||
|
||||
class npc_image_of_medivh : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_image_of_medivh() : CreatureScript("npc_image_of_medivh") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const
|
||||
{
|
||||
return new npc_image_of_medivhAI(creature);
|
||||
}
|
||||
|
||||
struct npc_image_of_medivhAI : public ScriptedAI
|
||||
{
|
||||
npc_image_of_medivhAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
instance = creature->GetInstanceScript();
|
||||
Step = 1;
|
||||
YellTimer = 5000;
|
||||
}
|
||||
|
||||
InstanceScript* instance;
|
||||
|
||||
uint64 ArcanagosGUID;
|
||||
|
||||
uint32 YellTimer;
|
||||
uint8 Step;
|
||||
int32 MTimer;
|
||||
int32 ATimer;
|
||||
|
||||
bool EventStarted;
|
||||
|
||||
void Reset()
|
||||
{
|
||||
ArcanagosGUID = 0;
|
||||
MTimer = 0;
|
||||
ATimer = 0;
|
||||
|
||||
if (instance && instance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0)
|
||||
{
|
||||
Creature* Arcanagos = me->SummonCreature(NPC_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
|
||||
if (!Arcanagos)
|
||||
{
|
||||
me->DespawnOrUnsummon();
|
||||
return;
|
||||
}
|
||||
|
||||
instance->SetData64(DATA_IMAGE_OF_MEDIVH, me->GetGUID());
|
||||
EventStarted = true;
|
||||
ArcanagosGUID = Arcanagos->GetGUID();
|
||||
|
||||
Arcanagos->SetFacingToObject(me);
|
||||
me->SetFacingToObject(Arcanagos);
|
||||
|
||||
Arcanagos->SetCanFly(true);
|
||||
}
|
||||
else
|
||||
me->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
void EnterCombat(Unit* /*who*/) {}
|
||||
|
||||
uint32 NextStep(uint32 Step)
|
||||
{
|
||||
switch(Step)
|
||||
{
|
||||
case 1:
|
||||
me->MonsterYell(SAY_DIALOG_MEDIVH_1, LANG_UNIVERSAL, 0);
|
||||
return 10000;
|
||||
case 2:
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
arca->MonsterYell(SAY_DIALOG_ARCANAGOS_2, LANG_UNIVERSAL, 0);
|
||||
return 20000;
|
||||
case 3:
|
||||
me->MonsterYell(SAY_DIALOG_MEDIVH_3, LANG_UNIVERSAL, 0);
|
||||
return 10000;
|
||||
case 4:
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
arca->MonsterYell(SAY_DIALOG_ARCANAGOS_4, LANG_UNIVERSAL, 0);
|
||||
return 20000;
|
||||
case 5:
|
||||
me->MonsterYell(SAY_DIALOG_MEDIVH_5, LANG_UNIVERSAL, 0);
|
||||
return 20000;
|
||||
case 6:
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
arca->MonsterYell(SAY_DIALOG_ARCANAGOS_6, LANG_UNIVERSAL, 0);
|
||||
|
||||
ATimer = 5500;
|
||||
MTimer = 6600;
|
||||
return 10000;
|
||||
case 7:
|
||||
return 1000;
|
||||
case 8:
|
||||
me->CastSpell(me, SPELL_MANA_SHIELD, true);
|
||||
return 5500;
|
||||
case 9:
|
||||
me->MonsterTextEmote(EMOTE_DIALOG_MEDIVH_7, 0, false);
|
||||
me->CastSpell(me, 30972, true);
|
||||
return 10000;
|
||||
case 10:
|
||||
me->RemoveAurasDueToSpell(30972);
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
me->CastSpell(arca, SPELL_CONFLAGRATION_BLAST, false);
|
||||
return 1000;
|
||||
case 11:
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
arca->MonsterYell(SAY_DIALOG_ARCANAGOS_8, LANG_UNIVERSAL, 0);
|
||||
return 5000;
|
||||
case 12:
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
{
|
||||
arca->SetSpeed(MOVE_RUN, 2.0f);
|
||||
arca->GetMotionMaster()->MovePoint(0, -11010.82f, -1761.18f, 156.47f);
|
||||
arca->InterruptNonMeleeSpells(true);
|
||||
}
|
||||
return 10000;
|
||||
case 13:
|
||||
me->MonsterYell(SAY_DIALOG_MEDIVH_9, LANG_UNIVERSAL, 0);
|
||||
return 10000;
|
||||
case 14:
|
||||
if (me->GetMap()->IsDungeon())
|
||||
{
|
||||
InstanceMap::PlayerList const &PlayerList = me->GetMap()->GetPlayers();
|
||||
for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
||||
{
|
||||
if (i->GetSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE)
|
||||
{
|
||||
i->GetSource()->GroupEventHappens(9645, me);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
me->DespawnOrUnsummon(100);
|
||||
if (Creature* arca = ObjectAccessor::GetCreature((*me), ArcanagosGUID))
|
||||
arca->DespawnOrUnsummon(100);
|
||||
|
||||
return 5000;
|
||||
default:
|
||||
return 2000;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff)
|
||||
{
|
||||
|
||||
if (YellTimer <= diff)
|
||||
{
|
||||
if (EventStarted)
|
||||
YellTimer = NextStep(Step++);
|
||||
} else YellTimer -= diff;
|
||||
|
||||
if (Step >= 7 && Step <= 8)
|
||||
{
|
||||
ATimer += diff;
|
||||
MTimer += diff;
|
||||
if (ATimer >= 6000)
|
||||
{
|
||||
if (Unit* arca = ObjectAccessor::GetUnit((*me), ArcanagosGUID))
|
||||
arca->CastSpell(me, SPELL_FIRE_BALL, false);
|
||||
ATimer = 0;
|
||||
}
|
||||
if (MTimer >= 6000)
|
||||
{
|
||||
if (Unit* arca = ObjectAccessor::GetUnit((*me), ArcanagosGUID))
|
||||
me->CastSpell(arca, SPELL_FIRE_BALL, false);
|
||||
MTimer = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
void AddSC_karazhan()
|
||||
{
|
||||
new npc_barnes();
|
||||
new npc_image_of_medivh();
|
||||
}
|
||||
Reference in New Issue
Block a user