mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-02 18:43:48 +00:00
Big re-organization of repository [W.I.P]
This commit is contained in:
31
modules/acore/deps/recastnavigation/Recast/CMakeLists.txt
Normal file
31
modules/acore/deps/recastnavigation/Recast/CMakeLists.txt
Normal file
@@ -0,0 +1,31 @@
|
||||
# Copyright (C)
|
||||
#
|
||||
# This file is free software; as a special exception the author gives
|
||||
# unlimited permission to copy and/or distribute it, with or without
|
||||
# modifications, as long as this notice is preserved.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful, but
|
||||
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
set(Recast_STAT_SRCS
|
||||
Recast.cpp
|
||||
RecastAlloc.cpp
|
||||
RecastArea.cpp
|
||||
RecastContour.cpp
|
||||
RecastFilter.cpp
|
||||
RecastMesh.cpp
|
||||
RecastMeshDetail.cpp
|
||||
RecastRasterization.cpp
|
||||
RecastRegion.cpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
include_directories(
|
||||
${CMAKE_SOURCE_DIR}/modules/dep/zlib
|
||||
)
|
||||
endif()
|
||||
|
||||
add_library(Recast STATIC ${Recast_STAT_SRCS})
|
||||
|
||||
target_link_libraries(Recast ${ZLIB_LIBRARIES})
|
||||
423
modules/acore/deps/recastnavigation/Recast/Recast.cpp
Normal file
423
modules/acore/deps/recastnavigation/Recast/Recast.cpp
Normal file
@@ -0,0 +1,423 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <float.h>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
float rcSqrt(float x)
|
||||
{
|
||||
return sqrtf(x);
|
||||
}
|
||||
|
||||
|
||||
void rcContext::log(const rcLogCategory category, const char* format, ...)
|
||||
{
|
||||
if (!m_logEnabled)
|
||||
return;
|
||||
static const int MSG_SIZE = 512;
|
||||
char msg[MSG_SIZE];
|
||||
va_list ap;
|
||||
va_start(ap, format);
|
||||
int len = vsnprintf(msg, MSG_SIZE, format, ap);
|
||||
if (len >= MSG_SIZE)
|
||||
{
|
||||
len = MSG_SIZE-1;
|
||||
msg[MSG_SIZE-1] = '\0';
|
||||
}
|
||||
va_end(ap);
|
||||
doLog(category, msg, len);
|
||||
}
|
||||
|
||||
rcHeightfield* rcAllocHeightfield()
|
||||
{
|
||||
rcHeightfield* hf = (rcHeightfield*)rcAlloc(sizeof(rcHeightfield), RC_ALLOC_PERM);
|
||||
memset(hf, 0, sizeof(rcHeightfield));
|
||||
return hf;
|
||||
}
|
||||
|
||||
void rcFreeHeightField(rcHeightfield* hf)
|
||||
{
|
||||
if (!hf) return;
|
||||
// Delete span array.
|
||||
rcFree(hf->spans);
|
||||
// Delete span pools.
|
||||
while (hf->pools)
|
||||
{
|
||||
rcSpanPool* next = hf->pools->next;
|
||||
rcFree(hf->pools);
|
||||
hf->pools = next;
|
||||
}
|
||||
rcFree(hf);
|
||||
}
|
||||
|
||||
rcCompactHeightfield* rcAllocCompactHeightfield()
|
||||
{
|
||||
rcCompactHeightfield* chf = (rcCompactHeightfield*)rcAlloc(sizeof(rcCompactHeightfield), RC_ALLOC_PERM);
|
||||
memset(chf, 0, sizeof(rcCompactHeightfield));
|
||||
return chf;
|
||||
}
|
||||
|
||||
void rcFreeCompactHeightfield(rcCompactHeightfield* chf)
|
||||
{
|
||||
if (!chf) return;
|
||||
rcFree(chf->cells);
|
||||
rcFree(chf->spans);
|
||||
rcFree(chf->dist);
|
||||
rcFree(chf->areas);
|
||||
rcFree(chf);
|
||||
}
|
||||
|
||||
rcContourSet* rcAllocContourSet()
|
||||
{
|
||||
rcContourSet* cset = (rcContourSet*)rcAlloc(sizeof(rcContourSet), RC_ALLOC_PERM);
|
||||
memset(cset, 0, sizeof(rcContourSet));
|
||||
return cset;
|
||||
}
|
||||
|
||||
void rcFreeContourSet(rcContourSet* cset)
|
||||
{
|
||||
if (!cset) return;
|
||||
for (int i = 0; i < cset->nconts; ++i)
|
||||
{
|
||||
rcFree(cset->conts[i].verts);
|
||||
rcFree(cset->conts[i].rverts);
|
||||
}
|
||||
rcFree(cset->conts);
|
||||
rcFree(cset);
|
||||
}
|
||||
|
||||
rcPolyMesh* rcAllocPolyMesh()
|
||||
{
|
||||
rcPolyMesh* pmesh = (rcPolyMesh*)rcAlloc(sizeof(rcPolyMesh), RC_ALLOC_PERM);
|
||||
memset(pmesh, 0, sizeof(rcPolyMesh));
|
||||
return pmesh;
|
||||
}
|
||||
|
||||
void rcFreePolyMesh(rcPolyMesh* pmesh)
|
||||
{
|
||||
if (!pmesh) return;
|
||||
rcFree(pmesh->verts);
|
||||
rcFree(pmesh->polys);
|
||||
rcFree(pmesh->regs);
|
||||
rcFree(pmesh->flags);
|
||||
rcFree(pmesh->areas);
|
||||
rcFree(pmesh);
|
||||
}
|
||||
|
||||
rcPolyMeshDetail* rcAllocPolyMeshDetail()
|
||||
{
|
||||
rcPolyMeshDetail* dmesh = (rcPolyMeshDetail*)rcAlloc(sizeof(rcPolyMeshDetail), RC_ALLOC_PERM);
|
||||
memset(dmesh, 0, sizeof(rcPolyMeshDetail));
|
||||
return dmesh;
|
||||
}
|
||||
|
||||
void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh)
|
||||
{
|
||||
if (!dmesh) return;
|
||||
rcFree(dmesh->meshes);
|
||||
rcFree(dmesh->verts);
|
||||
rcFree(dmesh->tris);
|
||||
rcFree(dmesh);
|
||||
}
|
||||
|
||||
|
||||
void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax)
|
||||
{
|
||||
// Calculate bounding box.
|
||||
rcVcopy(bmin, verts);
|
||||
rcVcopy(bmax, verts);
|
||||
for (int i = 1; i < nv; ++i)
|
||||
{
|
||||
const float* v = &verts[i*3];
|
||||
rcVmin(bmin, v);
|
||||
rcVmax(bmax, v);
|
||||
}
|
||||
}
|
||||
|
||||
void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h)
|
||||
{
|
||||
*w = (int)((bmax[0] - bmin[0])/cs+0.5f);
|
||||
*h = (int)((bmax[2] - bmin[2])/cs+0.5f);
|
||||
}
|
||||
|
||||
bool rcCreateHeightfield(rcContext* /*ctx*/, rcHeightfield& hf, int width, int height,
|
||||
const float* bmin, const float* bmax,
|
||||
float cs, float ch)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
|
||||
hf.width = width;
|
||||
hf.height = height;
|
||||
rcVcopy(hf.bmin, bmin);
|
||||
rcVcopy(hf.bmax, bmax);
|
||||
hf.cs = cs;
|
||||
hf.ch = ch;
|
||||
hf.spans = (rcSpan**)rcAlloc(sizeof(rcSpan*)*hf.width*hf.height, RC_ALLOC_PERM);
|
||||
if (!hf.spans)
|
||||
return false;
|
||||
memset(hf.spans, 0, sizeof(rcSpan*)*hf.width*hf.height);
|
||||
return true;
|
||||
}
|
||||
|
||||
static void calcTriNormal(const float* v0, const float* v1, const float* v2, float* norm)
|
||||
{
|
||||
float e0[3], e1[3];
|
||||
rcVsub(e0, v1, v0);
|
||||
rcVsub(e1, v2, v0);
|
||||
rcVcross(norm, e0, e1);
|
||||
rcVnormalize(norm);
|
||||
}
|
||||
|
||||
void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
|
||||
const float* verts, int /*nv*/,
|
||||
const int* tris, int nt,
|
||||
unsigned char* areas)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
|
||||
const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI);
|
||||
|
||||
float norm[3];
|
||||
|
||||
for (int i = 0; i < nt; ++i)
|
||||
{
|
||||
const int* tri = &tris[i*3];
|
||||
calcTriNormal(&verts[tri[0]*3], &verts[tri[1]*3], &verts[tri[2]*3], norm);
|
||||
// Check if the face is walkable.
|
||||
if (norm[1] > walkableThr)
|
||||
areas[i] = RC_WALKABLE_AREA;
|
||||
}
|
||||
}
|
||||
|
||||
void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
|
||||
const float* verts, int /*nv*/,
|
||||
const int* tris, int nt,
|
||||
unsigned char* areas)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
|
||||
const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI);
|
||||
|
||||
float norm[3];
|
||||
|
||||
for (int i = 0; i < nt; ++i)
|
||||
{
|
||||
const int* tri = &tris[i*3];
|
||||
calcTriNormal(&verts[tri[0]*3], &verts[tri[1]*3], &verts[tri[2]*3], norm);
|
||||
// Check if the face is walkable.
|
||||
if (norm[1] <= walkableThr)
|
||||
areas[i] = RC_NULL_AREA;
|
||||
}
|
||||
}
|
||||
|
||||
int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf)
|
||||
{
|
||||
// TODO: VC complains about unref formal variable, figure out a way to handle this better.
|
||||
// rcAssert(ctx);
|
||||
|
||||
const int w = hf.width;
|
||||
const int h = hf.height;
|
||||
int spanCount = 0;
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
for (rcSpan* s = hf.spans[x + y*w]; s; s = s->next)
|
||||
{
|
||||
if (s->area != RC_NULL_AREA)
|
||||
spanCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return spanCount;
|
||||
}
|
||||
|
||||
bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb,
|
||||
rcHeightfield& hf, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
|
||||
|
||||
const int w = hf.width;
|
||||
const int h = hf.height;
|
||||
const int spanCount = rcGetHeightFieldSpanCount(ctx, hf);
|
||||
|
||||
// Fill in header.
|
||||
chf.width = w;
|
||||
chf.height = h;
|
||||
chf.spanCount = spanCount;
|
||||
chf.walkableHeight = walkableHeight;
|
||||
chf.walkableClimb = walkableClimb;
|
||||
chf.maxRegions = 0;
|
||||
rcVcopy(chf.bmin, hf.bmin);
|
||||
rcVcopy(chf.bmax, hf.bmax);
|
||||
chf.bmax[1] += walkableHeight*hf.ch;
|
||||
chf.cs = hf.cs;
|
||||
chf.ch = hf.ch;
|
||||
chf.cells = (rcCompactCell*)rcAlloc(sizeof(rcCompactCell)*w*h, RC_ALLOC_PERM);
|
||||
if (!chf.cells)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Out of memory 'chf.cells' (%d)", w*h);
|
||||
return false;
|
||||
}
|
||||
memset(chf.cells, 0, sizeof(rcCompactCell)*w*h);
|
||||
chf.spans = (rcCompactSpan*)rcAlloc(sizeof(rcCompactSpan)*spanCount, RC_ALLOC_PERM);
|
||||
if (!chf.spans)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Out of memory 'chf.spans' (%d)", spanCount);
|
||||
return false;
|
||||
}
|
||||
memset(chf.spans, 0, sizeof(rcCompactSpan)*spanCount);
|
||||
chf.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*spanCount, RC_ALLOC_PERM);
|
||||
if (!chf.areas)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Out of memory 'chf.areas' (%d)", spanCount);
|
||||
return false;
|
||||
}
|
||||
memset(chf.areas, RC_NULL_AREA, sizeof(unsigned char)*spanCount);
|
||||
|
||||
const int MAX_HEIGHT = 0xffff;
|
||||
|
||||
// Fill in cells and spans.
|
||||
int idx = 0;
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcSpan* s = hf.spans[x + y*w];
|
||||
// If there are no spans at this cell, just leave the data to index=0, count=0.
|
||||
if (!s) continue;
|
||||
rcCompactCell& c = chf.cells[x+y*w];
|
||||
c.index = idx;
|
||||
c.count = 0;
|
||||
while (s)
|
||||
{
|
||||
if (s->area != RC_NULL_AREA)
|
||||
{
|
||||
const int bot = (int)s->smax;
|
||||
const int top = s->next ? (int)s->next->smin : MAX_HEIGHT;
|
||||
chf.spans[idx].y = (unsigned short)rcClamp(bot, 0, 0xffff);
|
||||
chf.spans[idx].h = (unsigned char)rcClamp(top - bot, 0, 0xff);
|
||||
chf.areas[idx] = s->area;
|
||||
idx++;
|
||||
c.count++;
|
||||
}
|
||||
s = s->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Find neighbour connections.
|
||||
const int MAX_LAYERS = RC_NOT_CONNECTED-1;
|
||||
int tooHighNeighbour = 0;
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
rcCompactSpan& s = chf.spans[i];
|
||||
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
rcSetCon(s, dir, RC_NOT_CONNECTED);
|
||||
const int nx = x + rcGetDirOffsetX(dir);
|
||||
const int ny = y + rcGetDirOffsetY(dir);
|
||||
// First check that the neighbour cell is in bounds.
|
||||
if (nx < 0 || ny < 0 || nx >= w || ny >= h)
|
||||
continue;
|
||||
|
||||
// Iterate over all neighbour spans and check if any of the is
|
||||
// accessible from current cell.
|
||||
const rcCompactCell& nc = chf.cells[nx+ny*w];
|
||||
for (int k = (int)nc.index, nk = (int)(nc.index+nc.count); k < nk; ++k)
|
||||
{
|
||||
const rcCompactSpan& ns = chf.spans[k];
|
||||
const int bot = rcMax(s.y, ns.y);
|
||||
const int top = rcMin(s.y+s.h, ns.y+ns.h);
|
||||
|
||||
// Check that the gap between the spans is walkable,
|
||||
// and that the climb height between the gaps is not too high.
|
||||
if ((top - bot) >= walkableHeight && rcAbs((int)ns.y - (int)s.y) <= walkableClimb)
|
||||
{
|
||||
// Mark direction as walkable.
|
||||
const int idx = k - (int)nc.index;
|
||||
if (idx < 0 || idx > MAX_LAYERS)
|
||||
{
|
||||
tooHighNeighbour = rcMax(tooHighNeighbour, idx);
|
||||
continue;
|
||||
}
|
||||
rcSetCon(s, dir, idx);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (tooHighNeighbour > MAX_LAYERS)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Heightfield has too many layers %d (max: %d)",
|
||||
tooHighNeighbour, MAX_LAYERS);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
static int getHeightfieldMemoryUsage(const rcHeightfield& hf)
|
||||
{
|
||||
int size = 0;
|
||||
size += sizeof(hf);
|
||||
size += hf.width * hf.height * sizeof(rcSpan*);
|
||||
|
||||
rcSpanPool* pool = hf.pools;
|
||||
while (pool)
|
||||
{
|
||||
size += (sizeof(rcSpanPool) - sizeof(rcSpan)) + sizeof(rcSpan)*RC_SPANS_PER_POOL;
|
||||
pool = pool->next;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
static int getCompactHeightFieldMemoryusage(const rcCompactHeightfield& chf)
|
||||
{
|
||||
int size = 0;
|
||||
size += sizeof(rcCompactHeightfield);
|
||||
size += sizeof(rcCompactSpan) * chf.spanCount;
|
||||
size += sizeof(rcCompactCell) * chf.width * chf.height;
|
||||
return size;
|
||||
}
|
||||
*/
|
||||
688
modules/acore/deps/recastnavigation/Recast/Recast.h
Normal file
688
modules/acore/deps/recastnavigation/Recast/Recast.h
Normal file
@@ -0,0 +1,688 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECAST_H
|
||||
#define RECAST_H
|
||||
|
||||
// Some math headers don't have PI defined.
|
||||
static const float RC_PI = 3.14159265f;
|
||||
|
||||
enum rcLogCategory
|
||||
{
|
||||
RC_LOG_PROGRESS = 1,
|
||||
RC_LOG_WARNING,
|
||||
RC_LOG_ERROR,
|
||||
};
|
||||
|
||||
enum rcTimerLabel
|
||||
{
|
||||
RC_TIMER_TOTAL,
|
||||
RC_TIMER_TEMP,
|
||||
RC_TIMER_RASTERIZE_TRIANGLES,
|
||||
RC_TIMER_BUILD_COMPACTHEIGHTFIELD,
|
||||
RC_TIMER_BUILD_CONTOURS,
|
||||
RC_TIMER_BUILD_CONTOURS_TRACE,
|
||||
RC_TIMER_BUILD_CONTOURS_SIMPLIFY,
|
||||
RC_TIMER_FILTER_BORDER,
|
||||
RC_TIMER_FILTER_WALKABLE,
|
||||
RC_TIMER_MEDIAN_AREA,
|
||||
RC_TIMER_FILTER_LOW_OBSTACLES,
|
||||
RC_TIMER_BUILD_POLYMESH,
|
||||
RC_TIMER_MERGE_POLYMESH,
|
||||
RC_TIMER_ERODE_AREA,
|
||||
RC_TIMER_MARK_BOX_AREA,
|
||||
RC_TIMER_MARK_CONVEXPOLY_AREA,
|
||||
RC_TIMER_BUILD_DISTANCEFIELD,
|
||||
RC_TIMER_BUILD_DISTANCEFIELD_DIST,
|
||||
RC_TIMER_BUILD_DISTANCEFIELD_BLUR,
|
||||
RC_TIMER_BUILD_REGIONS,
|
||||
RC_TIMER_BUILD_REGIONS_WATERSHED,
|
||||
RC_TIMER_BUILD_REGIONS_EXPAND,
|
||||
RC_TIMER_BUILD_REGIONS_FLOOD,
|
||||
RC_TIMER_BUILD_REGIONS_FILTER,
|
||||
RC_TIMER_BUILD_POLYMESHDETAIL,
|
||||
RC_TIMER_MERGE_POLYMESHDETAIL,
|
||||
RC_MAX_TIMERS
|
||||
};
|
||||
|
||||
// Build context provides several optional utilities needed for the build process,
|
||||
// such as timing, logging, and build time collecting.
|
||||
class rcContext
|
||||
{
|
||||
public:
|
||||
inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {}
|
||||
virtual ~rcContext() {}
|
||||
|
||||
// Enables or disables logging.
|
||||
inline void enableLog(bool state) { m_logEnabled = state; }
|
||||
// Resets log.
|
||||
inline void resetLog() { if (m_logEnabled) doResetLog(); }
|
||||
// Logs a message.
|
||||
void log(const rcLogCategory category, const char* format, ...);
|
||||
|
||||
// Enables or disables timer.
|
||||
inline void enableTimer(bool state) { m_timerEnabled = state; }
|
||||
// Resets all timers.
|
||||
inline void resetTimers() { if (m_timerEnabled) doResetTimers(); }
|
||||
// Starts timer, used for performance timing.
|
||||
inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); }
|
||||
// Stops timer, used for performance timing.
|
||||
inline void stopTimer(const rcTimerLabel label) { if (m_timerEnabled) doStopTimer(label); }
|
||||
// Returns time accumulated between timer start/stop.
|
||||
inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; }
|
||||
|
||||
protected:
|
||||
// Virtual functions to override for custom implementations.
|
||||
virtual void doResetLog() {}
|
||||
virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {}
|
||||
virtual void doResetTimers() {}
|
||||
virtual void doStartTimer(const rcTimerLabel /*label*/) {}
|
||||
virtual void doStopTimer(const rcTimerLabel /*label*/) {}
|
||||
virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; }
|
||||
|
||||
bool m_logEnabled;
|
||||
bool m_timerEnabled;
|
||||
};
|
||||
|
||||
|
||||
// The units of the parameters are specified in parenthesis as follows:
|
||||
// (vx) voxels, (wu) world units
|
||||
struct rcConfig
|
||||
{
|
||||
int width, height; // Dimensions of the rasterized heightfield (vx)
|
||||
int tileSize; // Width and Height of a tile (vx)
|
||||
int borderSize; // Non-navigable Border around the heightfield (vx)
|
||||
float cs, ch; // Grid cell size and height (wu)
|
||||
float bmin[3], bmax[3]; // Grid bounds (wu)
|
||||
float walkableSlopeAngle; // Maximum walkable slope angle in degrees.
|
||||
int walkableHeight; // Minimum height where the agent can still walk (vx)
|
||||
int walkableClimb; // Maximum height between grid cells the agent can climb (vx)
|
||||
int walkableRadius; // Radius of the agent in cells (vx)
|
||||
int maxEdgeLen; // Maximum contour edge length (vx)
|
||||
float maxSimplificationError; // Maximum distance error from contour to cells (vx)
|
||||
int minRegionArea; // Regions whose area is smaller than this threshold will be removed. (vx)
|
||||
int mergeRegionArea; // Regions whose area is smaller than this threshold will be merged (vx)
|
||||
int maxVertsPerPoly; // Max number of vertices per polygon
|
||||
float detailSampleDist; // Detail mesh sample spacing.
|
||||
float detailSampleMaxError; // Detail mesh simplification max sample error.
|
||||
};
|
||||
|
||||
// Define number of bits in the above structure for smin/smax.
|
||||
// The max height is used for clamping rasterized values.
|
||||
static const int RC_SPAN_HEIGHT_BITS = 16;
|
||||
static const int RC_SPAN_MAX_HEIGHT = (1<<RC_SPAN_HEIGHT_BITS)-1;
|
||||
|
||||
// Heightfield span.
|
||||
struct rcSpan
|
||||
{
|
||||
unsigned int smin : 16; // Span min height.
|
||||
unsigned int smax : 16; // Span max height.
|
||||
unsigned char area; // Span area type.
|
||||
rcSpan* next; // Next span in column.
|
||||
};
|
||||
|
||||
// Number of spans allocated per pool.
|
||||
static const int RC_SPANS_PER_POOL = 2048;
|
||||
|
||||
// Memory pool used for quick span allocation.
|
||||
struct rcSpanPool
|
||||
{
|
||||
rcSpanPool* next; // Pointer to next pool.
|
||||
rcSpan items[RC_SPANS_PER_POOL]; // Array of spans.
|
||||
};
|
||||
|
||||
// Dynamic span-heightfield.
|
||||
struct rcHeightfield
|
||||
{
|
||||
int width, height; // Dimension of the heightfield.
|
||||
float bmin[3], bmax[3]; // Bounding box of the heightfield
|
||||
float cs, ch; // Cell size and height.
|
||||
rcSpan** spans; // Heightfield of spans (width*height).
|
||||
rcSpanPool* pools; // Linked list of span pools.
|
||||
rcSpan* freelist; // Pointer to next free span.
|
||||
};
|
||||
|
||||
rcHeightfield* rcAllocHeightfield();
|
||||
void rcFreeHeightField(rcHeightfield* hf);
|
||||
|
||||
|
||||
struct rcCompactCell
|
||||
{
|
||||
unsigned int index : 24; // Index to first span in column.
|
||||
unsigned int count : 8; // Number of spans in this column.
|
||||
};
|
||||
|
||||
struct rcCompactSpan
|
||||
{
|
||||
unsigned short y; // Bottom coordinate of the span.
|
||||
unsigned short reg;
|
||||
unsigned int con : 24; // Connections to neighbour cells.
|
||||
unsigned int h : 8; // Height of the span.
|
||||
};
|
||||
|
||||
// Compact static heightfield.
|
||||
struct rcCompactHeightfield
|
||||
{
|
||||
int width, height; // Width and height of the heightfield.
|
||||
int spanCount; // Number of spans in the heightfield.
|
||||
int walkableHeight, walkableClimb; // Agent properties.
|
||||
unsigned short maxDistance; // Maximum distance value stored in heightfield.
|
||||
unsigned short maxRegions; // Maximum Region Id stored in heightfield.
|
||||
float bmin[3], bmax[3]; // Bounding box of the heightfield.
|
||||
float cs, ch; // Cell size and height.
|
||||
rcCompactCell* cells; // Pointer to width*height cells.
|
||||
rcCompactSpan* spans; // Pointer to spans.
|
||||
unsigned short* dist; // Pointer to per span distance to border.
|
||||
unsigned char* areas; // Pointer to per span area ID.
|
||||
};
|
||||
|
||||
rcCompactHeightfield* rcAllocCompactHeightfield();
|
||||
void rcFreeCompactHeightfield(rcCompactHeightfield* chf);
|
||||
|
||||
|
||||
struct rcContour
|
||||
{
|
||||
int* verts; // Vertex coordinates, each vertex contains 4 components.
|
||||
int nverts; // Number of vertices.
|
||||
int* rverts; // Raw vertex coordinates, each vertex contains 4 components.
|
||||
int nrverts; // Number of raw vertices.
|
||||
unsigned short reg; // Region ID of the contour.
|
||||
unsigned char area; // Area ID of the contour.
|
||||
};
|
||||
|
||||
struct rcContourSet
|
||||
{
|
||||
rcContour* conts; // Pointer to all contours.
|
||||
int nconts; // Number of contours.
|
||||
float bmin[3], bmax[3]; // Bounding box of the heightfield.
|
||||
float cs, ch; // Cell size and height.
|
||||
};
|
||||
|
||||
rcContourSet* rcAllocContourSet();
|
||||
void rcFreeContourSet(rcContourSet* cset);
|
||||
|
||||
|
||||
// Polymesh store a connected mesh of polygons.
|
||||
// The polygons are store in an array where each polygons takes
|
||||
// 'nvp*2' elements. The first 'nvp' elements are indices to vertices
|
||||
// and the second 'nvp' elements are indices to neighbour polygons.
|
||||
// If a polygon has less than 'bvp' vertices, the remaining indices
|
||||
// are set to RC_MESH_NULL_IDX. If an polygon edge does not have a neighbour
|
||||
// the neighbour index is set to RC_MESH_NULL_IDX.
|
||||
// Vertices can be transformed into world space as follows:
|
||||
// x = bmin[0] + verts[i*3+0]*cs;
|
||||
// y = bmin[1] + verts[i*3+1]*ch;
|
||||
// z = bmin[2] + verts[i*3+2]*cs;
|
||||
struct rcPolyMesh
|
||||
{
|
||||
unsigned short* verts; // Vertices of the mesh, 3 elements per vertex.
|
||||
unsigned short* polys; // Polygons of the mesh, nvp*2 elements per polygon.
|
||||
unsigned short* regs; // Region ID of the polygons.
|
||||
unsigned short* flags; // Per polygon flags.
|
||||
unsigned char* areas; // Area ID of polygons.
|
||||
int nverts; // Number of vertices.
|
||||
int npolys; // Number of polygons.
|
||||
int maxpolys; // Number of allocated polygons.
|
||||
int nvp; // Max number of vertices per polygon.
|
||||
float bmin[3], bmax[3]; // Bounding box of the mesh.
|
||||
float cs, ch; // Cell size and height.
|
||||
};
|
||||
|
||||
rcPolyMesh* rcAllocPolyMesh();
|
||||
void rcFreePolyMesh(rcPolyMesh* pmesh);
|
||||
|
||||
|
||||
// Detail mesh generated from a rcPolyMesh.
|
||||
// Each submesh represents a polygon in the polymesh and they are stored in
|
||||
// exactly same order. Each submesh is described as 4 values:
|
||||
// base vertex, vertex count, base triangle, triangle count. That is,
|
||||
// const unsigned char* t = &dmesh.tris[(tbase+i)*3]; and
|
||||
// const float* v = &dmesh.verts[(vbase+t[j])*3];
|
||||
// If the input polygon has 'n' vertices, those vertices are first in the
|
||||
// submesh vertex list. This allows to compres the mesh by not storing the
|
||||
// first vertices and using the polymesh vertices instead.
|
||||
// Max number of vertices per submesh is 127 and
|
||||
// max number of triangles per submesh is 255.
|
||||
|
||||
struct rcPolyMeshDetail
|
||||
{
|
||||
unsigned int* meshes; // Pointer to all mesh data.
|
||||
float* verts; // Pointer to all vertex data.
|
||||
unsigned char* tris; // Pointer to all triangle data.
|
||||
int nmeshes; // Number of meshes.
|
||||
int nverts; // Number of total vertices.
|
||||
int ntris; // Number of triangles.
|
||||
};
|
||||
|
||||
rcPolyMeshDetail* rcAllocPolyMeshDetail();
|
||||
void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh);
|
||||
|
||||
|
||||
// If heightfield region ID has the following bit set, the region is on border area
|
||||
// and excluded from many calculations.
|
||||
static const unsigned short RC_BORDER_REG = 0x8000;
|
||||
|
||||
// If contour region ID has the following bit set, the vertex will be later
|
||||
// removed in order to match the segments and vertices at tile boundaries.
|
||||
static const int RC_BORDER_VERTEX = 0x10000;
|
||||
|
||||
static const int RC_AREA_BORDER = 0x20000;
|
||||
|
||||
enum rcBuildContoursFlags
|
||||
{
|
||||
RC_CONTOUR_TESS_WALL_EDGES = 0x01, // Tessellate wall edges
|
||||
RC_CONTOUR_TESS_AREA_EDGES = 0x02, // Tessellate edges between areas.
|
||||
};
|
||||
|
||||
// Mask used with contours to extract region id.
|
||||
static const int RC_CONTOUR_REG_MASK = 0xffff;
|
||||
|
||||
// Null index which is used with meshes to mark unset or invalid indices.
|
||||
static const unsigned short RC_MESH_NULL_IDX = 0xffff;
|
||||
|
||||
// Area ID that is considered empty.
|
||||
static const unsigned char RC_NULL_AREA = 0;
|
||||
|
||||
// Area ID that is considered generally walkable.
|
||||
static const unsigned char RC_WALKABLE_AREA = 63;
|
||||
|
||||
// Value returned by rcGetCon() if the direction is not connected.
|
||||
static const int RC_NOT_CONNECTED = 0x3f;
|
||||
|
||||
// Compact span neighbour helpers.
|
||||
inline void rcSetCon(rcCompactSpan& s, int dir, int i)
|
||||
{
|
||||
const unsigned int shift = (unsigned int)dir*6;
|
||||
unsigned int con = s.con;
|
||||
s.con = (con & ~(0x3f << shift)) | (((unsigned int)i & 0x3f) << shift);
|
||||
}
|
||||
|
||||
inline int rcGetCon(const rcCompactSpan& s, int dir)
|
||||
{
|
||||
const unsigned int shift = (unsigned int)dir*6;
|
||||
return (s.con >> shift) & 0x3f;
|
||||
}
|
||||
|
||||
inline int rcGetDirOffsetX(int dir)
|
||||
{
|
||||
const int offset[4] = { -1, 0, 1, 0, };
|
||||
return offset[dir&0x03];
|
||||
}
|
||||
|
||||
inline int rcGetDirOffsetY(int dir)
|
||||
{
|
||||
const int offset[4] = { 0, 1, 0, -1 };
|
||||
return offset[dir&0x03];
|
||||
}
|
||||
|
||||
// Common helper functions
|
||||
template<class T> inline void rcSwap(T& a, T& b) { T t = a; a = b; b = t; }
|
||||
template<class T> inline T rcMin(T a, T b) { return a < b ? a : b; }
|
||||
template<class T> inline T rcMax(T a, T b) { return a > b ? a : b; }
|
||||
template<class T> inline T rcAbs(T a) { return a < 0 ? -a : a; }
|
||||
template<class T> inline T rcSqr(T a) { return a*a; }
|
||||
template<class T> inline T rcClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
|
||||
float rcSqrt(float x);
|
||||
|
||||
// Common vector helper functions.
|
||||
inline void rcVcross(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
dest[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
}
|
||||
|
||||
inline float rcVdot(const float* v1, const float* v2)
|
||||
{
|
||||
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
|
||||
}
|
||||
|
||||
inline void rcVmad(float* dest, const float* v1, const float* v2, const float s)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0]*s;
|
||||
dest[1] = v1[1]+v2[1]*s;
|
||||
dest[2] = v1[2]+v2[2]*s;
|
||||
}
|
||||
|
||||
inline void rcVadd(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0];
|
||||
dest[1] = v1[1]+v2[1];
|
||||
dest[2] = v1[2]+v2[2];
|
||||
}
|
||||
|
||||
inline void rcVsub(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]-v2[0];
|
||||
dest[1] = v1[1]-v2[1];
|
||||
dest[2] = v1[2]-v2[2];
|
||||
}
|
||||
|
||||
inline void rcVmin(float* mn, const float* v)
|
||||
{
|
||||
mn[0] = rcMin(mn[0], v[0]);
|
||||
mn[1] = rcMin(mn[1], v[1]);
|
||||
mn[2] = rcMin(mn[2], v[2]);
|
||||
}
|
||||
|
||||
inline void rcVmax(float* mx, const float* v)
|
||||
{
|
||||
mx[0] = rcMax(mx[0], v[0]);
|
||||
mx[1] = rcMax(mx[1], v[1]);
|
||||
mx[2] = rcMax(mx[2], v[2]);
|
||||
}
|
||||
|
||||
inline void rcVcopy(float* dest, const float* v)
|
||||
{
|
||||
dest[0] = v[0];
|
||||
dest[1] = v[1];
|
||||
dest[2] = v[2];
|
||||
}
|
||||
|
||||
inline float rcVdist(const float* v1, const float* v2)
|
||||
{
|
||||
float dx = v2[0] - v1[0];
|
||||
float dy = v2[1] - v1[1];
|
||||
float dz = v2[2] - v1[2];
|
||||
return rcSqrt(dx*dx + dy*dy + dz*dz);
|
||||
}
|
||||
|
||||
inline float rcVdistSqr(const float* v1, const float* v2)
|
||||
{
|
||||
float dx = v2[0] - v1[0];
|
||||
float dy = v2[1] - v1[1];
|
||||
float dz = v2[2] - v1[2];
|
||||
return dx*dx + dy*dy + dz*dz;
|
||||
}
|
||||
|
||||
inline void rcVnormalize(float* v)
|
||||
{
|
||||
float d = 1.0f / rcSqrt(rcSqr(v[0]) + rcSqr(v[1]) + rcSqr(v[2]));
|
||||
v[0] *= d;
|
||||
v[1] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
inline bool rcVequal(const float* p0, const float* p1)
|
||||
{
|
||||
static const float thr = rcSqr(1.0f/16384.0f);
|
||||
const float d = rcVdistSqr(p0, p1);
|
||||
return d < thr;
|
||||
}
|
||||
|
||||
// Calculated bounding box of array of vertices.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// bmin, bmax - (out) bounding box
|
||||
void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax);
|
||||
|
||||
// Calculates grid size based on bounding box and grid cell size.
|
||||
// Params:
|
||||
// bmin, bmax - (in) bounding box
|
||||
// cs - (in) grid cell size
|
||||
// w - (out) grid width
|
||||
// h - (out) grid height
|
||||
void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h);
|
||||
|
||||
// Creates and initializes new heightfield.
|
||||
// Params:
|
||||
// hf - (in/out) heightfield to initialize.
|
||||
// width - (in) width of the heightfield.
|
||||
// height - (in) height of the heightfield.
|
||||
// bmin, bmax - (in) bounding box of the heightfield
|
||||
// cs - (in) grid cell size
|
||||
// ch - (in) grid cell height
|
||||
bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height,
|
||||
const float* bmin, const float* bmax,
|
||||
float cs, float ch);
|
||||
|
||||
// Sets the RC_WALKABLE_AREA for every triangle whose slope is below
|
||||
// the maximum walkable slope angle.
|
||||
// Params:
|
||||
// walkableSlopeAngle - (in) maximum slope angle in degrees.
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// nt - (in) triangle count
|
||||
// areas - (out) array of triangle area types
|
||||
void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
|
||||
const int* tris, int nt, unsigned char* areas);
|
||||
|
||||
// Sets the RC_NULL_AREA for every triangle whose slope is steeper than
|
||||
// the maximum walkable slope angle.
|
||||
// Params:
|
||||
// walkableSlopeAngle - (in) maximum slope angle in degrees.
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// nt - (in) triangle count
|
||||
// areas - (out) array of triangle are types
|
||||
void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
|
||||
const int* tris, int nt, unsigned char* areas);
|
||||
|
||||
// Adds span to heightfield.
|
||||
// The span addition can set to favor flags. If the span is merged to
|
||||
// another span and the new smax is within 'flagMergeThr' units away
|
||||
// from the existing span the span flags are merged and stored.
|
||||
// Params:
|
||||
// solid - (in) heightfield where the spans is added to
|
||||
// x,y - (in) location on the heightfield where the span is added
|
||||
// smin,smax - (in) spans min/max height
|
||||
// flags - (in) span flags (zero or WALKABLE)
|
||||
// flagMergeThr - (in) merge threshold.
|
||||
void rcAddSpan(rcContext* ctx, rcHeightfield& solid, const int x, const int y,
|
||||
const unsigned short smin, const unsigned short smax,
|
||||
const unsigned short area, const int flagMergeThr);
|
||||
|
||||
// Rasterizes a triangle into heightfield spans.
|
||||
// Params:
|
||||
// v0,v1,v2 - (in) the vertices of the triangle.
|
||||
// area - (in) area type of the triangle.
|
||||
// solid - (in) heightfield where the triangle is rasterized
|
||||
// flagMergeThr - (in) distance in voxel where walkable flag is favored over non-walkable.
|
||||
void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
|
||||
const unsigned char area, rcHeightfield& solid,
|
||||
const int flagMergeThr = 1);
|
||||
|
||||
// Rasterizes indexed triangle mesh into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// area - (in) array of triangle area types.
|
||||
// nt - (in) triangle count
|
||||
// solid - (in) heightfield where the triangles are rasterized
|
||||
// flagMergeThr - (in) distance in voxel where walkable flag is favored over non-walkable.
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
|
||||
const int* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr = 1);
|
||||
|
||||
// Rasterizes indexed triangle mesh into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// nv - (in) vertex count
|
||||
// tris - (in) array of triangle vertex indices
|
||||
// area - (in) array of triangle area types.
|
||||
// nt - (in) triangle count
|
||||
// solid - (in) heightfield where the triangles are rasterized
|
||||
// flagMergeThr - (in) distance in voxel where walkable flag is favored over non-walkable.
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
|
||||
const unsigned short* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr = 1);
|
||||
|
||||
// Rasterizes the triangles into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
// area - (in) array of triangle area types.
|
||||
// nt - (in) triangle count
|
||||
// solid - (in) heightfield where the triangles are rasterized
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr = 1);
|
||||
|
||||
// Marks non-walkable low obstacles as walkable if they are closer than walkableClimb
|
||||
// from a walkable surface. Applying this filter allows to step over low hanging
|
||||
// low obstacles.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// solid - (in/out) heightfield describing the solid space
|
||||
// TODO: Missuses ledge flag, must be called before rcFilterLedgeSpans!
|
||||
void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid);
|
||||
|
||||
// Removes WALKABLE flag from all spans that are at ledges. This filtering
|
||||
// removes possible overestimation of the conservative voxelization so that
|
||||
// the resulting mesh will not have regions hanging in air over ledges.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// walkableClimb - (in) maximum height between grid cells the agent can climb
|
||||
// solid - (in/out) heightfield describing the solid space
|
||||
void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight,
|
||||
const int walkableClimb, rcHeightfield& solid);
|
||||
|
||||
// Removes WALKABLE flag from all spans which have smaller than
|
||||
// 'walkableHeight' clearance above them.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// solid - (in/out) heightfield describing the solid space
|
||||
void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid);
|
||||
|
||||
// Returns number of spans contained in a heightfield.
|
||||
// Params:
|
||||
// hf - (in) heightfield to be compacted
|
||||
// Returns number of spans.
|
||||
int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf);
|
||||
|
||||
// Builds compact representation of the heightfield.
|
||||
// Params:
|
||||
// walkableHeight - (in) minimum height where the agent can still walk
|
||||
// walkableClimb - (in) maximum height between grid cells the agent can climb
|
||||
// flags - (in) require flags for a cell to be included in the compact heightfield.
|
||||
// hf - (in) heightfield to be compacted
|
||||
// chf - (out) compact heightfield representing the open space.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb,
|
||||
rcHeightfield& hf, rcCompactHeightfield& chf);
|
||||
|
||||
// Erodes walkable area.
|
||||
// Params:
|
||||
// radius - (in) radius of erosion (max 255).
|
||||
// chf - (in/out) compact heightfield to erode.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf);
|
||||
|
||||
// Applies median filter to walkable area types, removing noise.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield to erode.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf);
|
||||
|
||||
// Marks the area of the convex polygon into the area type of the compact heightfield.
|
||||
// Params:
|
||||
// bmin/bmax - (in) bounds of the axis aligned box.
|
||||
// areaId - (in) area ID to mark.
|
||||
// chf - (in/out) compact heightfield to mark.
|
||||
void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf);
|
||||
|
||||
// Marks the area of the convex polygon into the area type of the compact heightfield.
|
||||
// Params:
|
||||
// verts - (in) vertices of the convex polygon.
|
||||
// nverts - (in) number of vertices in the polygon.
|
||||
// hmin/hmax - (in) min and max height of the polygon.
|
||||
// areaId - (in) area ID to mark.
|
||||
// chf - (in/out) compact heightfield to mark.
|
||||
void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
|
||||
const float hmin, const float hmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf);
|
||||
|
||||
// Builds distance field and stores it into the combat heightfield.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield representing the open space.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf);
|
||||
|
||||
// Divides the walkable heighfied into simple regions using watershed partitioning.
|
||||
// Each region has only one contour and no overlaps.
|
||||
// The regions are stored in the compact heightfield 'reg' field.
|
||||
// The process sometimes creates small regions. If the area of a regions is
|
||||
// smaller than 'mergeRegionArea' then the region will be merged with a neighbour
|
||||
// region if possible. If multiple regions form an area which is smaller than
|
||||
// 'minRegionArea' all the regions belonging to that area will be removed.
|
||||
// Here area means the count of spans in an area.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield representing the open space.
|
||||
// minRegionArea - (in) the smallest allowed region area.
|
||||
// maxMergeRegionArea - (in) the largest allowed region area which can be merged.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea, const int mergeRegionArea);
|
||||
|
||||
// Divides the walkable heighfied into simple regions using simple monotone partitioning.
|
||||
// Each region has only one contour and no overlaps.
|
||||
// The regions are stored in the compact heightfield 'reg' field.
|
||||
// The process sometimes creates small regions. If the area of a regions is
|
||||
// smaller than 'mergeRegionArea' then the region will be merged with a neighbour
|
||||
// region if possible. If multiple regions form an area which is smaller than
|
||||
// 'minRegionArea' all the regions belonging to that area will be removed.
|
||||
// Here area means the count of spans in an area.
|
||||
// Params:
|
||||
// chf - (in/out) compact heightfield representing the open space.
|
||||
// minRegionArea - (in) the smallest allowed regions size.
|
||||
// maxMergeRegionArea - (in) the largest allowed regions size which can be merged.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const int borderSize, const int minRegionArea, const int mergeRegionArea);
|
||||
|
||||
// Builds simplified contours from the regions outlines.
|
||||
// Params:
|
||||
// chf - (in) compact heightfield which has regions set.
|
||||
// maxError - (in) maximum allowed distance between simplified contour and cells.
|
||||
// maxEdgeLen - (in) maximum allowed contour edge length in cells.
|
||||
// cset - (out) Resulting contour set.
|
||||
// flags - (in) build flags, see rcBuildContoursFlags.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const float maxError, const int maxEdgeLen,
|
||||
rcContourSet& cset, const int flags = RC_CONTOUR_TESS_WALL_EDGES);
|
||||
|
||||
// Builds connected convex polygon mesh from contour polygons.
|
||||
// Params:
|
||||
// cset - (in) contour set.
|
||||
// nvp - (in) maximum number of vertices per polygon.
|
||||
// mesh - (out) poly mesh.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, int nvp, rcPolyMesh& mesh);
|
||||
|
||||
bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh);
|
||||
|
||||
// Builds detail triangle mesh for each polygon in the poly mesh.
|
||||
// Params:
|
||||
// mesh - (in) poly mesh to detail.
|
||||
// chf - (in) compact height field, used to query height for new vertices.
|
||||
// sampleDist - (in) spacing between height samples used to generate more detail into mesh.
|
||||
// sampleMaxError - (in) maximum allowed distance between simplified detail mesh and height sample.
|
||||
// pmdtl - (out) detail mesh.
|
||||
// Returns false if operation ran out of memory.
|
||||
bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf,
|
||||
const float sampleDist, const float sampleMaxError,
|
||||
rcPolyMeshDetail& dmesh);
|
||||
|
||||
bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh);
|
||||
|
||||
|
||||
#endif // RECAST_H
|
||||
67
modules/acore/deps/recastnavigation/Recast/RecastAlloc.cpp
Normal file
67
modules/acore/deps/recastnavigation/Recast/RecastAlloc.cpp
Normal file
@@ -0,0 +1,67 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "RecastAlloc.h"
|
||||
|
||||
static void *rcAllocDefault(int size, rcAllocHint)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
static void rcFreeDefault(void *ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
static rcAllocFunc* sRecastAllocFunc = rcAllocDefault;
|
||||
static rcFreeFunc* sRecastFreeFunc = rcFreeDefault;
|
||||
|
||||
void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc)
|
||||
{
|
||||
sRecastAllocFunc = allocFunc ? allocFunc : rcAllocDefault;
|
||||
sRecastFreeFunc = freeFunc ? freeFunc : rcFreeDefault;
|
||||
}
|
||||
|
||||
void* rcAlloc(int size, rcAllocHint hint)
|
||||
{
|
||||
return sRecastAllocFunc(size, hint);
|
||||
}
|
||||
|
||||
void rcFree(void* ptr)
|
||||
{
|
||||
if (ptr)
|
||||
sRecastFreeFunc(ptr);
|
||||
}
|
||||
|
||||
|
||||
void rcIntArray::resize(int n)
|
||||
{
|
||||
if (n > m_cap)
|
||||
{
|
||||
if (!m_cap) m_cap = n;
|
||||
while (m_cap < n) m_cap *= 2;
|
||||
int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP);
|
||||
if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int));
|
||||
rcFree(m_data);
|
||||
m_data = newData;
|
||||
}
|
||||
m_size = n;
|
||||
}
|
||||
|
||||
69
modules/acore/deps/recastnavigation/Recast/RecastAlloc.h
Normal file
69
modules/acore/deps/recastnavigation/Recast/RecastAlloc.h
Normal file
@@ -0,0 +1,69 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECASTALLOC_H
|
||||
#define RECASTALLOC_H
|
||||
|
||||
enum rcAllocHint
|
||||
{
|
||||
RC_ALLOC_PERM, // Memory persist after a function call.
|
||||
RC_ALLOC_TEMP // Memory used temporarily within a function.
|
||||
};
|
||||
|
||||
typedef void* (rcAllocFunc)(int size, rcAllocHint hint);
|
||||
typedef void (rcFreeFunc)(void* ptr);
|
||||
|
||||
void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc);
|
||||
|
||||
void* rcAlloc(int size, rcAllocHint hint);
|
||||
void rcFree(void* ptr);
|
||||
|
||||
|
||||
|
||||
// Simple dynamic array ints.
|
||||
class rcIntArray
|
||||
{
|
||||
int* m_data;
|
||||
int m_size, m_cap;
|
||||
inline rcIntArray(const rcIntArray&);
|
||||
inline rcIntArray& operator=(const rcIntArray&);
|
||||
public:
|
||||
inline rcIntArray() : m_data(0), m_size(0), m_cap(0) {}
|
||||
inline rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); }
|
||||
inline ~rcIntArray() { rcFree(m_data); }
|
||||
void resize(int n);
|
||||
inline void push(int item) { resize(m_size+1); m_data[m_size-1] = item; }
|
||||
inline int pop() { if (m_size > 0) m_size--; return m_data[m_size]; }
|
||||
inline const int& operator[](int i) const { return m_data[i]; }
|
||||
inline int& operator[](int i) { return m_data[i]; }
|
||||
inline int size() const { return m_size; }
|
||||
};
|
||||
|
||||
// Simple internal helper class to delete array in scope
|
||||
template<class T> class rcScopedDelete
|
||||
{
|
||||
T* ptr;
|
||||
inline T* operator=(T* p);
|
||||
public:
|
||||
inline rcScopedDelete() : ptr(0) {}
|
||||
inline rcScopedDelete(T* p) : ptr(p) {}
|
||||
inline ~rcScopedDelete() { rcFree(ptr); }
|
||||
inline operator T*() { return ptr; }
|
||||
};
|
||||
|
||||
#endif
|
||||
416
modules/acore/deps/recastnavigation/Recast/RecastArea.cpp
Normal file
416
modules/acore/deps/recastnavigation/Recast/RecastArea.cpp
Normal file
@@ -0,0 +1,416 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <float.h>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
|
||||
bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
|
||||
ctx->startTimer(RC_TIMER_ERODE_AREA);
|
||||
|
||||
unsigned char* dist = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
if (!dist)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "erodeWalkableArea: Out of memory 'dist' (%d).", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Init distance.
|
||||
memset(dist, 0xff, sizeof(unsigned char)*chf.spanCount);
|
||||
|
||||
// Mark boundary cells.
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
if (chf.areas[i] != RC_NULL_AREA)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
int nc = 0;
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
nc++;
|
||||
}
|
||||
// At least one missing neighbour.
|
||||
if (nc != 4)
|
||||
dist[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsigned char nd;
|
||||
|
||||
// Pass 1
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
|
||||
if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
|
||||
{
|
||||
// (-1,0)
|
||||
const int ax = x + rcGetDirOffsetX(0);
|
||||
const int ay = y + rcGetDirOffsetY(0);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
nd = (unsigned char)rcMin((int)dist[ai]+2, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
|
||||
// (-1,-1)
|
||||
if (rcGetCon(as, 3) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int aax = ax + rcGetDirOffsetX(3);
|
||||
const int aay = ay + rcGetDirOffsetY(3);
|
||||
const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 3);
|
||||
nd = (unsigned char)rcMin((int)dist[aai]+3, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
}
|
||||
}
|
||||
if (rcGetCon(s, 3) != RC_NOT_CONNECTED)
|
||||
{
|
||||
// (0,-1)
|
||||
const int ax = x + rcGetDirOffsetX(3);
|
||||
const int ay = y + rcGetDirOffsetY(3);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
nd = (unsigned char)rcMin((int)dist[ai]+2, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
|
||||
// (1,-1)
|
||||
if (rcGetCon(as, 2) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int aax = ax + rcGetDirOffsetX(2);
|
||||
const int aay = ay + rcGetDirOffsetY(2);
|
||||
const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 2);
|
||||
nd = (unsigned char)rcMin((int)dist[aai]+3, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pass 2
|
||||
for (int y = h-1; y >= 0; --y)
|
||||
{
|
||||
for (int x = w-1; x >= 0; --x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
|
||||
if (rcGetCon(s, 2) != RC_NOT_CONNECTED)
|
||||
{
|
||||
// (1,0)
|
||||
const int ax = x + rcGetDirOffsetX(2);
|
||||
const int ay = y + rcGetDirOffsetY(2);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 2);
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
nd = (unsigned char)rcMin((int)dist[ai]+2, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
|
||||
// (1,1)
|
||||
if (rcGetCon(as, 1) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int aax = ax + rcGetDirOffsetX(1);
|
||||
const int aay = ay + rcGetDirOffsetY(1);
|
||||
const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 1);
|
||||
nd = (unsigned char)rcMin((int)dist[aai]+3, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
}
|
||||
}
|
||||
if (rcGetCon(s, 1) != RC_NOT_CONNECTED)
|
||||
{
|
||||
// (0,1)
|
||||
const int ax = x + rcGetDirOffsetX(1);
|
||||
const int ay = y + rcGetDirOffsetY(1);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 1);
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
nd = (unsigned char)rcMin((int)dist[ai]+2, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
|
||||
// (-1,1)
|
||||
if (rcGetCon(as, 0) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int aax = ax + rcGetDirOffsetX(0);
|
||||
const int aay = ay + rcGetDirOffsetY(0);
|
||||
const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 0);
|
||||
nd = (unsigned char)rcMin((int)dist[aai]+3, 255);
|
||||
if (nd < dist[i])
|
||||
dist[i] = nd;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const unsigned char thr = (unsigned char)(radius*2);
|
||||
for (int i = 0; i < chf.spanCount; ++i)
|
||||
if (dist[i] < thr)
|
||||
chf.areas[i] = RC_NULL_AREA;
|
||||
|
||||
rcFree(dist);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_ERODE_AREA);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void insertSort(unsigned char* a, const int n)
|
||||
{
|
||||
int i, j;
|
||||
for (i = 1; i < n; i++)
|
||||
{
|
||||
const unsigned char value = a[i];
|
||||
for (j = i - 1; j >= 0 && a[j] > value; j--)
|
||||
a[j+1] = a[j];
|
||||
a[j+1] = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
|
||||
ctx->startTimer(RC_TIMER_MEDIAN_AREA);
|
||||
|
||||
unsigned char* areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
if (!areas)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "medianFilterWalkableArea: Out of memory 'areas' (%d).", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Init distance.
|
||||
memset(areas, 0xff, sizeof(unsigned char)*chf.spanCount);
|
||||
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
if (chf.areas[i] == RC_NULL_AREA)
|
||||
{
|
||||
areas[i] = chf.areas[i];
|
||||
continue;
|
||||
}
|
||||
|
||||
unsigned char nei[9];
|
||||
for (int j = 0; j < 9; ++j)
|
||||
nei[j] = chf.areas[i];
|
||||
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(dir);
|
||||
const int ay = y + rcGetDirOffsetY(dir);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
|
||||
if (chf.areas[ai] != RC_NULL_AREA)
|
||||
nei[dir*2+0] = chf.areas[ai];
|
||||
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
const int dir2 = (dir+1) & 0x3;
|
||||
if (rcGetCon(as, dir2) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax2 = ax + rcGetDirOffsetX(dir2);
|
||||
const int ay2 = ay + rcGetDirOffsetY(dir2);
|
||||
const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2);
|
||||
if (chf.areas[ai2] != RC_NULL_AREA)
|
||||
nei[dir*2+1] = chf.areas[ai2];
|
||||
}
|
||||
}
|
||||
}
|
||||
insertSort(nei, 9);
|
||||
areas[i] = nei[4];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(chf.areas, areas, sizeof(unsigned char)*chf.spanCount);
|
||||
|
||||
rcFree(areas);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MEDIAN_AREA);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_MARK_BOX_AREA);
|
||||
|
||||
int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs);
|
||||
int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch);
|
||||
int minz = (int)((bmin[2]-chf.bmin[2])/chf.cs);
|
||||
int maxx = (int)((bmax[0]-chf.bmin[0])/chf.cs);
|
||||
int maxy = (int)((bmax[1]-chf.bmin[1])/chf.ch);
|
||||
int maxz = (int)((bmax[2]-chf.bmin[2])/chf.cs);
|
||||
|
||||
if (maxx < 0) return;
|
||||
if (minx >= chf.width) return;
|
||||
if (maxz < 0) return;
|
||||
if (minz >= chf.height) return;
|
||||
|
||||
if (minx < 0) minx = 0;
|
||||
if (maxx >= chf.width) maxx = chf.width-1;
|
||||
if (minz < 0) minz = 0;
|
||||
if (maxz >= chf.height) maxz = chf.height-1;
|
||||
|
||||
for (int z = minz; z <= maxz; ++z)
|
||||
{
|
||||
for (int x = minx; x <= maxx; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+z*chf.width];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
rcCompactSpan& s = chf.spans[i];
|
||||
if ((int)s.y >= miny && (int)s.y <= maxy)
|
||||
{
|
||||
if (chf.areas[i] != RC_NULL_AREA)
|
||||
chf.areas[i] = areaId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MARK_BOX_AREA);
|
||||
|
||||
}
|
||||
|
||||
|
||||
static int pointInPoly(int nvert, const float* verts, const float* p)
|
||||
{
|
||||
int i, j, c = 0;
|
||||
for (i = 0, j = nvert-1; i < nvert; j = i++)
|
||||
{
|
||||
const float* vi = &verts[i*3];
|
||||
const float* vj = &verts[j*3];
|
||||
if (((vi[2] > p[2]) != (vj[2] > p[2])) &&
|
||||
(p[0] < (vj[0]-vi[0]) * (p[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) )
|
||||
c = !c;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
|
||||
const float hmin, const float hmax, unsigned char areaId,
|
||||
rcCompactHeightfield& chf)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_MARK_CONVEXPOLY_AREA);
|
||||
|
||||
float bmin[3], bmax[3];
|
||||
rcVcopy(bmin, verts);
|
||||
rcVcopy(bmax, verts);
|
||||
for (int i = 1; i < nverts; ++i)
|
||||
{
|
||||
rcVmin(bmin, &verts[i*3]);
|
||||
rcVmax(bmax, &verts[i*3]);
|
||||
}
|
||||
bmin[1] = hmin;
|
||||
bmax[1] = hmax;
|
||||
|
||||
int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs);
|
||||
int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch);
|
||||
int minz = (int)((bmin[2]-chf.bmin[2])/chf.cs);
|
||||
int maxx = (int)((bmax[0]-chf.bmin[0])/chf.cs);
|
||||
int maxy = (int)((bmax[1]-chf.bmin[1])/chf.ch);
|
||||
int maxz = (int)((bmax[2]-chf.bmin[2])/chf.cs);
|
||||
|
||||
if (maxx < 0) return;
|
||||
if (minx >= chf.width) return;
|
||||
if (maxz < 0) return;
|
||||
if (minz >= chf.height) return;
|
||||
|
||||
if (minx < 0) minx = 0;
|
||||
if (maxx >= chf.width) maxx = chf.width-1;
|
||||
if (minz < 0) minz = 0;
|
||||
if (maxz >= chf.height) maxz = chf.height-1;
|
||||
|
||||
|
||||
// TODO: Optimize.
|
||||
for (int z = minz; z <= maxz; ++z)
|
||||
{
|
||||
for (int x = minx; x <= maxx; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+z*chf.width];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
rcCompactSpan& s = chf.spans[i];
|
||||
if (chf.areas[i] == RC_NULL_AREA)
|
||||
continue;
|
||||
if ((int)s.y >= miny && (int)s.y <= maxy)
|
||||
{
|
||||
float p[3];
|
||||
p[0] = chf.bmin[0] + (x+0.5f)*chf.cs;
|
||||
p[1] = 0;
|
||||
p[2] = chf.bmin[2] + (z+0.5f)*chf.cs;
|
||||
|
||||
if (pointInPoly(nverts, verts, p))
|
||||
{
|
||||
chf.areas[i] = areaId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_MARK_CONVEXPOLY_AREA);
|
||||
}
|
||||
33
modules/acore/deps/recastnavigation/Recast/RecastAssert.h
Normal file
33
modules/acore/deps/recastnavigation/Recast/RecastAssert.h
Normal file
@@ -0,0 +1,33 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECASTASSERT_H
|
||||
#define RECASTASSERT_H
|
||||
|
||||
// Note: This header file's only purpose is to include define assert.
|
||||
// Feel free to change the file and include your own implementation instead.
|
||||
|
||||
#ifdef NDEBUG
|
||||
// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
|
||||
# define rcAssert(x) do { (void)sizeof(x); } while(__LINE__==-1,false)
|
||||
#else
|
||||
# include <assert.h>
|
||||
# define rcAssert assert
|
||||
#endif
|
||||
|
||||
#endif // RECASTASSERT_H
|
||||
802
modules/acore/deps/recastnavigation/Recast/RecastContour.cpp
Normal file
802
modules/acore/deps/recastnavigation/Recast/RecastContour.cpp
Normal file
@@ -0,0 +1,802 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
|
||||
static int getCornerHeight(int x, int y, int i, int dir,
|
||||
const rcCompactHeightfield& chf,
|
||||
bool& isBorderVertex)
|
||||
{
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
int ch = (int)s.y;
|
||||
int dirp = (dir+1) & 0x3;
|
||||
|
||||
unsigned int regs[4] = {0,0,0,0};
|
||||
|
||||
// Combine region and area codes in order to prevent
|
||||
// border vertices which are in between two areas to be removed.
|
||||
regs[0] = chf.spans[i].reg | (chf.areas[i] << 16);
|
||||
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(dir);
|
||||
const int ay = y + rcGetDirOffsetY(dir);
|
||||
const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
ch = rcMax(ch, (int)as.y);
|
||||
regs[1] = chf.spans[ai].reg | (chf.areas[ai] << 16);
|
||||
if (rcGetCon(as, dirp) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax2 = ax + rcGetDirOffsetX(dirp);
|
||||
const int ay2 = ay + rcGetDirOffsetY(dirp);
|
||||
const int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(as, dirp);
|
||||
const rcCompactSpan& as2 = chf.spans[ai2];
|
||||
ch = rcMax(ch, (int)as2.y);
|
||||
regs[2] = chf.spans[ai2].reg | (chf.areas[ai2] << 16);
|
||||
}
|
||||
}
|
||||
if (rcGetCon(s, dirp) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(dirp);
|
||||
const int ay = y + rcGetDirOffsetY(dirp);
|
||||
const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dirp);
|
||||
const rcCompactSpan& as = chf.spans[ai];
|
||||
ch = rcMax(ch, (int)as.y);
|
||||
regs[3] = chf.spans[ai].reg | (chf.areas[ai] << 16);
|
||||
if (rcGetCon(as, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax2 = ax + rcGetDirOffsetX(dir);
|
||||
const int ay2 = ay + rcGetDirOffsetY(dir);
|
||||
const int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(as, dir);
|
||||
const rcCompactSpan& as2 = chf.spans[ai2];
|
||||
ch = rcMax(ch, (int)as2.y);
|
||||
regs[2] = chf.spans[ai2].reg | (chf.areas[ai2] << 16);
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the vertex is special edge vertex, these vertices will be removed later.
|
||||
for (int j = 0; j < 4; ++j)
|
||||
{
|
||||
const int a = j;
|
||||
const int b = (j+1) & 0x3;
|
||||
const int c = (j+2) & 0x3;
|
||||
const int d = (j+3) & 0x3;
|
||||
|
||||
// The vertex is a border vertex there are two same exterior cells in a row,
|
||||
// followed by two interior cells and none of the regions are out of bounds.
|
||||
const bool twoSameExts = (regs[a] & regs[b] & RC_BORDER_REG) != 0 && regs[a] == regs[b];
|
||||
const bool twoInts = ((regs[c] | regs[d]) & RC_BORDER_REG) == 0;
|
||||
const bool intsSameArea = (regs[c]>>16) == (regs[d]>>16);
|
||||
const bool noZeros = regs[a] != 0 && regs[b] != 0 && regs[c] != 0 && regs[d] != 0;
|
||||
if (twoSameExts && twoInts && intsSameArea && noZeros)
|
||||
{
|
||||
isBorderVertex = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ch;
|
||||
}
|
||||
|
||||
static void walkContour(int x, int y, int i,
|
||||
rcCompactHeightfield& chf,
|
||||
unsigned char* flags, rcIntArray& points)
|
||||
{
|
||||
// Choose the first non-connected edge
|
||||
unsigned char dir = 0;
|
||||
while ((flags[i] & (1 << dir)) == 0)
|
||||
dir++;
|
||||
|
||||
unsigned char startDir = dir;
|
||||
int starti = i;
|
||||
|
||||
const unsigned char area = chf.areas[i];
|
||||
|
||||
int iter = 0;
|
||||
while (++iter < 40000)
|
||||
{
|
||||
if (flags[i] & (1 << dir))
|
||||
{
|
||||
// Choose the edge corner
|
||||
bool isBorderVertex = false;
|
||||
bool isAreaBorder = false;
|
||||
int px = x;
|
||||
int py = getCornerHeight(x, y, i, dir, chf, isBorderVertex);
|
||||
int pz = y;
|
||||
switch(dir)
|
||||
{
|
||||
case 0: pz++; break;
|
||||
case 1: px++; pz++; break;
|
||||
case 2: px++; break;
|
||||
}
|
||||
int r = 0;
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(dir);
|
||||
const int ay = y + rcGetDirOffsetY(dir);
|
||||
const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
|
||||
r = (int)chf.spans[ai].reg;
|
||||
if (area != chf.areas[ai])
|
||||
isAreaBorder = true;
|
||||
}
|
||||
if (isBorderVertex)
|
||||
r |= RC_BORDER_VERTEX;
|
||||
if (isAreaBorder)
|
||||
r |= RC_AREA_BORDER;
|
||||
points.push(px);
|
||||
points.push(py);
|
||||
points.push(pz);
|
||||
points.push(r);
|
||||
|
||||
flags[i] &= ~(1 << dir); // Remove visited edges
|
||||
dir = (dir+1) & 0x3; // Rotate CW
|
||||
}
|
||||
else
|
||||
{
|
||||
int ni = -1;
|
||||
const int nx = x + rcGetDirOffsetX(dir);
|
||||
const int ny = y + rcGetDirOffsetY(dir);
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const rcCompactCell& nc = chf.cells[nx+ny*chf.width];
|
||||
ni = (int)nc.index + rcGetCon(s, dir);
|
||||
}
|
||||
if (ni == -1)
|
||||
{
|
||||
// Should not happen.
|
||||
return;
|
||||
}
|
||||
x = nx;
|
||||
y = ny;
|
||||
i = ni;
|
||||
dir = (dir+3) & 0x3; // Rotate CCW
|
||||
}
|
||||
|
||||
if (starti == i && startDir == dir)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static float distancePtSeg(const int x, const int z,
|
||||
const int px, const int pz,
|
||||
const int qx, const int qz)
|
||||
{
|
||||
/* float pqx = (float)(qx - px);
|
||||
float pqy = (float)(qy - py);
|
||||
float pqz = (float)(qz - pz);
|
||||
float dx = (float)(x - px);
|
||||
float dy = (float)(y - py);
|
||||
float dz = (float)(z - pz);
|
||||
float d = pqx*pqx + pqy*pqy + pqz*pqz;
|
||||
float t = pqx*dx + pqy*dy + pqz*dz;
|
||||
if (d > 0)
|
||||
t /= d;
|
||||
if (t < 0)
|
||||
t = 0;
|
||||
else if (t > 1)
|
||||
t = 1;
|
||||
|
||||
dx = px + t*pqx - x;
|
||||
dy = py + t*pqy - y;
|
||||
dz = pz + t*pqz - z;
|
||||
|
||||
return dx*dx + dy*dy + dz*dz;*/
|
||||
|
||||
float pqx = (float)(qx - px);
|
||||
float pqz = (float)(qz - pz);
|
||||
float dx = (float)(x - px);
|
||||
float dz = (float)(z - pz);
|
||||
float d = pqx*pqx + pqz*pqz;
|
||||
float t = pqx*dx + pqz*dz;
|
||||
if (d > 0)
|
||||
t /= d;
|
||||
if (t < 0)
|
||||
t = 0;
|
||||
else if (t > 1)
|
||||
t = 1;
|
||||
|
||||
dx = px + t*pqx - x;
|
||||
dz = pz + t*pqz - z;
|
||||
|
||||
return dx*dx + dz*dz;
|
||||
}
|
||||
|
||||
static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
|
||||
const float maxError, const int maxEdgeLen, const int buildFlags)
|
||||
{
|
||||
// Add initial points.
|
||||
bool hasConnections = false;
|
||||
for (int i = 0; i < points.size(); i += 4)
|
||||
{
|
||||
if ((points[i+3] & RC_CONTOUR_REG_MASK) != 0)
|
||||
{
|
||||
hasConnections = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasConnections)
|
||||
{
|
||||
// The contour has some portals to other regions.
|
||||
// Add a new point to every location where the region changes.
|
||||
for (int i = 0, ni = points.size()/4; i < ni; ++i)
|
||||
{
|
||||
int ii = (i+1) % ni;
|
||||
const bool differentRegs = (points[i*4+3] & RC_CONTOUR_REG_MASK) != (points[ii*4+3] & RC_CONTOUR_REG_MASK);
|
||||
const bool areaBorders = (points[i*4+3] & RC_AREA_BORDER) != (points[ii*4+3] & RC_AREA_BORDER);
|
||||
if (differentRegs || areaBorders)
|
||||
{
|
||||
simplified.push(points[i*4+0]);
|
||||
simplified.push(points[i*4+1]);
|
||||
simplified.push(points[i*4+2]);
|
||||
simplified.push(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (simplified.size() == 0)
|
||||
{
|
||||
// If there is no connections at all,
|
||||
// create some initial points for the simplification process.
|
||||
// Find lower-left and upper-right vertices of the contour.
|
||||
int llx = points[0];
|
||||
int lly = points[1];
|
||||
int llz = points[2];
|
||||
int lli = 0;
|
||||
int urx = points[0];
|
||||
int ury = points[1];
|
||||
int urz = points[2];
|
||||
int uri = 0;
|
||||
for (int i = 0; i < points.size(); i += 4)
|
||||
{
|
||||
int x = points[i+0];
|
||||
int y = points[i+1];
|
||||
int z = points[i+2];
|
||||
if (x < llx || (x == llx && z < llz))
|
||||
{
|
||||
llx = x;
|
||||
lly = y;
|
||||
llz = z;
|
||||
lli = i/4;
|
||||
}
|
||||
if (x > urx || (x == urx && z > urz))
|
||||
{
|
||||
urx = x;
|
||||
ury = y;
|
||||
urz = z;
|
||||
uri = i/4;
|
||||
}
|
||||
}
|
||||
simplified.push(llx);
|
||||
simplified.push(lly);
|
||||
simplified.push(llz);
|
||||
simplified.push(lli);
|
||||
|
||||
simplified.push(urx);
|
||||
simplified.push(ury);
|
||||
simplified.push(urz);
|
||||
simplified.push(uri);
|
||||
}
|
||||
|
||||
// Add points until all raw points are within
|
||||
// error tolerance to the simplified shape.
|
||||
const int pn = points.size()/4;
|
||||
for (int i = 0; i < simplified.size()/4; )
|
||||
{
|
||||
int ii = (i+1) % (simplified.size()/4);
|
||||
|
||||
const int ax = simplified[i*4+0];
|
||||
const int az = simplified[i*4+2];
|
||||
const int ai = simplified[i*4+3];
|
||||
|
||||
const int bx = simplified[ii*4+0];
|
||||
const int bz = simplified[ii*4+2];
|
||||
const int bi = simplified[ii*4+3];
|
||||
|
||||
// Find maximum deviation from the segment.
|
||||
float maxd = 0;
|
||||
int maxi = -1;
|
||||
int ci, cinc, endi;
|
||||
|
||||
// Traverse the segment in lexilogical order so that the
|
||||
// max deviation is calculated similarly when traversing
|
||||
// opposite segments.
|
||||
if (bx > ax || (bx == ax && bz > az))
|
||||
{
|
||||
cinc = 1;
|
||||
ci = (ai+cinc) % pn;
|
||||
endi = bi;
|
||||
}
|
||||
else
|
||||
{
|
||||
cinc = pn-1;
|
||||
ci = (bi+cinc) % pn;
|
||||
endi = ai;
|
||||
}
|
||||
|
||||
// Tessellate only outer edges oredges between areas.
|
||||
if ((points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0 ||
|
||||
(points[ci*4+3] & RC_AREA_BORDER))
|
||||
{
|
||||
while (ci != endi)
|
||||
{
|
||||
float d = distancePtSeg(points[ci*4+0], points[ci*4+2], ax, az, bx, bz);
|
||||
if (d > maxd)
|
||||
{
|
||||
maxd = d;
|
||||
maxi = ci;
|
||||
}
|
||||
ci = (ci+cinc) % pn;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// If the max deviation is larger than accepted error,
|
||||
// add new point, else continue to next segment.
|
||||
if (maxi != -1 && maxd > (maxError*maxError))
|
||||
{
|
||||
// Add space for the new point.
|
||||
simplified.resize(simplified.size()+4);
|
||||
const int n = simplified.size()/4;
|
||||
for (int j = n-1; j > i; --j)
|
||||
{
|
||||
simplified[j*4+0] = simplified[(j-1)*4+0];
|
||||
simplified[j*4+1] = simplified[(j-1)*4+1];
|
||||
simplified[j*4+2] = simplified[(j-1)*4+2];
|
||||
simplified[j*4+3] = simplified[(j-1)*4+3];
|
||||
}
|
||||
// Add the point.
|
||||
simplified[(i+1)*4+0] = points[maxi*4+0];
|
||||
simplified[(i+1)*4+1] = points[maxi*4+1];
|
||||
simplified[(i+1)*4+2] = points[maxi*4+2];
|
||||
simplified[(i+1)*4+3] = maxi;
|
||||
}
|
||||
else
|
||||
{
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
// Split too long edges.
|
||||
if (maxEdgeLen > 0 && (buildFlags & (RC_CONTOUR_TESS_WALL_EDGES|RC_CONTOUR_TESS_AREA_EDGES)) != 0)
|
||||
{
|
||||
for (int i = 0; i < simplified.size()/4; )
|
||||
{
|
||||
const int ii = (i+1) % (simplified.size()/4);
|
||||
|
||||
const int ax = simplified[i*4+0];
|
||||
const int az = simplified[i*4+2];
|
||||
const int ai = simplified[i*4+3];
|
||||
|
||||
const int bx = simplified[ii*4+0];
|
||||
const int bz = simplified[ii*4+2];
|
||||
const int bi = simplified[ii*4+3];
|
||||
|
||||
// Find maximum deviation from the segment.
|
||||
int maxi = -1;
|
||||
int ci = (ai+1) % pn;
|
||||
|
||||
// Tessellate only outer edges or edges between areas.
|
||||
bool tess = false;
|
||||
// Wall edges.
|
||||
if ((buildFlags & RC_CONTOUR_TESS_WALL_EDGES) && (points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0)
|
||||
tess = true;
|
||||
// Edges between areas.
|
||||
if ((buildFlags & RC_CONTOUR_TESS_AREA_EDGES) && (points[ci*4+3] & RC_AREA_BORDER))
|
||||
tess = true;
|
||||
|
||||
if (tess)
|
||||
{
|
||||
int dx = bx - ax;
|
||||
int dz = bz - az;
|
||||
if (dx*dx + dz*dz > maxEdgeLen*maxEdgeLen)
|
||||
{
|
||||
// Round based on the segments in lexilogical order so that the
|
||||
// max tesselation is consistent regardles in which direction
|
||||
// segments are traversed.
|
||||
const int n = bi < ai ? (bi+pn - ai) : (bi - ai);
|
||||
if (n > 1)
|
||||
{
|
||||
if (bx > ax || (bx == ax && bz > az))
|
||||
maxi = (ai + n/2) % pn;
|
||||
else
|
||||
maxi = (ai + (n+1)/2) % pn;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If the max deviation is larger than accepted error,
|
||||
// add new point, else continue to next segment.
|
||||
if (maxi != -1)
|
||||
{
|
||||
// Add space for the new point.
|
||||
simplified.resize(simplified.size()+4);
|
||||
const int n = simplified.size()/4;
|
||||
for (int j = n-1; j > i; --j)
|
||||
{
|
||||
simplified[j*4+0] = simplified[(j-1)*4+0];
|
||||
simplified[j*4+1] = simplified[(j-1)*4+1];
|
||||
simplified[j*4+2] = simplified[(j-1)*4+2];
|
||||
simplified[j*4+3] = simplified[(j-1)*4+3];
|
||||
}
|
||||
// Add the point.
|
||||
simplified[(i+1)*4+0] = points[maxi*4+0];
|
||||
simplified[(i+1)*4+1] = points[maxi*4+1];
|
||||
simplified[(i+1)*4+2] = points[maxi*4+2];
|
||||
simplified[(i+1)*4+3] = maxi;
|
||||
}
|
||||
else
|
||||
{
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < simplified.size()/4; ++i)
|
||||
{
|
||||
// The edge vertex flag is take from the current raw point,
|
||||
// and the neighbour region is take from the next raw point.
|
||||
const int ai = (simplified[i*4+3]+1) % pn;
|
||||
const int bi = simplified[i*4+3];
|
||||
simplified[i*4+3] = (points[ai*4+3] & (RC_CONTOUR_REG_MASK|RC_AREA_BORDER)) | (points[bi*4+3] & RC_BORDER_VERTEX);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void removeDegenerateSegments(rcIntArray& simplified)
|
||||
{
|
||||
// Remove adjacent vertices which are equal on xz-plane,
|
||||
// or else the triangulator will get confused.
|
||||
for (int i = 0; i < simplified.size()/4; ++i)
|
||||
{
|
||||
int ni = i+1;
|
||||
if (ni >= (simplified.size()/4))
|
||||
ni = 0;
|
||||
|
||||
if (simplified[i*4+0] == simplified[ni*4+0] &&
|
||||
simplified[i*4+2] == simplified[ni*4+2])
|
||||
{
|
||||
// Degenerate segment, remove.
|
||||
for (int j = i; j < simplified.size()/4-1; ++j)
|
||||
{
|
||||
simplified[j*4+0] = simplified[(j+1)*4+0];
|
||||
simplified[j*4+1] = simplified[(j+1)*4+1];
|
||||
simplified[j*4+2] = simplified[(j+1)*4+2];
|
||||
simplified[j*4+3] = simplified[(j+1)*4+3];
|
||||
}
|
||||
simplified.resize(simplified.size()-4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int calcAreaOfPolygon2D(const int* verts, const int nverts)
|
||||
{
|
||||
int area = 0;
|
||||
for (int i = 0, j = nverts-1; i < nverts; j=i++)
|
||||
{
|
||||
const int* vi = &verts[i*4];
|
||||
const int* vj = &verts[j*4];
|
||||
area += vi[0] * vj[2] - vj[0] * vi[2];
|
||||
}
|
||||
return (area+1) / 2;
|
||||
}
|
||||
|
||||
inline bool ileft(const int* a, const int* b, const int* c)
|
||||
{
|
||||
return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]) <= 0;
|
||||
}
|
||||
|
||||
static void getClosestIndices(const int* vertsa, const int nvertsa,
|
||||
const int* vertsb, const int nvertsb,
|
||||
int& ia, int& ib)
|
||||
{
|
||||
int closestDist = 0xfffffff;
|
||||
ia = -1, ib = -1;
|
||||
for (int i = 0; i < nvertsa; ++i)
|
||||
{
|
||||
const int in = (i+1) % nvertsa;
|
||||
const int ip = (i+nvertsa-1) % nvertsa;
|
||||
const int* va = &vertsa[i*4];
|
||||
const int* van = &vertsa[in*4];
|
||||
const int* vap = &vertsa[ip*4];
|
||||
|
||||
for (int j = 0; j < nvertsb; ++j)
|
||||
{
|
||||
const int* vb = &vertsb[j*4];
|
||||
// vb must be "infront" of va.
|
||||
if (ileft(vap,va,vb) && ileft(va,van,vb))
|
||||
{
|
||||
const int dx = vb[0] - va[0];
|
||||
const int dz = vb[2] - va[2];
|
||||
const int d = dx*dx + dz*dz;
|
||||
if (d < closestDist)
|
||||
{
|
||||
ia = i;
|
||||
ib = j;
|
||||
closestDist = d;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
|
||||
{
|
||||
const int maxVerts = ca.nverts + cb.nverts + 2;
|
||||
int* verts = (int*)rcAlloc(sizeof(int)*maxVerts*4, RC_ALLOC_PERM);
|
||||
if (!verts)
|
||||
return false;
|
||||
|
||||
int nv = 0;
|
||||
|
||||
// Copy contour A.
|
||||
for (int i = 0; i <= ca.nverts; ++i)
|
||||
{
|
||||
int* dst = &verts[nv*4];
|
||||
const int* src = &ca.verts[((ia+i)%ca.nverts)*4];
|
||||
dst[0] = src[0];
|
||||
dst[1] = src[1];
|
||||
dst[2] = src[2];
|
||||
dst[3] = src[3];
|
||||
nv++;
|
||||
}
|
||||
|
||||
// Copy contour B
|
||||
for (int i = 0; i <= cb.nverts; ++i)
|
||||
{
|
||||
int* dst = &verts[nv*4];
|
||||
const int* src = &cb.verts[((ib+i)%cb.nverts)*4];
|
||||
dst[0] = src[0];
|
||||
dst[1] = src[1];
|
||||
dst[2] = src[2];
|
||||
dst[3] = src[3];
|
||||
nv++;
|
||||
}
|
||||
|
||||
rcFree(ca.verts);
|
||||
ca.verts = verts;
|
||||
ca.nverts = nv;
|
||||
|
||||
rcFree(cb.verts);
|
||||
cb.verts = 0;
|
||||
cb.nverts = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
|
||||
const float maxError, const int maxEdgeLen,
|
||||
rcContourSet& cset, const int buildFlags)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
const int w = chf.width;
|
||||
const int h = chf.height;
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS);
|
||||
|
||||
rcVcopy(cset.bmin, chf.bmin);
|
||||
rcVcopy(cset.bmax, chf.bmax);
|
||||
cset.cs = chf.cs;
|
||||
cset.ch = chf.ch;
|
||||
|
||||
int maxContours = rcMax((int)chf.maxRegions, 8);
|
||||
cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM);
|
||||
if (!cset.conts)
|
||||
return false;
|
||||
cset.nconts = 0;
|
||||
|
||||
rcScopedDelete<unsigned char> flags = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
|
||||
if (!flags)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' (%d).", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
|
||||
|
||||
// Mark boundaries.
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
unsigned char res = 0;
|
||||
const rcCompactSpan& s = chf.spans[i];
|
||||
if (!chf.spans[i].reg || (chf.spans[i].reg & RC_BORDER_REG))
|
||||
{
|
||||
flags[i] = 0;
|
||||
continue;
|
||||
}
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
unsigned short r = 0;
|
||||
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
|
||||
{
|
||||
const int ax = x + rcGetDirOffsetX(dir);
|
||||
const int ay = y + rcGetDirOffsetY(dir);
|
||||
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
|
||||
r = chf.spans[ai].reg;
|
||||
}
|
||||
if (r == chf.spans[i].reg)
|
||||
res |= (1 << dir);
|
||||
}
|
||||
flags[i] = res ^ 0xf; // Inverse, mark non connected edges.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
|
||||
|
||||
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
|
||||
|
||||
rcIntArray verts(256);
|
||||
rcIntArray simplified(64);
|
||||
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const rcCompactCell& c = chf.cells[x+y*w];
|
||||
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||
{
|
||||
if (flags[i] == 0 || flags[i] == 0xf)
|
||||
{
|
||||
flags[i] = 0;
|
||||
continue;
|
||||
}
|
||||
const unsigned short reg = chf.spans[i].reg;
|
||||
if (!reg || (reg & RC_BORDER_REG))
|
||||
continue;
|
||||
const unsigned char area = chf.areas[i];
|
||||
|
||||
verts.resize(0);
|
||||
simplified.resize(0);
|
||||
walkContour(x, y, i, chf, flags, verts);
|
||||
simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags);
|
||||
removeDegenerateSegments(simplified);
|
||||
|
||||
// Store region->contour remap info.
|
||||
// Create contour.
|
||||
if (simplified.size()/4 >= 3)
|
||||
{
|
||||
if (cset.nconts >= maxContours)
|
||||
{
|
||||
// Allocate more contours.
|
||||
// This can happen when there are tiny holes in the heightfield.
|
||||
const int oldMax = maxContours;
|
||||
maxContours *= 2;
|
||||
rcContour* newConts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM);
|
||||
for (int j = 0; j < cset.nconts; ++j)
|
||||
{
|
||||
newConts[j] = cset.conts[j];
|
||||
// Reset source pointers to prevent data deletion.
|
||||
cset.conts[j].verts = 0;
|
||||
cset.conts[j].rverts = 0;
|
||||
}
|
||||
rcFree(cset.conts);
|
||||
cset.conts = newConts;
|
||||
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Expanding max contours from %d to %d.", oldMax, maxContours);
|
||||
}
|
||||
|
||||
rcContour* cont = &cset.conts[cset.nconts++];
|
||||
|
||||
cont->nverts = simplified.size()/4;
|
||||
cont->verts = (int*)rcAlloc(sizeof(int)*cont->nverts*4, RC_ALLOC_PERM);
|
||||
if (!cont->verts)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'verts' (%d).", cont->nverts);
|
||||
return false;
|
||||
}
|
||||
memcpy(cont->verts, &simplified[0], sizeof(int)*cont->nverts*4);
|
||||
|
||||
cont->nrverts = verts.size()/4;
|
||||
cont->rverts = (int*)rcAlloc(sizeof(int)*cont->nrverts*4, RC_ALLOC_PERM);
|
||||
if (!cont->rverts)
|
||||
{
|
||||
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'rverts' (%d).", cont->nrverts);
|
||||
return false;
|
||||
}
|
||||
memcpy(cont->rverts, &verts[0], sizeof(int)*cont->nrverts*4);
|
||||
|
||||
/* cont->cx = cont->cy = cont->cz = 0;
|
||||
for (int i = 0; i < cont->nverts; ++i)
|
||||
{
|
||||
cont->cx += cont->verts[i*4+0];
|
||||
cont->cy += cont->verts[i*4+1];
|
||||
cont->cz += cont->verts[i*4+2];
|
||||
}
|
||||
cont->cx /= cont->nverts;
|
||||
cont->cy /= cont->nverts;
|
||||
cont->cz /= cont->nverts;*/
|
||||
|
||||
cont->reg = reg;
|
||||
cont->area = area;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check and merge droppings.
|
||||
// Sometimes the previous algorithms can fail and create several contours
|
||||
// per area. This pass will try to merge the holes into the main region.
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
{
|
||||
rcContour& cont = cset.conts[i];
|
||||
// Check if the contour is would backwards.
|
||||
if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0)
|
||||
{
|
||||
// Find another contour which has the same region ID.
|
||||
int mergeIdx = -1;
|
||||
for (int j = 0; j < cset.nconts; ++j)
|
||||
{
|
||||
if (i == j) continue;
|
||||
if (cset.conts[j].nverts && cset.conts[j].reg == cont.reg)
|
||||
{
|
||||
// Make sure the polygon is correctly oriented.
|
||||
if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts))
|
||||
{
|
||||
mergeIdx = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mergeIdx == -1)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour %d.", i);
|
||||
}
|
||||
else
|
||||
{
|
||||
rcContour& mcont = cset.conts[mergeIdx];
|
||||
// Merge by closest points.
|
||||
int ia = 0, ib = 0;
|
||||
getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ia, ib);
|
||||
if (ia == -1 || ib == -1)
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for %d and %d.", i, mergeIdx);
|
||||
continue;
|
||||
}
|
||||
if (!mergeContours(mcont, cont, ia, ib))
|
||||
{
|
||||
ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to merge contours %d and %d.", i, mergeIdx);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS);
|
||||
|
||||
return true;
|
||||
}
|
||||
181
modules/acore/deps/recastnavigation/Recast/RecastFilter.cpp
Normal file
181
modules/acore/deps/recastnavigation/Recast/RecastFilter.cpp
Normal file
@@ -0,0 +1,181 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
|
||||
void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_FILTER_LOW_OBSTACLES);
|
||||
|
||||
const int w = solid.width;
|
||||
const int h = solid.height;
|
||||
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
rcSpan* ps = 0;
|
||||
bool previousWalkable = false;
|
||||
unsigned char previousArea = RC_NULL_AREA;
|
||||
|
||||
for (rcSpan* s = solid.spans[x + y*w]; s; ps = s, s = s->next)
|
||||
{
|
||||
const bool walkable = s->area != RC_NULL_AREA;
|
||||
// If current span is not walkable, but there is walkable
|
||||
// span just below it, mark the span above it walkable too.
|
||||
if (!walkable && previousWalkable)
|
||||
{
|
||||
if (rcAbs((int)s->smax - (int)ps->smax) <= walkableClimb)
|
||||
s->area = previousArea;
|
||||
}
|
||||
// Copy walkable flag so that it cannot propagate
|
||||
// past multiple non-walkable objects.
|
||||
previousWalkable = walkable;
|
||||
previousArea = s->area;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_FILTER_LOW_OBSTACLES);
|
||||
}
|
||||
|
||||
void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walkableClimb,
|
||||
rcHeightfield& solid)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_FILTER_BORDER);
|
||||
|
||||
const int w = solid.width;
|
||||
const int h = solid.height;
|
||||
const int MAX_HEIGHT = 0xffff;
|
||||
|
||||
// Mark border spans.
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next)
|
||||
{
|
||||
// Skip non walkable spans.
|
||||
if (s->area == RC_NULL_AREA)
|
||||
continue;
|
||||
|
||||
const int bot = (int)(s->smax);
|
||||
const int top = s->next ? (int)(s->next->smin) : MAX_HEIGHT;
|
||||
|
||||
// Find neighbours minimum height.
|
||||
int minh = MAX_HEIGHT;
|
||||
|
||||
// Min and max height of accessible neighbours.
|
||||
int asmin = s->smax;
|
||||
int asmax = s->smax;
|
||||
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
int dx = x + rcGetDirOffsetX(dir);
|
||||
int dy = y + rcGetDirOffsetY(dir);
|
||||
// Skip neighbours which are out of bounds.
|
||||
if (dx < 0 || dy < 0 || dx >= w || dy >= h)
|
||||
{
|
||||
minh = rcMin(minh, -walkableClimb - bot);
|
||||
continue;
|
||||
}
|
||||
|
||||
// From minus infinity to the first span.
|
||||
rcSpan* ns = solid.spans[dx + dy*w];
|
||||
int nbot = -walkableClimb;
|
||||
int ntop = ns ? (int)ns->smin : MAX_HEIGHT;
|
||||
// Skip neightbour if the gap between the spans is too small.
|
||||
if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
|
||||
minh = rcMin(minh, nbot - bot);
|
||||
|
||||
// Rest of the spans.
|
||||
for (ns = solid.spans[dx + dy*w]; ns; ns = ns->next)
|
||||
{
|
||||
nbot = (int)ns->smax;
|
||||
ntop = ns->next ? (int)ns->next->smin : MAX_HEIGHT;
|
||||
// Skip neightbour if the gap between the spans is too small.
|
||||
if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
|
||||
{
|
||||
minh = rcMin(minh, nbot - bot);
|
||||
|
||||
// Find min/max accessible neighbour height.
|
||||
if (rcAbs(nbot - bot) <= walkableClimb)
|
||||
{
|
||||
if (nbot < asmin) asmin = nbot;
|
||||
if (nbot > asmax) asmax = nbot;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The current span is close to a ledge if the drop to any
|
||||
// neighbour span is less than the walkableClimb.
|
||||
if (minh < -walkableClimb)
|
||||
s->area = RC_NULL_AREA;
|
||||
|
||||
// If the difference between all neighbours is too large,
|
||||
// we are at steep slope, mark the span as ledge.
|
||||
if ((asmax - asmin) > walkableClimb)
|
||||
{
|
||||
s->area = RC_NULL_AREA;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_FILTER_BORDER);
|
||||
}
|
||||
|
||||
void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_FILTER_WALKABLE);
|
||||
|
||||
const int w = solid.width;
|
||||
const int h = solid.height;
|
||||
const int MAX_HEIGHT = 0xffff;
|
||||
|
||||
// Remove walkable flag from spans which do not have enough
|
||||
// space above them for the agent to stand there.
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
for (rcSpan* s = solid.spans[x + y*w]; s; s = s->next)
|
||||
{
|
||||
const int bot = (int)(s->smax);
|
||||
const int top = s->next ? (int)(s->next->smin) : MAX_HEIGHT;
|
||||
if ((top - bot) <= walkableHeight)
|
||||
s->area = RC_NULL_AREA;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_FILTER_WALKABLE);
|
||||
}
|
||||
1324
modules/acore/deps/recastnavigation/Recast/RecastMesh.cpp
Normal file
1324
modules/acore/deps/recastnavigation/Recast/RecastMesh.cpp
Normal file
File diff suppressed because it is too large
Load Diff
1237
modules/acore/deps/recastnavigation/Recast/RecastMeshDetail.cpp
Normal file
1237
modules/acore/deps/recastnavigation/Recast/RecastMeshDetail.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,360 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastAssert.h"
|
||||
|
||||
inline bool overlapBounds(const float* amin, const float* amax, const float* bmin, const float* bmax)
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
|
||||
overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
|
||||
overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
inline bool overlapInterval(unsigned short amin, unsigned short amax,
|
||||
unsigned short bmin, unsigned short bmax)
|
||||
{
|
||||
if (amax < bmin) return false;
|
||||
if (amin > bmax) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static rcSpan* allocSpan(rcHeightfield& hf)
|
||||
{
|
||||
// If running out of memory, allocate new page and update the freelist.
|
||||
if (!hf.freelist || !hf.freelist->next)
|
||||
{
|
||||
// Create new page.
|
||||
// Allocate memory for the new pool.
|
||||
rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM);
|
||||
if (!pool) return 0;
|
||||
pool->next = 0;
|
||||
// Add the pool into the list of pools.
|
||||
pool->next = hf.pools;
|
||||
hf.pools = pool;
|
||||
// Add new items to the free list.
|
||||
rcSpan* freelist = hf.freelist;
|
||||
rcSpan* head = &pool->items[0];
|
||||
rcSpan* it = &pool->items[RC_SPANS_PER_POOL];
|
||||
do
|
||||
{
|
||||
--it;
|
||||
it->next = freelist;
|
||||
freelist = it;
|
||||
}
|
||||
while (it != head);
|
||||
hf.freelist = it;
|
||||
}
|
||||
|
||||
// Pop item from in front of the free list.
|
||||
rcSpan* it = hf.freelist;
|
||||
hf.freelist = hf.freelist->next;
|
||||
return it;
|
||||
}
|
||||
|
||||
static void freeSpan(rcHeightfield& hf, rcSpan* ptr)
|
||||
{
|
||||
if (!ptr) return;
|
||||
// Add the node in front of the free list.
|
||||
ptr->next = hf.freelist;
|
||||
hf.freelist = ptr;
|
||||
}
|
||||
|
||||
static void addSpan(rcHeightfield& hf, const int x, const int y,
|
||||
const unsigned short smin, const unsigned short smax,
|
||||
const unsigned char area, const int flagMergeThr)
|
||||
{
|
||||
|
||||
int idx = x + y*hf.width;
|
||||
|
||||
rcSpan* s = allocSpan(hf);
|
||||
s->smin = smin;
|
||||
s->smax = smax;
|
||||
s->area = area;
|
||||
s->next = 0;
|
||||
|
||||
// Empty cell, add he first span.
|
||||
if (!hf.spans[idx])
|
||||
{
|
||||
hf.spans[idx] = s;
|
||||
return;
|
||||
}
|
||||
rcSpan* prev = 0;
|
||||
rcSpan* cur = hf.spans[idx];
|
||||
|
||||
// Insert and merge spans.
|
||||
while (cur)
|
||||
{
|
||||
if (cur->smin > s->smax)
|
||||
{
|
||||
// Current span is further than the new span, break.
|
||||
break;
|
||||
}
|
||||
else if (cur->smax < s->smin)
|
||||
{
|
||||
// Current span is before the new span advance.
|
||||
prev = cur;
|
||||
cur = cur->next;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Merge spans.
|
||||
if (cur->smin < s->smin)
|
||||
s->smin = cur->smin;
|
||||
if (cur->smax > s->smax)
|
||||
s->smax = cur->smax;
|
||||
|
||||
// Merge flags.
|
||||
if (rcAbs((int)s->smax - (int)cur->smax) <= flagMergeThr)
|
||||
s->area = rcMax(s->area, cur->area);
|
||||
|
||||
// Remove current span.
|
||||
rcSpan* next = cur->next;
|
||||
freeSpan(hf, cur);
|
||||
if (prev)
|
||||
prev->next = next;
|
||||
else
|
||||
hf.spans[idx] = next;
|
||||
cur = next;
|
||||
}
|
||||
}
|
||||
|
||||
// Insert new span.
|
||||
if (prev)
|
||||
{
|
||||
s->next = prev->next;
|
||||
prev->next = s;
|
||||
}
|
||||
else
|
||||
{
|
||||
s->next = hf.spans[idx];
|
||||
hf.spans[idx] = s;
|
||||
}
|
||||
}
|
||||
|
||||
void rcAddSpan(rcContext* /*ctx*/, rcHeightfield& hf, const int x, const int y,
|
||||
const unsigned short smin, const unsigned short smax,
|
||||
const unsigned char area, const int flagMergeThr)
|
||||
{
|
||||
// rcAssert(ctx);
|
||||
addSpan(hf, x,y, smin, smax, area, flagMergeThr);
|
||||
}
|
||||
|
||||
static int clipPoly(const float* in, int n, float* out, float pnx, float pnz, float pd)
|
||||
{
|
||||
float d[12];
|
||||
for (int i = 0; i < n; ++i)
|
||||
d[i] = pnx*in[i*3+0] + pnz*in[i*3+2] + pd;
|
||||
|
||||
int m = 0;
|
||||
for (int i = 0, j = n-1; i < n; j=i, ++i)
|
||||
{
|
||||
bool ina = d[j] >= 0;
|
||||
bool inb = d[i] >= 0;
|
||||
if (ina != inb)
|
||||
{
|
||||
float s = d[j] / (d[j] - d[i]);
|
||||
out[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
|
||||
out[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
|
||||
out[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
|
||||
m++;
|
||||
}
|
||||
if (inb)
|
||||
{
|
||||
out[m*3+0] = in[i*3+0];
|
||||
out[m*3+1] = in[i*3+1];
|
||||
out[m*3+2] = in[i*3+2];
|
||||
m++;
|
||||
}
|
||||
}
|
||||
return m;
|
||||
}
|
||||
|
||||
static void rasterizeTri(const float* v0, const float* v1, const float* v2,
|
||||
const unsigned char area, rcHeightfield& hf,
|
||||
const float* bmin, const float* bmax,
|
||||
const float cs, const float ics, const float ich,
|
||||
const int flagMergeThr)
|
||||
{
|
||||
const int w = hf.width;
|
||||
const int h = hf.height;
|
||||
float tmin[3], tmax[3];
|
||||
const float by = bmax[1] - bmin[1];
|
||||
|
||||
// Calculate the bounding box of the triangle.
|
||||
rcVcopy(tmin, v0);
|
||||
rcVcopy(tmax, v0);
|
||||
rcVmin(tmin, v1);
|
||||
rcVmin(tmin, v2);
|
||||
rcVmax(tmax, v1);
|
||||
rcVmax(tmax, v2);
|
||||
|
||||
// If the triangle does not touch the bbox of the heightfield, skip the triagle.
|
||||
if (!overlapBounds(bmin, bmax, tmin, tmax))
|
||||
return;
|
||||
|
||||
// Calculate the footpring of the triangle on the grid.
|
||||
int x0 = (int)((tmin[0] - bmin[0])*ics);
|
||||
int y0 = (int)((tmin[2] - bmin[2])*ics);
|
||||
int x1 = (int)((tmax[0] - bmin[0])*ics);
|
||||
int y1 = (int)((tmax[2] - bmin[2])*ics);
|
||||
x0 = rcClamp(x0, 0, w-1);
|
||||
y0 = rcClamp(y0, 0, h-1);
|
||||
x1 = rcClamp(x1, 0, w-1);
|
||||
y1 = rcClamp(y1, 0, h-1);
|
||||
|
||||
// Clip the triangle into all grid cells it touches.
|
||||
float in[7*3], out[7*3], inrow[7*3];
|
||||
|
||||
for (int y = y0; y <= y1; ++y)
|
||||
{
|
||||
// Clip polygon to row.
|
||||
rcVcopy(&in[0], v0);
|
||||
rcVcopy(&in[1*3], v1);
|
||||
rcVcopy(&in[2*3], v2);
|
||||
int nvrow = 3;
|
||||
const float cz = bmin[2] + y*cs;
|
||||
nvrow = clipPoly(in, nvrow, out, 0, 1, -cz);
|
||||
if (nvrow < 3) continue;
|
||||
nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs);
|
||||
if (nvrow < 3) continue;
|
||||
|
||||
for (int x = x0; x <= x1; ++x)
|
||||
{
|
||||
// Clip polygon to column.
|
||||
int nv = nvrow;
|
||||
const float cx = bmin[0] + x*cs;
|
||||
nv = clipPoly(inrow, nv, out, 1, 0, -cx);
|
||||
if (nv < 3) continue;
|
||||
nv = clipPoly(out, nv, in, -1, 0, cx+cs);
|
||||
if (nv < 3) continue;
|
||||
|
||||
// Calculate min and max of the span.
|
||||
float smin = in[1], smax = in[1];
|
||||
for (int i = 1; i < nv; ++i)
|
||||
{
|
||||
smin = rcMin(smin, in[i*3+1]);
|
||||
smax = rcMax(smax, in[i*3+1]);
|
||||
}
|
||||
smin -= bmin[1];
|
||||
smax -= bmin[1];
|
||||
// Skip the span if it is outside the heightfield bbox
|
||||
if (smax < 0.0f) continue;
|
||||
if (smin > by) continue;
|
||||
// Clamp the span to the heightfield bbox.
|
||||
if (smin < 0.0f) smin = 0;
|
||||
if (smax > by) smax = by;
|
||||
|
||||
// Snap the span to the heightfield height grid.
|
||||
unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT);
|
||||
unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT);
|
||||
|
||||
addSpan(hf, x, y, ismin, ismax, area, flagMergeThr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
|
||||
const unsigned char area, rcHeightfield& solid,
|
||||
const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
const int* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
// Rasterize triangles.
|
||||
for (int i = 0; i < nt; ++i)
|
||||
{
|
||||
const float* v0 = &verts[tris[i*3+0]*3];
|
||||
const float* v1 = &verts[tris[i*3+1]*3];
|
||||
const float* v2 = &verts[tris[i*3+2]*3];
|
||||
// Rasterize.
|
||||
rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
|
||||
const unsigned short* tris, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
// Rasterize triangles.
|
||||
for (int i = 0; i < nt; ++i)
|
||||
{
|
||||
const float* v0 = &verts[tris[i*3+0]*3];
|
||||
const float* v1 = &verts[tris[i*3+1]*3];
|
||||
const float* v2 = &verts[tris[i*3+2]*3];
|
||||
// Rasterize.
|
||||
rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
|
||||
rcHeightfield& solid, const int flagMergeThr)
|
||||
{
|
||||
rcAssert(ctx);
|
||||
|
||||
ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
// Rasterize triangles.
|
||||
for (int i = 0; i < nt; ++i)
|
||||
{
|
||||
const float* v0 = &verts[(i*3+0)*3];
|
||||
const float* v1 = &verts[(i*3+1)*3];
|
||||
const float* v2 = &verts[(i*3+2)*3];
|
||||
// Rasterize.
|
||||
rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
|
||||
}
|
||||
|
||||
ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
|
||||
}
|
||||
1285
modules/acore/deps/recastnavigation/Recast/RecastRegion.cpp
Normal file
1285
modules/acore/deps/recastnavigation/Recast/RecastRegion.cpp
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user