fix(Core/DB): add exceptions for shield and badge. Update db for positions (#9169)

Co-authored-by: Patou01 <youdontneed@this.com>
This commit is contained in:
patou01
2021-11-23 00:34:11 +01:00
committed by GitHub
parent 2eb422885e
commit 0f4268bea7
2 changed files with 23 additions and 0 deletions

View File

@@ -0,0 +1,21 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1636799867064749300');
-- shield
DELETE FROM `gameobject` WHERE `id` = 20992;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES
(6821, 20992, 1, 0, 0, 1, 1, -3734.65, -2530.93, 73.2862, 0, 0, 0.707107, 0, 0.707107, 0, 100, 1, '', 0);
-- badge
DELETE FROM `gameobject` WHERE `id` = 21042;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES
(6376, 21042, 1, 0, 0, 1, 1, -3721.85, -2541.17, 69.785, -0.000001, 0.556657, -0.434788, 0.43101, 0.561536, 0, 100, 1, '', 0);
-- fake hoofprint
DELETE FROM `gameobject` WHERE `id` = 187272;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES
(10175, 187272, 1, 0, 0, 1, 1, -3701.37, -2535.18, 69, 3.03687, 0, 0, -0.99863, -0.0523374, 900, 100, 1, '', 0);
-- quest hoofprint
DELETE FROM `gameobject` WHERE `id` = 187273;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES
(10167, 187273, 1, 0, 0, 1, 1, -3700.58, -2534.09, 68.8, 3.05433, 0, 0, -0.999048, -0.0436174, 0, 100, 1, '', 0);