diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp index 309709a75..e5511d932 100644 --- a/src/server/game/Entities/Player/PlayerUpdates.cpp +++ b/src/server/game/Entities/Player/PlayerUpdates.cpp @@ -156,8 +156,7 @@ void Player::Update(uint32 p_time) m_achievementMgr->UpdateTimedAchievements(p_time); - if (HasUnitState(UNIT_STATE_MELEE_ATTACKING) && - !HasUnitState(UNIT_STATE_CASTING)) + if (HasUnitState(UNIT_STATE_MELEE_ATTACKING) && !HasUnitState(UNIT_STATE_CASTING) && !HasUnitState(UNIT_STATE_CHARGING)) { if (Unit* victim = GetVictim()) {