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feat(Core/Conf): Miss Chance Multiplier (#10873)
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@@ -2550,6 +2550,7 @@ Die.Command.Mode = 1
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# Rate.MissChanceMultiplier.Creature
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# Rate.MissChanceMultiplier.Player
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# Rate.MissChanceMultiplier.OnlyAffectsPlayer
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#
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# Description: When the target is 3 or more level higher than the player,
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# the chance to hit is determined by the formula: 94 - (levelDiff - 2) * Rate.MissChanceMultiplier
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@@ -2557,15 +2558,19 @@ Die.Command.Mode = 1
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#
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# Note: this does not affect when the player is less than 3 levels different than the target,
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# where this (linear) formula is used instead to calculate the hit chance: 96 - levelDiff.
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# You can set Rate.MissChanceMultiplier.OnlyAffectsPlayer to 1 if you only want to affect the MissChance
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# for player casters only. This way you won't be affecting creature missing chance.
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#
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# Example: if you want the chance to keep growing linearly, use 1.
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#
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# Default: Rate.MissChanceMultiplier.TargetCreature = 11
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# Rate.MissChanceMultiplier.TargetPlayer = 7
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# Rate.MissChanceMultiplier.OnlyAffectsPlayer = 0
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#
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Rate.MissChanceMultiplier.TargetCreature = 11
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Rate.MissChanceMultiplier.TargetPlayer = 7
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Rate.MissChanceMultiplier.OnlyAffectsPlayer = 0
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#
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###################################################################################################
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