mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 01:29:07 +00:00
feat(Core/Scripts): Optimize AchievementScript (#18705)
* Add files via upload * Update AchievementScript.h
This commit is contained in:
@@ -21,69 +21,38 @@
|
||||
|
||||
void ScriptMgr::SetRealmCompleted(AchievementEntry const* achievement)
|
||||
{
|
||||
ExecuteScript<AchievementScript>([&](AchievementScript* script)
|
||||
{
|
||||
script->SetRealmCompleted(achievement);
|
||||
});
|
||||
CALL_ENABLED_HOOKS(AchievementScript, ACHIEVEMENTHOOK_SET_REALM_COMPLETED, script->SetRealmCompleted(achievement));
|
||||
}
|
||||
|
||||
bool ScriptMgr::IsCompletedCriteria(AchievementMgr* mgr, AchievementCriteriaEntry const* achievementCriteria, AchievementEntry const* achievement, CriteriaProgress const* progress)
|
||||
{
|
||||
auto ret = IsValidBoolScript<AchievementScript>([&](AchievementScript* script)
|
||||
{
|
||||
return !script->IsCompletedCriteria(mgr, achievementCriteria, achievement, progress);
|
||||
});
|
||||
|
||||
if (ret && *ret)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
CALL_ENABLED_BOOLEAN_HOOKS(AchievementScript, ACHIEVEMENTHOOK_IS_COMPLETED_CRITERIA, !script->IsCompletedCriteria(mgr, achievementCriteria, achievement, progress));
|
||||
}
|
||||
|
||||
bool ScriptMgr::IsRealmCompleted(AchievementGlobalMgr const* globalmgr, AchievementEntry const* achievement, SystemTimePoint completionTime)
|
||||
{
|
||||
auto ret = IsValidBoolScript<AchievementScript>([&](AchievementScript* script)
|
||||
{
|
||||
return !script->IsRealmCompleted(globalmgr, achievement, completionTime);
|
||||
});
|
||||
|
||||
if (ret && *ret)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
CALL_ENABLED_BOOLEAN_HOOKS(AchievementScript, ACHIEVEMENTHOOK_IS_REALM_COMPLETED, !script->IsRealmCompleted(globalmgr, achievement, completionTime));
|
||||
}
|
||||
|
||||
void ScriptMgr::OnBeforeCheckCriteria(AchievementMgr* mgr, std::list<AchievementCriteriaEntry const*> const* achievementCriteriaList)
|
||||
{
|
||||
ExecuteScript<AchievementScript>([&](AchievementScript* script)
|
||||
{
|
||||
script->OnBeforeCheckCriteria(mgr, achievementCriteriaList);
|
||||
});
|
||||
CALL_ENABLED_HOOKS(AchievementScript, ACHIEVEMENTHOOK_ON_BEFORE_CHECK_CRITERIA, script->OnBeforeCheckCriteria(mgr, achievementCriteriaList));
|
||||
}
|
||||
|
||||
bool ScriptMgr::CanCheckCriteria(AchievementMgr* mgr, AchievementCriteriaEntry const* achievementCriteria)
|
||||
{
|
||||
auto ret = IsValidBoolScript<AchievementScript>([&](AchievementScript* script)
|
||||
{
|
||||
return !script->CanCheckCriteria(mgr, achievementCriteria);
|
||||
});
|
||||
|
||||
if (ret && *ret)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
CALL_ENABLED_BOOLEAN_HOOKS(AchievementScript, ACHIEVEMENTHOOK_CAN_CHECK_CRITERIA, !script->CanCheckCriteria(mgr, achievementCriteria));
|
||||
}
|
||||
|
||||
AchievementScript::AchievementScript(const char* name)
|
||||
: ScriptObject(name)
|
||||
AchievementScript::AchievementScript(const char* name, std::vector<uint16> enabledHooks)
|
||||
: ScriptObject(name, ACHIEVEMENTHOOK_END)
|
||||
{
|
||||
ScriptRegistry<AchievementScript>::AddScript(this);
|
||||
// If empty - enable all available hooks.
|
||||
if (enabledHooks.empty())
|
||||
for (uint16 i = 0; i < ACHIEVEMENTHOOK_END; ++i)
|
||||
enabledHooks.emplace_back(i);
|
||||
|
||||
ScriptRegistry<AchievementScript>::AddScript(this, std::move(enabledHooks));
|
||||
}
|
||||
|
||||
template class AC_GAME_API ScriptRegistry<AchievementScript>;
|
||||
|
||||
@@ -21,11 +21,22 @@
|
||||
#include "Duration.h"
|
||||
#include "ScriptObject.h"
|
||||
#include <list>
|
||||
#include <vector>
|
||||
|
||||
enum AchievementHook
|
||||
{
|
||||
ACHIEVEMENTHOOK_SET_REALM_COMPLETED,
|
||||
ACHIEVEMENTHOOK_IS_COMPLETED_CRITERIA,
|
||||
ACHIEVEMENTHOOK_IS_REALM_COMPLETED,
|
||||
ACHIEVEMENTHOOK_ON_BEFORE_CHECK_CRITERIA,
|
||||
ACHIEVEMENTHOOK_CAN_CHECK_CRITERIA,
|
||||
ACHIEVEMENTHOOK_END
|
||||
};
|
||||
|
||||
class AchievementScript : public ScriptObject
|
||||
{
|
||||
protected:
|
||||
AchievementScript(const char* name);
|
||||
AchievementScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());
|
||||
|
||||
public:
|
||||
[[nodiscard]] bool IsDatabaseBound() const override { return false; }
|
||||
|
||||
Reference in New Issue
Block a user