refactor(Scripts/Northrend): code cleanup (part 11) (#7103)

This commit is contained in:
Francesco Borzì
2021-08-07 17:48:57 +02:00
committed by GitHub
parent 160dc0784e
commit 0dfab5d69b
28 changed files with 101 additions and 134 deletions

View File

@@ -148,9 +148,9 @@ const Position PosSummonDead[5] =
{2664.8f, -3340.7f, 268.23f, 3.7f}
};
const Position PosGroundLivingSide = {2691.2f, -3387.0f, 267.68f, 1.52f};
const Position PosGroundDeadSide = {2693.5f, -3334.6f, 267.68f, 4.67f};
const Position PosPlatform = {2640.5f, -3360.6f, 285.26f, 0.0f};
//const Position PosGroundLivingSide = {2691.2f, -3387.0f, 267.68f, 1.52f};
//const Position PosGroundDeadSide = {2693.5f, -3334.6f, 267.68f, 4.67f};
//const Position PosPlatform = {2640.5f, -3360.6f, 285.26f, 0.0f};
#define POS_Y_GATE -3360.78f
#define POS_Y_WEST -3285.0f

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@@ -646,7 +646,7 @@ public:
}
// Horseman handling
if (bossId == BOSS_HORSEMAN && _horsemanLoadDoneState == false)
if (bossId == BOSS_HORSEMAN && !_horsemanLoadDoneState)
{
if (state == DONE)
{

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@@ -491,9 +491,9 @@ public:
continue;
Position plrpos;
float angle = CenterPos.GetAngle(pPlayer);
plrpos.m_positionX = CenterPos.GetPositionX() + cos(angle) * 5.0f;
plrpos.m_positionY = CenterPos.GetPositionY() + sin(angle) * 5.0f;
float playerAngle = CenterPos.GetAngle(pPlayer);
plrpos.m_positionX = CenterPos.GetPositionX() + cos(playerAngle) * 5.0f;
plrpos.m_positionY = CenterPos.GetPositionY() + sin(playerAngle) * 5.0f;
plrpos.m_positionZ = CenterPos.GetPositionZ() + 18.0f;
plrpos.m_orientation = plrpos.GetAngle(&CenterPos);

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@@ -3,7 +3,6 @@
*/
#include "nexus.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
@@ -43,7 +42,7 @@ enum Events
enum Misc
{
NPC_CRYSTAL_SPIKE = 27099,
NPC_CRYSTALLINE_TANGLER = 32665,
// NPC_CRYSTALLINE_TANGLER = 32665,
GO_CRYSTAL_SPIKE = 188537
};

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@@ -23,7 +23,7 @@ enum Spells
};
#define SPELL_EMPOWERED_ARCANE_EXPLOSION DUNGEON_MODE(SPELL_EMPOWERED_ARCANE_EXPLOSION_N, SPELL_EMPOWERED_ARCANE_EXPLOSION_H)
#define SPELL_TIME_BOMB DUNGEON_MODE(SPELL_TIME_BOMB_N, SPELL_TIME_BOMB_H)
//#define SPELL_TIME_BOMB DUNGEON_MODE(SPELL_TIME_BOMB_N, SPELL_TIME_BOMB_H)
enum UromNPCs
{

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@@ -184,7 +184,7 @@ public:
openedMenu[player->GetGUID()] = true;
}
if (openedMenu[player->GetGUID()] != true)
if (!openedMenu[player->GetGUID()])
{
AddGossipItemFor(player, 9708, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
SendGossipMenuFor(player, GOSSIP_TEXTID_DRAKES, creature->GetGUID());

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@@ -1,4 +1,7 @@
/* MAIDEN OF GRIEF BY SILVANII (mmorcin@wp.pl), Some cleanups by Xinef */
/*
* Originally written by SILVANII (mmorcin@wp.pl) and Xinef
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#include "halls_of_stone.h"
#include "ScriptedCreature.h"

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@@ -15,7 +15,6 @@
#define GOSSIP_ITEM_3 "We dont have time for this right now, we have to keep going."
#define GOSSIP_ITEM_4 "We're with you Brann! Open it!"
#define TEXT_ID_START 13100
#define YELL_AGGRO "You be dead soon enough!"
enum NPCs
{

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@@ -187,8 +187,8 @@ public:
if (data == DONE)
{
isMaidenOfGriefDead = (type == BOSS_MAIDEN_OF_GRIEF ? true : isMaidenOfGriefDead);
isKrystalusDead = (type == BOSS_KRYSTALLUS ? true : isKrystalusDead);
isMaidenOfGriefDead = type == BOSS_MAIDEN_OF_GRIEF || isMaidenOfGriefDead;
isKrystalusDead = type == BOSS_KRYSTALLUS || isKrystalusDead;
}
if (isMaidenOfGriefDead && isKrystalusDead)

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@@ -45,7 +45,7 @@ enum AuriayaSpells
#define SPELL_RIP_FLESH RAID_MODE(SPELL_RIP_FLESH_10, SPELL_RIP_FLESH_25)
#define SPELL_FERAL_POUNCE RAID_MODE(SPELL_FERAL_POUNCE_10, SPELL_FERAL_POUNCE_25)
#define SPELL_FERAL_RUSH RAID_MODE(SPELL_FERAL_RUSH_10, SPELL_FERAL_RUSH_25)
#define SPELL_SEEPING_FERAL_ESSENCE RAID_MODE(SPELL_SEEPING_FERAL_ESSENCE_10, SPELL_SEEPING_FERAL_ESSENCE_25)
//#define SPELL_SEEPING_FERAL_ESSENCE RAID_MODE(SPELL_SEEPING_FERAL_ESSENCE_10, SPELL_SEEPING_FERAL_ESSENCE_25)
enum AuriayaNPC
{

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@@ -1178,25 +1178,6 @@ public:
};
};
enum ScriptedTextNorgannonDellorah
{
DELLORAH_SAY_1 = 0,
DELLORAH_SAY_2 = 1,
DELLORAH_SAY_3 = 2,
DELLORAH_SAY_4 = 3,
DELLORAH_SAY_5 = 4,
DELLORAH_SAY_6 = 5,
DELLORAH_SAY_7 = 6,
NORGANNON_SAY_1 = 0,
NORGANNON_SAY_2 = 1,
NORGANNON_SAY_3 = 2,
NORGANNON_SAY_4 = 3,
NORGANNON_SAY_5 = 4,
RHYDIAN_EMOTE = 0,
};
class npc_brann_radio : public CreatureScript
{
public:

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@@ -122,7 +122,7 @@ enum FreyaSpells
#define SPELL_NATURE_FURY RAID_MODE(SPELL_NATURE_FURY_10, SPELL_NATURE_FURY_25)
#define SPELL_HARDENED_BARK RAID_MODE(SPELL_HARDENED_BARK_10, SPELL_HARDENED_BARK_25)
#define SPELL_DETONATE RAID_MODE(SPELL_DETONATE_10, SPELL_DETONATE_25)
#define SPELL_NATURE_BOMB_DAMAGE RAID_MODE(SPELL_NATURE_BOMB_DAMAGE_10, SPELL_NATURE_BOMB_DAMAGE_25)
//#define SPELL_NATURE_BOMB_DAMAGE RAID_MODE(SPELL_NATURE_BOMB_DAMAGE_10, SPELL_NATURE_BOMB_DAMAGE_25)
#define SPELL_SUNBEAM RAID_MODE(SPELL_SUNBEAM_10, SPELL_SUNBEAM_25)
#define SPELL_GROUND_TREMOR_FREYA RAID_MODE(SPELL_GROUND_TREMOR_FREYA_10, SPELL_GROUND_TREMOR_FREYA_25)
#define SPELL_IRON_ROOTS_FREYA RAID_MODE(SPELL_IRON_ROOTS_FREYA_10, SPELL_IRON_ROOTS_FREYA_25)
@@ -502,8 +502,7 @@ public:
m_pInstance->SetData(TYPE_FREYA, IN_PROGRESS);
// HARD MODE CHECKS
Creature* elder = nullptr;
elder = ObjectAccessor::GetCreature(*me, m_pInstance->GetGuidData(NPC_ELDER_STONEBARK));
Creature* elder = ObjectAccessor::GetCreature(*me, m_pInstance->GetGuidData(NPC_ELDER_STONEBARK));
if (elder && elder->IsAlive())
{
elder->CastSpell(elder, SPELL_DRAINED_OF_POWER, true);

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@@ -51,7 +51,7 @@ enum VezaxSpellData
enum VezaxNpcs
{
// NPC_VEZAX = 33271,
NPC_VEZAX_BUNNY = 33500,
// NPC_VEZAX_BUNNY = 33500,
NPC_SARONITE_ANIMUS = 33524,
};
@@ -182,7 +182,7 @@ public:
case 1:
return (me->GetLootMode() == 3 ? 1 : 0);
case 2:
return (bAchievShadowdodger == true ? 1 : 0);
return (bAchievShadowdodger ? 1 : 0);
}
return 0;
}

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@@ -460,9 +460,13 @@ public:
break;
case EVENT_FREEZE:
if (Player* plr = SelectTargetFromPlayerList(50.0f, SPELL_FLASH_FREEZE_TRAPPED_PLAYER))
{
me->CastSpell(plr, SPELL_FREEZE, false);
else if (Unit* plr = SelectTarget(SELECT_TARGET_RANDOM, 0, 50.0f, true))
me->CastSpell(plr, SPELL_FREEZE, false);
}
else if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50.0f, true))
{
me->CastSpell(target, SPELL_FREEZE, false);
}
events.RescheduleEvent(EVENT_FREEZE, urand(17000, 20000));
break;
}
@@ -663,8 +667,8 @@ public:
if ((s->GetTypeId() == TYPEID_PLAYER && !s->HasAura(SPELL_FLASH_FREEZE_TRAPPED_PLAYER)) || (s->GetTypeId() == TYPEID_UNIT && !s->HasAura(SPELL_FLASH_FREEZE_TRAPPED_NPC)))
me->DespawnOrUnsummon(2000);
else if (s->GetTypeId() == TYPEID_PLAYER)
if (InstanceScript* pInstance = me->GetInstanceScript())
if (pInstance->GetData(TYPE_HODIR) == NOT_STARTED)
if (InstanceScript* instanceScript = me->GetInstanceScript())
if (instanceScript->GetData(TYPE_HODIR) == NOT_STARTED)
{
s->CastSpell(s, SPELL_FLASH_FREEZE_INSTAKILL, true);
me->DespawnOrUnsummon(2000);
@@ -1337,9 +1341,13 @@ public:
if (Aura* aur = target->GetAura(target->GetTypeId() == TYPEID_PLAYER ? SPELL_FLASH_FREEZE_TRAPPED_PLAYER : SPELL_FLASH_FREEZE_TRAPPED_NPC))
{
if (Unit* caster = aur->GetCaster())
if (caster->GetTypeId() == TYPEID_UNIT)
caster->ToCreature()->DespawnOrUnsummon();
if (Unit* caster2 = aur->GetCaster())
{
if (caster2->GetTypeId() == TYPEID_UNIT)
{
caster2->ToCreature()->DespawnOrUnsummon();
}
}
target->CastSpell(target, SPELL_FLASH_FREEZE_INSTAKILL, true);
return;
}

View File

@@ -397,12 +397,14 @@ public:
if( me->GetVictim() && temp->GetGUID() == me->GetVictim()->GetGUID() )
continue;
bool found = false;
for( std::list<Creature*>::iterator itr = icl.begin(); itr != icl.end(); ++itr )
if( (*itr)->GetVictim() && (*itr)->GetVictim()->GetGUID() == temp->GetGUID() )
for (std::list<Creature*>::iterator iterator = icl.begin(); iterator != icl.end(); ++iterator)
{
if ((*iterator)->GetVictim() && (*iterator)->GetVictim()->GetGUID() == temp->GetGUID())
{
found = true;
break;
}
}
if( !found )
playerGUIDs.push_back(temp->GetGUID());

View File

@@ -455,12 +455,14 @@ public:
if( !pg.empty() )
{
uint8 index = urand(0, pg.size() - 1);
Player* p = pg[index];
Player* player = pg[index];
float angle = rand_norm() * 2 * M_PI;
float z = 364.35f;
if (!p->IsWithinLOS(p->GetPositionX() + cos(angle) * 5.0f, p->GetPositionY() + sin(angle) * 5.0f, z))
angle = p->GetAngle(2744.65f, 2569.46f);
me->CastSpell(p->GetPositionX() + cos(angle) * 5.0f, p->GetPositionY() + sin(angle) * 5.0f, z, SPELL_SUMMON_FLAMES_INITIAL, true);
if (!player->IsWithinLOS(player->GetPositionX() + cos(angle) * 5.0f, player->GetPositionY() + sin(angle) * 5.0f, z))
{
angle = player->GetAngle(2744.65f, 2569.46f);
}
me->CastSpell(player->GetPositionX() + cos(angle) * 5.0f, player->GetPositionY() + sin(angle) * 5.0f, z, SPELL_SUMMON_FLAMES_INITIAL, true);
pg.erase(pg.begin() + index);
}

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@@ -2,7 +2,6 @@
* Originally written by Pussywizard - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#include "MoveSplineInit.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
@@ -30,15 +29,15 @@
#define SPELL_CHAIN_3 49683
#define SPELL_CHAIN_4 49684
#define SPELL_LAUNCH_CHAIN 62505
#define SPELL_HARPOON_SHOT_BUFF 62509
#define SPELL_HARPOON_FIRE_STATE 62696
//#define SPELL_HARPOON_SHOT_BUFF 62509
//#define SPELL_HARPOON_FIRE_STATE 62696
#define REQ_CHAIN_COUNT RAID_MODE(2, 4)
#define SPELL_DEVOURINGFLAME_SUMMON 63308
#define SPELL_DEVOURINGFLAME_GROUNDAURA_10 64709
#define SPELL_DEVOURINGFLAME_GROUNDAURA_25 64734
#define S_DEVOURINGFLAME_GROUNDAURA RAID_MODE(SPELL_DEVOURINGFLAME_GROUNDAURA_10, SPELL_DEVOURINGFLAME_GROUNDAURA_25)
#define NPC_DEVOURINGFLAME 34188
//#define SPELL_DEVOURINGFLAME_GROUNDAURA_10 64709
//#define SPELL_DEVOURINGFLAME_GROUNDAURA_25 64734
//#define S_DEVOURINGFLAME_GROUNDAURA RAID_MODE(SPELL_DEVOURINGFLAME_GROUNDAURA_10, SPELL_DEVOURINGFLAME_GROUNDAURA_25)
//#define NPC_DEVOURINGFLAME 34188
#define SPELL_STORMSTRIKE 51876
#define SPELL_WHIRLWIND 63808
#define SPELL_LIGHTINGBOLT 63809
@@ -49,10 +48,10 @@
#define NPC_DARK_RUNE_WATCHER 33453
#define NPC_EXPEDITION_ENGINEER 33287
#define NPC_EXPEDITION_COMMANDER 33210
#define NPC_EXPEDITION_DEFENDER 33816
#define NPC_EXPEDITION_TRAPPER 33259
//#define NPC_EXPEDITION_DEFENDER 33816
//#define NPC_EXPEDITION_TRAPPER 33259
#define NPC_RAZORSCALE 33186
#define NPC_HARPOON_FIRE_STATE 33282
//#define NPC_HARPOON_FIRE_STATE 33282
#define GO_DRILL 195305
#define GO_HARPOON_GUN_1 194519
@@ -208,16 +207,22 @@ public:
{
case SPELL_LAUNCH_CHAIN:
{
uint32 spell = 0;
if( caster->GetGUID() == pInstance->GetGuidData(DATA_HARPOON_FIRE_STATE_1) )
spell = SPELL_CHAIN_1;
else if( caster->GetGUID() == pInstance->GetGuidData(DATA_HARPOON_FIRE_STATE_2) )
spell = SPELL_CHAIN_2;
else if( caster->GetGUID() == pInstance->GetGuidData(DATA_HARPOON_FIRE_STATE_3) )
spell = SPELL_CHAIN_3;
else
spell = SPELL_CHAIN_4;
caster->CastSpell(me, spell, true);
uint32 spellId = SPELL_CHAIN_4;
if (caster->GetGUID() == pInstance->GetGuidData(DATA_HARPOON_FIRE_STATE_1))
{
spellId = SPELL_CHAIN_1;
}
else if (caster->GetGUID() == pInstance->GetGuidData(DATA_HARPOON_FIRE_STATE_2))
{
spellId = SPELL_CHAIN_2;
}
else if (caster->GetGUID() == pInstance->GetGuidData(DATA_HARPOON_FIRE_STATE_3))
{
spellId = SPELL_CHAIN_3;
}
caster->CastSpell(me, spellId, true);
}
break;
case SPELL_CHAIN_1:

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@@ -1459,8 +1459,10 @@ public:
{
case EVENT_RC_RUNIC_SMASH_TRIGGER:
_nextTriggerPos += 16.0f;
if (!(_nextTriggerPos > -260.0f))
if (_nextTriggerPos <= -260.0f)
{
events.RescheduleEvent(EVENT_RC_RUNIC_SMASH_TRIGGER, 500);
}
RunRunicSmash(true);
break;

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@@ -704,11 +704,13 @@ public:
{
instance->LoadGrid(364.0f, -16.0f); //make sure leviathan is loaded
m_leviathanTowers[type - EVENT_TOWER_OF_LIFE_DESTROYED] = data;
GameObject* gobj = nullptr;
if ((gobj = instance->GetGameObject(m_leviathanVisualTowers[type - EVENT_TOWER_OF_LIFE_DESTROYED][0])))
gobj->SetGoState(GO_STATE_ACTIVE);
if ((gobj = instance->GetGameObject(m_leviathanVisualTowers[type - EVENT_TOWER_OF_LIFE_DESTROYED][1])))
gobj->SetGoState(GO_STATE_ACTIVE);
for (uint8 i = 0; i < 2; ++i)
{
if (GameObject *gameObject = instance->GetGameObject(m_leviathanVisualTowers[type - EVENT_TOWER_OF_LIFE_DESTROYED][i]))
{
gameObject->SetGoState(GO_STATE_ACTIVE);
}
}
return;
}
@@ -890,7 +892,6 @@ public:
case DATA_THORIM_FIRST_DOORS:
case DATA_THORIM_SECOND_DOORS:
return m_thorimGameobjectsGUID[data - DATA_THORIM_LEVER_GATE];
break;
// Hodir chests
case GO_HODIR_CHEST_HARD:
@@ -1229,15 +1230,20 @@ void instance_ulduar::instance_ulduar_InstanceMapScript::SpawnLeviathanEncounter
if (mode < VEHICLE_POS_NONE)
{
TempSummon* veh = nullptr;
for (uint8 i = 0; i < (instance->Is25ManRaid() ? 5 : 2); ++i)
{
if ((veh = instance->SummonCreature(NPC_SALVAGED_SIEGE_ENGINE, vehiclePositions[15 * mode + i])))
if (TempSummon* veh = instance->SummonCreature(NPC_SALVAGED_SIEGE_ENGINE, vehiclePositions[15 * mode + i]))
{
_leviathanVehicles.push_back(veh->GetGUID());
if ((veh = instance->SummonCreature(NPC_VEHICLE_CHOPPER, vehiclePositions[15 * mode + i + 5])))
}
if (TempSummon* veh = instance->SummonCreature(NPC_VEHICLE_CHOPPER, vehiclePositions[15 * mode + i + 5]))
{
_leviathanVehicles.push_back(veh->GetGUID());
if ((veh = instance->SummonCreature(NPC_SALVAGED_DEMOLISHER, vehiclePositions[15 * mode + i + 10])))
}
if (TempSummon* veh = instance->SummonCreature(NPC_SALVAGED_DEMOLISHER, vehiclePositions[15 * mode + i + 10]))
{
_leviathanVehicles.push_back(veh->GetGUID());
}
}
}
}

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@@ -46,9 +46,6 @@ enum Misc
NPC_RITUAL_CHANNELER = 27281,
NPC_ARTHAS = 29280,
NPC_FLAME_BRAZIER = 27273,
// ACTIONS
ACTION_START_SORROWGRAVE = 1,
};
enum Events

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@@ -34,7 +34,6 @@ public:
ObjectGuid SkadiRuthlessDoor;
ObjectGuid YmironDoor;
ObjectGuid StatisGenerator;
uint32 FightStatus;
uint32 Encounters[MAX_ENCOUNTERS];
uint8 SkadiHits;
uint8 SkadiInRange;
@@ -47,7 +46,6 @@ public:
{
SkadiHits = 0;
SkadiInRange = 0;
FightStatus = 0;
svalaAchievement = false;
skadiAchievement = false;

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@@ -37,12 +37,6 @@ enum Events
EVENT_CAST_WHITEOUT_GROUND_EFFECT = 4,
};
enum Misc
{
NPC_FROZEN_ORB = 38456,
NPC_FROZEN_ORB_STALKER = 38461,
};
class boss_toravon : public CreatureScript
{
public:

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@@ -57,11 +57,6 @@ enum eSpells
#define SPELL_WATER_BOLT_VOLLEY DUNGEON_MODE(SPELL_WATER_BOLT_VOLLEY_N, SPELL_WATER_BOLT_VOLLEY_H)
#define SPELL_FRENZY DUNGEON_MODE(SPELL_FRENZY_N, SPELL_FRENZY_H)
enum eEvents
{
EVENT_SPELL_WATER_BOLT_VOLLEY = 1,
};
class boss_ichoron : public CreatureScript
{
public:

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@@ -14,11 +14,9 @@ Script Data End */
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldSession.h"
// Ours
class npc_steam_powered_auctioneer : public CreatureScript

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@@ -21,7 +21,6 @@ EndContentData */
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "SpellAuras.h"
@@ -1620,9 +1619,7 @@ public:
void StoreTargets()
{
uint8 creaturecount;
creaturecount = 0;
uint8 creturesCount = 0;
for (uint8 ii = 0; ii < 3; ++ii)
{
@@ -1630,10 +1627,10 @@ public:
GetCreatureListWithEntryInGrid(creatureList, me, AudienceMobs[ii], 15.0f);
for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
{
if (Creature* creatureList = *itr)
if (Creature* creature = *itr)
{
audienceList[creaturecount] = creatureList->GetGUID();
++creaturecount;
audienceList[creturesCount] = creature->GetGUID();
++creturesCount;
}
}
}

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@@ -99,13 +99,13 @@ public:
DoMeleeAttackIfReady();
}
void setphase(short phase)
void setphase(short newPhase)
{
Unit* summoner = me->ToTempSummon() ? me->ToTempSummon()->GetSummoner() : nullptr;
if (!summoner || summoner->GetTypeId() != TYPEID_PLAYER)
return;
switch (phase)
switch (newPhase)
{
case 1:
me->MonsterWhisper("You think that you can get rid of me through meditation?", summoner->ToPlayer());
@@ -258,11 +258,6 @@ public:
## npc_plaguehound_tracker
######*/
enum Plaguehound
{
QUEST_SNIFF_OUT_ENEMY = 11253
};
class npc_plaguehound_tracker : public CreatureScript
{
public:

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@@ -277,9 +277,9 @@ quest Still At It (12644)
#define MCM_TEXT_FAILED "You have FAILED!!!"
#define ACTION_PRESSURE 1
#define ACTION_HEAT 2
#define ACTION_BANANA 3
#define ACTION_ORANGE 4
#define ACTION_PAPAYA 5
//#define ACTION_BANANA 3
//#define ACTION_ORANGE 4
//#define ACTION_PAPAYA 5
#define NPC_WANTS_BANANAS 28537
class npc_still_at_it_trigger : public CreatureScript

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@@ -1,16 +1,5 @@
/* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
#include "Battlefield.h"
@@ -25,11 +14,9 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "ScriptMgr.h"
#include "ScriptSystem.h"
#include "SpellScript.h"
#include "Vehicle.h"
#include "World.h"
#include "WorldSession.h"
#define GOSSIP_HELLO_DEMO1 "Build catapult."
#define GOSSIP_HELLO_DEMO2 "Build demolisher."