fix(Scripts/HyjalSummit): Set correct On Death Talk for Archimonde (#24475)

This commit is contained in:
Gultask
2026-01-19 16:35:46 -03:00
committed by GitHub
parent 36af3bf820
commit 0dec7c1c7c

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@@ -215,7 +215,7 @@ struct boss_archimonde : public BossAI
scheduler.CancelAll();
me->SetReactState(REACT_PASSIVE);
DoCastAOE(SPELL_PROTECTION_OF_ELUNE, true);
Talk(SAY_ENRAGE);
Talk(SAY_DEATH);
_enraged = true;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveIdle();