Another huge compilation fix

please delete cache and re-run cmake
This commit is contained in:
Yehonal
2017-08-20 04:48:07 +02:00
parent e471c1bb6a
commit 0dd68dfbee
108 changed files with 4784 additions and 4744 deletions

View File

@@ -65,7 +65,7 @@ Group::~Group()
{
if (m_bgGroup)
{
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Group::~Group: battleground group being deleted.");
#endif
if (m_bgGroup->GetBgRaid(TEAM_ALLIANCE) == this) m_bgGroup->SetBgRaid(TEAM_ALLIANCE, NULL);
@@ -1217,7 +1217,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject)
{
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Group::MasterLoot (SMSG_LOOT_MASTER_LIST, 330)");
#endif
@@ -2013,7 +2013,7 @@ void Group::BroadcastGroupUpdate(void)
{
pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2);
pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE);
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("-- Forced group value update for '%s'", pp->GetName().c_str());
#endif
}