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fix(Core/Quests): implement QUEST_SPECIAL_FLAGS_NO_REP_SPILLOVER (#9661)
Fixes #9552
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@@ -5848,7 +5848,7 @@ void Player::RewardReputation(Quest const* quest)
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}
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(quest->RewardFactionId[i]))
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GetReputationMgr().ModifyReputation(factionEntry, rep);
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GetReputationMgr().ModifyReputation(factionEntry, rep, false, quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_NO_REP_SPILLOVER));
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}
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}
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