refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

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@@ -134,6 +134,17 @@ void InstanceScript::LoadBossBoundaries(const BossBoundaryData& data)
bosses[entry.bossId].boundary.push_back(entry.boundary); bosses[entry.bossId].boundary.push_back(entry.boundary);
} }
void InstanceScript::SetHeaders(std::string const& dataHeaders)
{
for (char header : dataHeaders)
{
if (isalpha(header))
{
headers.push_back(header);
}
}
}
void InstanceScript::LoadMinionData(const MinionData* data) void InstanceScript::LoadMinionData(const MinionData* data)
{ {
while (data->entry) while (data->entry)
@@ -340,30 +351,89 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
return false; return false;
} }
void InstanceScript::LoadBossState(const char* data) void InstanceScript::Load(const char* data)
{ {
if (!data) if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return; return;
}
OUT_LOAD_INST_DATA(data);
std::istringstream loadStream(data); std::istringstream loadStream(data);
uint32 buff;
if (ReadSaveDataHeaders(loadStream))
{
ReadSaveDataBossStates(loadStream);
ReadSaveDataMore(loadStream);
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
bool InstanceScript::ReadSaveDataHeaders(std::istringstream& data)
{
for (char header : headers)
{
char buff;
data >> buff;
if (header != buff)
return false;
}
return true;
}
void InstanceScript::ReadSaveDataBossStates(std::istringstream& data)
{
uint32 bossId = 0; uint32 bossId = 0;
for (std::vector<BossInfo>::iterator i = bosses.begin(); i != bosses.end(); ++i, ++bossId) for (std::vector<BossInfo>::iterator i = bosses.begin(); i != bosses.end(); ++i, ++bossId)
{ {
loadStream >> buff; uint32 buff;
data >> buff;
if (buff == IN_PROGRESS || buff == FAIL || buff == SPECIAL)
buff = NOT_STARTED;
if (buff < TO_BE_DECIDED) if (buff < TO_BE_DECIDED)
SetBossState(bossId, (EncounterState)buff); SetBossState(bossId, EncounterState(buff));
} }
} }
std::string InstanceScript::GetBossSaveData() std::string InstanceScript::GetSaveData()
{ {
OUT_SAVE_INST_DATA;
std::ostringstream saveStream; std::ostringstream saveStream;
for (std::vector<BossInfo>::iterator i = bosses.begin(); i != bosses.end(); ++i)
saveStream << (uint32)i->state << ' '; WriteSaveDataHeaders(saveStream);
WriteSaveDataBossStates(saveStream);
WriteSaveDataMore(saveStream);
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str(); return saveStream.str();
} }
void InstanceScript::WriteSaveDataHeaders(std::ostringstream& data)
{
for (char header : headers)
{
data << header << ' ';
}
}
void InstanceScript::WriteSaveDataBossStates(std::ostringstream& data)
{
for (BossInfo const& bossInfo : bosses)
{
data << uint32(bossInfo.state) << ' ';
}
}
void InstanceScript::DoUseDoorOrButton(ObjectGuid uiGuid, uint32 uiWithRestoreTime, bool bUseAlternativeState) void InstanceScript::DoUseDoorOrButton(ObjectGuid uiGuid, uint32 uiWithRestoreTime, bool bUseAlternativeState)
{ {
if (!uiGuid) if (!uiGuid)

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@@ -148,14 +148,14 @@ public:
//On creation, NOT load. //On creation, NOT load.
virtual void Initialize() {} virtual void Initialize() {}
//On load // On load
virtual void Load(char const* data) { LoadBossState(data); } virtual void Load(char const* data);
//Called when creature is Looted //Called when creature is Looted
virtual void CreatureLooted(Creature* /*creature*/, LootType) {} virtual void CreatureLooted(Creature* /*creature*/, LootType) {}
//When save is needed, this function generates the data // When save is needed, this function generates the data
virtual std::string GetSaveData() { return GetBossSaveData(); } virtual std::string GetSaveData();
void SaveToDB(); void SaveToDB();
@@ -255,6 +255,7 @@ public:
// Allows to perform particular actions // Allows to perform particular actions
virtual void DoAction(int32 /*action*/) {} virtual void DoAction(int32 /*action*/) {}
protected: protected:
void SetHeaders(std::string const& dataHeaders);
void SetBossNumber(uint32 number) { bosses.resize(number); } void SetBossNumber(uint32 number) { bosses.resize(number); }
void LoadBossBoundaries(BossBoundaryData const& data); void LoadBossBoundaries(BossBoundaryData const& data);
void LoadDoorData(DoorData const* data); void LoadDoorData(DoorData const* data);
@@ -271,11 +272,18 @@ protected:
void UpdateDoorState(GameObject* door); void UpdateDoorState(GameObject* door);
void UpdateMinionState(Creature* minion, EncounterState state); void UpdateMinionState(Creature* minion, EncounterState state);
void LoadBossState(char const* data); // Instance Load and Save
std::string GetBossSaveData(); bool ReadSaveDataHeaders(std::istringstream& data);
void ReadSaveDataBossStates(std::istringstream& data);
virtual void ReadSaveDataMore(std::istringstream& /*data*/) { }
void WriteSaveDataHeaders(std::ostringstream& data);
void WriteSaveDataBossStates(std::ostringstream& data);
virtual void WriteSaveDataMore(std::ostringstream& /*data*/) { }
private: private:
static void LoadObjectData(ObjectData const* creatureData, ObjectInfoMap& objectInfo); static void LoadObjectData(ObjectData const* creatureData, ObjectInfoMap& objectInfo);
std::vector<char> headers;
std::vector<BossInfo> bosses; std::vector<BossInfo> bosses;
DoorInfoMap doors; DoorInfoMap doors;
MinionInfoMap minions; MinionInfoMap minions;

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@@ -19,6 +19,8 @@
#define DEF_BRD_H #define DEF_BRD_H
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "BRD"
#define BRDScriptName "instance_blackrock_depths" #define BRDScriptName "instance_blackrock_depths"
enum FactionIds enum FactionIds

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@@ -107,7 +107,10 @@ public:
struct instance_blackrock_depths_InstanceMapScript : public InstanceScript struct instance_blackrock_depths_InstanceMapScript : public InstanceScript
{ {
instance_blackrock_depths_InstanceMapScript(Map* map) : InstanceScript(map) { } instance_blackrock_depths_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
uint32 encounter[MAX_ENCOUNTER]; uint32 encounter[MAX_ENCOUNTER];
std::string str_data; std::string str_data;

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@@ -22,6 +22,8 @@
uint32 const EncounterCount = 23; uint32 const EncounterCount = 23;
#define DataHeader "BRS"
#define BRSScriptName "instance_blackrock_spire" #define BRSScriptName "instance_blackrock_spire"
enum DataTypes enum DataTypes

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@@ -85,6 +85,7 @@ public:
instance_blackrock_spireMapScript(InstanceMap* map) : InstanceScript(map) instance_blackrock_spireMapScript(InstanceMap* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(EncounterCount); SetBossNumber(EncounterCount);
LoadMinionData(minionData); LoadMinionData(minionData);
LoadDoorData(doorData); LoadDoorData(doorData);
@@ -672,50 +673,6 @@ public:
} }
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "B S " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* strIn) override
{
if (!strIn)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'S')
{
for (uint8 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
protected: protected:
EventMap Events; EventMap Events;
ObjectGuid HighlordOmokk; ObjectGuid HighlordOmokk;

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@@ -78,7 +78,7 @@ public:
{ {
instance_blackwing_lair_InstanceMapScript(Map* map) : InstanceScript(map) instance_blackwing_lair_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
//SetHeaders(DataHeader); SetHeaders(DataHeader);
SetBossNumber(EncounterCount); SetBossNumber(EncounterCount);
LoadDoorData(doorData); LoadDoorData(doorData);
LoadObjectData(creatureData, objectData); LoadObjectData(creatureData, objectData);
@@ -432,52 +432,15 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> NefarianLeftTunnel;
data >> NefarianRightTunnel;
std::ostringstream saveStream;
saveStream << "B W L " << GetBossSaveData() << NefarianLeftTunnel << ' ' << NefarianRightTunnel;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(char const* data) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!data) data << NefarianLeftTunnel << ' ' << NefarianRightTunnel;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'B' && dataHead2 == 'W' && dataHead3 == 'L')
{
for (uint32 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
loadStream >> NefarianLeftTunnel;
loadStream >> NefarianRightTunnel;
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
OUT_LOAD_INST_DATA_COMPLETE;
} }
protected: protected:

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@@ -62,6 +62,7 @@ public:
{ {
instance_molten_core_InstanceMapScript(Map* map) : InstanceScript(map) instance_molten_core_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER); SetBossNumber(MAX_ENCOUNTER);
LoadMinionData(minionData); LoadMinionData(minionData);
} }
@@ -404,59 +405,6 @@ public:
return true; return true;
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "M C " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* data) override
{
if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'M' && dataHead2 == 'C')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > TO_BE_DECIDED)
{
tmpState = NOT_STARTED;
}
SetBossState(i, static_cast<EncounterState>(tmpState));
}
if (CheckMajordomoExecutus())
{
SummonMajordomoExecutus();
}
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
OUT_LOAD_INST_DATA_COMPLETE;
}
private: private:
std::unordered_map<uint32/*bossid*/, ObjectGuid/*circleGUID*/> _circlesGUIDs; std::unordered_map<uint32/*bossid*/, ObjectGuid/*circleGUID*/> _circlesGUIDs;
std::unordered_map<uint32/*bossid*/, ObjectGuid/*runeGUID*/> _runesGUIDs; std::unordered_map<uint32/*bossid*/, ObjectGuid/*runeGUID*/> _runesGUIDs;

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@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "Object.h" #include "Object.h"
#define DataHeader "MC"
constexpr auto MCScriptName = "instance_molten_core"; constexpr auto MCScriptName = "instance_molten_core";
constexpr uint32 MAX_ENCOUNTER = 10; constexpr uint32 MAX_ENCOUNTER = 10;

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@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "DM"
#define DeadminesScriptName "instance_deadmines" #define DeadminesScriptName "instance_deadmines"
enum DataTypes enum DataTypes

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@@ -28,6 +28,7 @@ public:
{ {
instance_deadmines_InstanceMapScript(Map* map) : InstanceScript(map) instance_deadmines_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
} }
void Initialize() override void Initialize() override

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@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "GNO"
#define GnomereganScriptName "instance_gnomeregan" #define GnomereganScriptName "instance_gnomeregan"
template <class AI, class T> template <class AI, class T>

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@@ -36,6 +36,7 @@ public:
{ {
instance_gnomeregan_InstanceMapScript(Map* map) : InstanceScript(map) instance_gnomeregan_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
} }
void OnCreatureCreate(Creature* creature) override void OnCreatureCreate(Creature* creature) override
@@ -77,30 +78,14 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[TYPE_GRUBBIS];
saveStream << "D E " << _encounters[0];
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[TYPE_GRUBBIS];
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'E')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
} }
private: private:

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@@ -46,6 +46,7 @@ public:
{ {
instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map) instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(EncounterCount); SetBossNumber(EncounterCount);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered. // 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.

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@@ -26,7 +26,10 @@ public:
struct instance_magisters_terrace_InstanceMapScript : public InstanceScript struct instance_magisters_terrace_InstanceMapScript : public InstanceScript
{ {
instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map) { } instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
uint32 Encounter[MAX_ENCOUNTER]; uint32 Encounter[MAX_ENCOUNTER];
@@ -150,39 +153,17 @@ public:
} }
} }
std::string GetSaveData() override // @todo: Use BossStates. This is for code compatibility
void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> Encounter[1];
data >> Encounter[2];
std::ostringstream saveStream; data >> Encounter[3];
saveStream << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* str) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!str) data << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
std::istringstream loadStream(str);
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetData(i, tmpState);
}
OUT_LOAD_INST_DATA_COMPLETE;
} }
ObjectGuid GetGuidData(uint32 identifier) const override ObjectGuid GetGuidData(uint32 identifier) const override

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@@ -23,6 +23,7 @@
#include "Player.h" #include "Player.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "MT"
#define MTScriptName "instance_magisters_terrace" #define MTScriptName "instance_magisters_terrace"
enum MTData enum MTData

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@@ -66,7 +66,10 @@ public:
struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
{ {
instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) {} instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void OnPlayerEnter(Player* player) override void OnPlayerEnter(Player* player) override
{ {

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@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "SM"
#define ScarletMonasteryScriptName "instance_scarlet_monastery" #define ScarletMonasteryScriptName "instance_scarlet_monastery"
template <class AI, class T> template <class AI, class T>

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@@ -211,30 +211,15 @@ public:
return 0; return 0;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _kirtonosState;
saveStream << "S O " << _kirtonosState << ' ' << _miniBosses; data >> _miniBosses;
return saveStream.str();
} }
void Load(const char* str) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!str) data << _kirtonosState << ' ' << _miniBosses;
return;
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'O')
{
loadStream >> _kirtonosState;
loadStream >> _miniBosses;
if (_kirtonosState == IN_PROGRESS)
_kirtonosState = NOT_STARTED;
}
} }
protected: protected:

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@@ -37,7 +37,10 @@ public:
struct instance_shadowfang_keep_InstanceMapScript : public InstanceScript struct instance_shadowfang_keep_InstanceMapScript : public InstanceScript
{ {
instance_shadowfang_keep_InstanceMapScript(Map* map) : InstanceScript(map) { } instance_shadowfang_keep_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void Initialize() override void Initialize() override
{ {
@@ -112,30 +115,16 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[0];
saveStream << "S K " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2]; data >> _encounters[1];
return saveStream.str(); data >> _encounters[2];
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2];
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'K')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
} }
private: private:

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@@ -22,6 +22,7 @@
#include "SpellScript.h" #include "SpellScript.h"
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "SK"
#define ShadowfangKeepScriptName "instance_shadowfang_keep" #define ShadowfangKeepScriptName "instance_shadowfang_keep"
enum DataTypes enum DataTypes

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@@ -60,6 +60,7 @@ public:
{ {
instance_stratholme_InstanceMapScript(Map* map) : InstanceScript(map) instance_stratholme_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
} }
void Initialize() override void Initialize() override
@@ -344,37 +345,36 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _baronRunProgress;
saveStream << "S T " << _baronRunProgress << ' ' << _baronRunTime << ' ' << _zigguratState1 << ' ' << _zigguratState2 << ' ' << _zigguratState3 << ' ' << _slaughterProgress << ' ' << _postboxesOpened; data >> _baronRunTime;
return saveStream.str(); data >> _zigguratState1;
} data >> _zigguratState2;
data >> _zigguratState3;
data >> _slaughterProgress;
data >> _postboxesOpened;
void Load(const char* in) override if (_baronRunTime)
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'T')
{ {
loadStream >> _baronRunProgress; events.ScheduleEvent(EVENT_BARON_TIME, 60000);
loadStream >> _baronRunTime;
loadStream >> _zigguratState1;
loadStream >> _zigguratState2;
loadStream >> _zigguratState3;
loadStream >> _slaughterProgress;
loadStream >> _postboxesOpened;
} }
if (_baronRunTime > 0)
events.ScheduleEvent(EVENT_BARON_TIME, 60000);
if (_slaughterProgress > 0 && _slaughterProgress < 4) if (_slaughterProgress > 0 && _slaughterProgress < 4)
{
events.ScheduleEvent(EVENT_FORCE_SLAUGHTER_EVENT, 5000); events.ScheduleEvent(EVENT_FORCE_SLAUGHTER_EVENT, 5000);
}
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << _baronRunProgress << ' '
<< _baronRunTime << ' '
<< _zigguratState1 << ' '
<< _zigguratState2 << ' '
<< _zigguratState3 << ' '
<< _slaughterProgress << ' '
<< _postboxesOpened;
} }
uint32 GetData(uint32 type) const override uint32 GetData(uint32 type) const override

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@@ -20,6 +20,7 @@
#include "SpellAuras.h" #include "SpellAuras.h"
#define DataHeader "STR"
#define StratholmeScriptName "instance_stratholme" #define StratholmeScriptName "instance_stratholme"
enum DataTypes enum DataTypes

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@@ -33,6 +33,7 @@ public:
{ {
instance_sunken_temple_InstanceMapScript(Map* map) : InstanceScript(map) instance_sunken_temple_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
} }
void Initialize() override void Initialize() override
@@ -168,33 +169,22 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[0];
saveStream << "T A " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2] << ' ' << _statuePhase << ' ' << _defendersKilled; data >> _encounters[1];
return saveStream.str(); data >> _encounters[2];
data >> _statuePhase;
data >> _defendersKilled;
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[0] << ' '
return; << _encounters[1] << ' '
<< _encounters[2] << ' '
char dataHead1, dataHead2; << _statuePhase << ' '
std::istringstream loadStream(in); << _defendersKilled;
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'T' && dataHead2 == 'A')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
loadStream >> _statuePhase;
loadStream >> _defendersKilled;
}
} }
private: private:

View File

@@ -18,6 +18,8 @@
#ifndef DEF_SUNKEN_TEMPLE_H #ifndef DEF_SUNKEN_TEMPLE_H
#define DEF_SUNKEN_TEMPLE_H #define DEF_SUNKEN_TEMPLE_H
#define DataHeader "STR"
enum DataTypes enum DataTypes
{ {
DATA_STATUES = 10, DATA_STATUES = 10,

View File

@@ -40,6 +40,7 @@ public:
{ {
instance_sunwell_plateau_InstanceMapScript(Map* map) : InstanceScript(map) instance_sunwell_plateau_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData); LoadDoorData(doorData);
} }
@@ -233,49 +234,6 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "S P " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'P')
{
for (uint32 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
protected: protected:
ObjectGuid KalecgosDragonGUID; ObjectGuid KalecgosDragonGUID;
ObjectGuid SathrovarrGUID; ObjectGuid SathrovarrGUID;

View File

@@ -24,6 +24,8 @@
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "SWP"
#define SWPScriptName "instance_sunwell_plateau" #define SWPScriptName "instance_sunwell_plateau"
enum DataTypes enum DataTypes

View File

@@ -43,6 +43,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&_encounters, 0, sizeof(_encounters)); memset(&_encounters, 0, sizeof(_encounters));
} }
@@ -101,31 +102,18 @@ public:
return 0; return 0;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[DATA_IRONAYA_DOORS];
saveStream << "U D " << _encounters[DATA_IRONAYA_DOORS] << ' ' << _encounters[DATA_STONE_KEEPERS] << ' ' << _encounters[DATA_ARCHAEDAS]; data >> _encounters[DATA_STONE_KEEPERS];
return saveStream.str(); data >> _encounters[DATA_ARCHAEDAS];
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[DATA_IRONAYA_DOORS] << ' '
return; << _encounters[DATA_STONE_KEEPERS] << ' '
<< _encounters[DATA_ARCHAEDAS];
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'U' && dataHead2 == 'D')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
} }
void OnCreatureCreate(Creature* creature) override void OnCreatureCreate(Creature* creature) override

View File

@@ -18,6 +18,8 @@
#ifndef DEF_ULDAMAN_H #ifndef DEF_ULDAMAN_H
#define DEF_ULDAMAN_H #define DEF_ULDAMAN_H
#define DataHeader "UD"
enum DataTypes enum DataTypes
{ {
DATA_IRONAYA_DOORS = 0, DATA_IRONAYA_DOORS = 0,

View File

@@ -91,6 +91,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
QuestTimer = 0; QuestTimer = 0;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "ZA"
#define ZulAmanScriptName "instance_zulaman" #define ZulAmanScriptName "instance_zulaman"
enum DataTypes enum DataTypes

View File

@@ -50,6 +50,7 @@ public:
{ {
instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map) instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(EncounterCount); SetBossNumber(EncounterCount);
LoadDoorData(doorData); LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr); LoadObjectData(creatureData, nullptr);
@@ -170,48 +171,6 @@ public:
return true; return true;
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "Z G " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'Z' && dataHead2 == 'G')
{
for (uint32 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
private: private:
// If all High Priest bosses were killed. Ohgan is added too. // If all High Priest bosses were killed. Ohgan is added too.
// Jindo is needed for healfunction. // Jindo is needed for healfunction.

View File

@@ -22,6 +22,8 @@
uint32 const EncounterCount = 13; uint32 const EncounterCount = 13;
#define DataHeader "ZG"
#define ZGScriptName "instance_zulgurub" #define ZGScriptName "instance_zulgurub"
enum DataTypes enum DataTypes

View File

@@ -18,6 +18,8 @@
#ifndef BFD_H_ #ifndef BFD_H_
#define BFD_H_ #define BFD_H_
#define DataHeader "BFD"
enum Data enum Data
{ {
TYPE_GELIHAST = 0, TYPE_GELIHAST = 0,

View File

@@ -35,6 +35,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&_encounters, 0, sizeof(_encounters)); memset(&_encounters, 0, sizeof(_encounters));
_requiredDeaths = 0; _requiredDeaths = 0;
} }
@@ -111,30 +112,24 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[0];
saveStream << "B L " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2] << ' ' << _encounters[3] << ' ' << _encounters[4] << ' ' << _encounters[5]; data >> _encounters[1];
return saveStream.str(); data >> _encounters[2];
data >> _encounters[3];
data >> _encounters[4];
data >> _encounters[5];
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[0] << ' '
return; << _encounters[1] << ' '
<< _encounters[2] << ' '
char dataHead1, dataHead2; << _encounters[3] << ' '
std::istringstream loadStream(in); << _encounters[4] << ' '
loadStream >> dataHead1 >> dataHead2; << _encounters[5];
if (dataHead1 == 'B' && dataHead2 == 'L')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
} }
bool IsFireEventDone() bool IsFireEventDone()

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
#define DataHeader "HY"
#define HyjalScriptName "instance_hyjal" #define HyjalScriptName "instance_hyjal"
uint32 const EncounterCount = 5; uint32 const EncounterCount = 5;

View File

@@ -55,6 +55,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
m_uiAncientGemGUID.clear(); m_uiAncientGemGUID.clear();
@@ -257,18 +258,7 @@ public:
if (data == DONE) if (data == DONE)
{ {
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' ' << m_auiEncounter[4]
<< ' ' << allianceRetreat << ' ' << hordeRetreat
<< ' ' << RaidDamage;
str_data = saveStream.str();
SaveToDB(); SaveToDB();
OUT_SAVE_INST_DATA_COMPLETE;
} }
} }
@@ -298,31 +288,32 @@ public:
return 0; return 0;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
return str_data; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
data >> m_auiEncounter[4];
data >> allianceRetreat;
data >> hordeRetreat;
data >> RaidDamage;
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << m_auiEncounter[0] << ' '
{ << m_auiEncounter[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << m_auiEncounter[2] << ' '
return; << m_auiEncounter[3] << ' '
} << m_auiEncounter[4]<< ' '
<< allianceRetreat << ' '
OUT_LOAD_INST_DATA(in); << hordeRetreat << ' '
std::istringstream loadStream(in); << RaidDamage;
loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> m_auiEncounter[4] >> allianceRetreat >> hordeRetreat >> RaidDamage;
for (uint8 i = 0; i < EncounterCount; ++i)
if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as IN_PROGRESS - reset it instead.
m_auiEncounter[i] = NOT_STARTED;
OUT_LOAD_INST_DATA_COMPLETE;
} }
protected: protected:
uint32 m_auiEncounter[EncounterCount]; uint32 m_auiEncounter[EncounterCount];
std::string str_data;
GuidList m_uiAncientGemGUID; GuidList m_uiAncientGemGUID;
ObjectGuid RageWinterchill; ObjectGuid RageWinterchill;
ObjectGuid Anetheron; ObjectGuid Anetheron;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "CS"
#define CullingOfStratholmeScriptName "instance_culling_of_stratholme" #define CullingOfStratholmeScriptName "instance_culling_of_stratholme"
enum Data enum Data

View File

@@ -38,6 +38,7 @@ public:
instance_culling_of_stratholme_InstanceMapScript(Map* pMap) : InstanceScript(pMap) instance_culling_of_stratholme_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{ {
// Instance // Instance
SetHeaders(DataHeader);
_crateCount = 0; _crateCount = 0;
_showCrateTimer = 0; _showCrateTimer = 0;
_guardianTimer = 0; _guardianTimer = 0;

View File

@@ -53,6 +53,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
_encounterProgress = 0; _encounterProgress = 0;
_barrelCount = 0; _barrelCount = 0;
_attemptsCount = 0; _attemptsCount = 0;
@@ -298,42 +299,15 @@ public:
instance->LoadGrid(thrallPositions[i].GetPositionX(), thrallPositions[i].GetPositionY()); instance->LoadGrid(thrallPositions[i].GetPositionX(), thrallPositions[i].GetPositionY());
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> _encounterProgress;
data >> _attemptsCount;
std::ostringstream saveStream;
saveStream << "O H " << _encounterProgress << ' ' << _attemptsCount;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounterProgress << ' ' << _attemptsCount;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
if (dataHead1 == 'O' && dataHead2 == 'H')
{
_encounterProgress = data0;
_attemptsCount = data1;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
private: private:

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "OH"
#define OldHillsbradScriptName "instance_old_hillsbrad" #define OldHillsbradScriptName "instance_old_hillsbrad"
enum DataIds enum DataIds

View File

@@ -53,6 +53,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&encounters, 0, sizeof(encounters)); memset(&encounters, 0, sizeof(encounters));
_currentRift = 0; _currentRift = 0;
_shieldPercent = 100; _shieldPercent = 100;
@@ -327,40 +328,18 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> encounters[0];
data >> encounters[1];
std::ostringstream saveStream; data >> encounters[2];
saveStream << "B M " << encounters[0] << ' ' << encounters[1] << ' ' << encounters[2];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << encounters[0] << ' '
{ << encounters[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << encounters[2] << ' ';
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'M')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
loadStream >> encounters[i];
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
protected: protected:

View File

@@ -22,6 +22,8 @@
#include "PassiveAI.h" #include "PassiveAI.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "TBM"
#define TheBlackMorassScriptName "instance_the_black_morass" #define TheBlackMorassScriptName "instance_the_black_morass"
enum DataTypes enum DataTypes

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "DML"
constexpr auto DMScriptName = "instance_dire_maul"; constexpr auto DMScriptName = "instance_dire_maul";
enum DataTypes enum DataTypes

View File

@@ -30,6 +30,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
_eastWingProgress = 0; _eastWingProgress = 0;
_westWingProgress = 0; _westWingProgress = 0;
_pylonsState = 0; _pylonsState = 0;
@@ -144,29 +145,22 @@ public:
return 0; return 0;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _eastWingProgress;
saveStream << "D M " << _eastWingProgress << ' ' << _westWingProgress << ' ' << _pylonsState << ' ' << _northWingProgress << ' ' << _northWingBosses; data >> _westWingProgress;
return saveStream.str(); data >> _pylonsState;
data >> _northWingProgress;
data >> _northWingBosses;
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _eastWingProgress << ' '
return; << _westWingProgress << ' '
<< _pylonsState << ' '
char dataHead1, dataHead2; << _northWingProgress << ' '
std::istringstream loadStream(in); << _northWingBosses;
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'M')
{
loadStream >> _eastWingProgress;
loadStream >> _westWingProgress;
loadStream >> _pylonsState;
loadStream >> _northWingProgress;
loadStream >> _northWingBosses;
}
} }
private: private:

View File

@@ -32,6 +32,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&_encounters, 0, sizeof(_encounters)); memset(&_encounters, 0, sizeof(_encounters));
} }
@@ -59,30 +60,14 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[0];
saveStream << "M A " << _encounters[0];
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[0];
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'M' && dataHead2 == 'A')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
} }
private: private:

View File

@@ -18,6 +18,8 @@
#ifndef DEF_MARAUDON_H #ifndef DEF_MARAUDON_H
#define DEF_MARAUDON_H #define DEF_MARAUDON_H
#define DataHeader "MA"
enum DataTypes enum DataTypes
{ {
TYPE_NOXXION = 0, TYPE_NOXXION = 0,

View File

@@ -44,6 +44,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER); SetBossNumber(MAX_ENCOUNTER);
ManyWhelpsCounter = 0; ManyWhelpsCounter = 0;
bDeepBreath = true; bDeepBreath = true;
@@ -93,50 +94,6 @@ public:
} }
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O L " << GetBossSaveData();
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
void Load(const char* in) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if (dataHead1 == 'O' && dataHead2 == 'L')
{
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
{
tmpState = NOT_STARTED;
}
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
{ {
switch(criteria_id) switch(criteria_id)

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "OL"
#define OnyxiasLairScriptName "instance_onyxias_lair" #define OnyxiasLairScriptName "instance_onyxias_lair"
enum eInstanceData enum eInstanceData

View File

@@ -33,6 +33,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
_gongPhase = 0; _gongPhase = 0;
_firesState = 0; _firesState = 0;
} }
@@ -70,27 +71,15 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _gongPhase;
saveStream << "R D " << _gongPhase << ' ' << _firesState; data >> _firesState;
return saveStream.str();
} }
void Load(const char* str) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!str) data << _gongPhase << ' ' << _firesState;
return;
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'R' && dataHead2 == 'D')
{
loadStream >> _gongPhase;
loadStream >> _firesState;
}
} }
private: private:

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "PassiveAI.h" #include "PassiveAI.h"
#define DataHeader "RFD"
#define RazorfenDownsScriptName "instance_razorfen_downs" #define RazorfenDownsScriptName "instance_razorfen_downs"
enum CreatureIds enum CreatureIds

View File

@@ -72,6 +72,7 @@ public:
{ {
instance_ruins_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map) instance_ruins_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(NUM_ENCOUNTER); SetBossNumber(NUM_ENCOUNTER);
LoadObjectData(creatureData, nullptr); LoadObjectData(creatureData, nullptr);
_rajaxWaveCounter = 0; _rajaxWaveCounter = 0;
@@ -244,49 +245,6 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "R A" << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* data) override
{
if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'R' && dataHead2 == 'A')
{
for (uint8 i = 0; i < NUM_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > TO_BE_DECIDED)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
void CallNextRajaxxLeader(bool announce = false) void CallNextRajaxxLeader(bool announce = false)
{ {
++_rajaxWaveCounter; ++_rajaxWaveCounter;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "RA"
#define RuinsOfAhnQirajScriptName "instance_ruins_of_ahnqiraj" #define RuinsOfAhnQirajScriptName "instance_ruins_of_ahnqiraj"
enum DataTypes enum DataTypes

View File

@@ -60,6 +60,7 @@ public:
{ {
instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map) instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_BOSS_NUMBER); SetBossNumber(MAX_BOSS_NUMBER);
LoadObjectData(creatureData, nullptr); LoadObjectData(creatureData, nullptr);
LoadDoorData(doorData); LoadDoorData(doorData);

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "AQT"
#define TempleOfAhnQirajScriptName "instance_temple_of_ahnqiraj" #define TempleOfAhnQirajScriptName "instance_temple_of_ahnqiraj"
enum DataTypes enum DataTypes

View File

@@ -91,30 +91,22 @@ public:
return 0; return 0;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> _encounters[0];
saveStream << "W C " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2] << ' ' << _encounters[3] << ' ' << _encounters[4]; data >> _encounters[1];
return saveStream.str(); data >> _encounters[2];
data >> _encounters[3];
data >> _encounters[4];
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << _encounters[0] << ' '
return; << _encounters[1] << ' '
<< _encounters[2] << ' '
char dataHead1, dataHead2; << _encounters[3] << ' '
std::istringstream loadStream(in); << _encounters[4] << ' ';
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'W' && dataHead2 == 'C')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
} }
private: private:

View File

@@ -18,6 +18,8 @@
#ifndef DEF_WAILING_CAVERNS_H #ifndef DEF_WAILING_CAVERNS_H
#define DEF_WAILING_CAVERNS_H #define DEF_WAILING_CAVERNS_H
#define DataHeader "WC"
#include "CreatureAI.h" #include "CreatureAI.h"
enum DataTypes enum DataTypes

View File

@@ -133,6 +133,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
GahzrillaSummoned = NOT_STARTED; GahzrillaSummoned = NOT_STARTED;
PyramidPhase = 0; PyramidPhase = 0;
@@ -440,27 +441,15 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> PyramidPhase;
saveStream << "Z F " << PyramidPhase << ' ' << GahzrillaSummoned; data >> GahzrillaSummoned;
return saveStream.str();
} }
void Load(const char* str) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!str) data << PyramidPhase << ' ' << GahzrillaSummoned;
return;
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'Z' && dataHead2 == 'F')
{
loadStream >> PyramidPhase;
loadStream >> GahzrillaSummoned;
}
} }
}; };
}; };

View File

@@ -22,6 +22,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "ZF"
#define ZFScriptName "instance_zulfarrak" #define ZFScriptName "instance_zulfarrak"
enum ZulFarrakCreatures enum ZulFarrakCreatures

View File

@@ -23,6 +23,8 @@
#include "SpellAuras.h" #include "SpellAuras.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "AN"
#define AzjolNerubScriptName "instance_azjol_nerub" #define AzjolNerubScriptName "instance_azjol_nerub"
enum ANData enum ANData

View File

@@ -51,6 +51,7 @@ public:
{ {
instance_azjol_nerub_InstanceScript(Map* map) : InstanceScript(map) instance_azjol_nerub_InstanceScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries); LoadBossBoundaries(boundaries);
LoadDoorData(doorData); LoadDoorData(doorData);
@@ -102,39 +103,6 @@ public:
break; break;
} }
} }
bool SetBossState(uint32 id, EncounterState state) override
{
return InstanceScript::SetBossState(id, state);
}
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "A N " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if( !in )
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'A' && dataHead2 == 'N')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
}; };
InstanceScript* GetInstanceScript(InstanceMap* map) const override InstanceScript* GetInstanceScript(InstanceMap* map) const override

View File

@@ -18,6 +18,7 @@
#ifndef DEF_AHNKAHET_H #ifndef DEF_AHNKAHET_H
#define DEF_AHNKAHET_H #define DEF_AHNKAHET_H
#define DataHeader "AK"
#define AhnKahetScriptName "instance_ahnkahet" #define AhnKahetScriptName "instance_ahnkahet"
constexpr uint32 MAX_ENCOUNTER = 5; constexpr uint32 MAX_ENCOUNTER = 5;
enum AhnkahetData enum AhnkahetData

View File

@@ -31,6 +31,7 @@ public:
{ {
instance_ahnkahet_InstanceScript(Map* pMap) : InstanceScript(pMap), canSaveBossStates(false) instance_ahnkahet_InstanceScript(Map* pMap) : InstanceScript(pMap), canSaveBossStates(false)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER); SetBossNumber(MAX_ENCOUNTER);
teldaramSpheres.fill(NOT_STARTED); teldaramSpheres.fill(NOT_STARTED);
} }
@@ -172,62 +173,18 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> teldaramSpheres[0];
data >> teldaramSpheres[1];
std::ostringstream saveStream;
// Encounter states
saveStream << "A K " << GetBossSaveData();
// Extra data
saveStream << teldaramSpheres[0] << ' ' << teldaramSpheres[1];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* in) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'A' && dataHead2 == 'K')
{
// Encounter states
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
{
tmpState = NOT_STARTED;
}
SetBossState(i, EncounterState(tmpState));
}
// Extra data
loadStream >> teldaramSpheres[0] >> teldaramSpheres[1];
}
else
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
canSaveBossStates = true; canSaveBossStates = true;
OUT_LOAD_INST_DATA_COMPLETE; }
void WriteSaveDataMore(std::ostringstream& data) override
{
data << teldaramSpheres[0] << ' '
<< teldaramSpheres[1];
} }
private: private:

View File

@@ -41,6 +41,7 @@ public:
{ {
instance_obsidian_sanctum_InstanceMapScript(Map* pMap) : InstanceScript(pMap), portalCount(0) instance_obsidian_sanctum_InstanceMapScript(Map* pMap) : InstanceScript(pMap), portalCount(0)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries); LoadBossBoundaries(boundaries);
} }
@@ -204,48 +205,6 @@ public:
} }
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O S " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* strIn) override
{
if (!strIn)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'O' && dataHead2 == 'S')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 temp;
loadStream >> temp;
if (temp == IN_PROGRESS)
temp = NOT_STARTED;
SetBossState(i, static_cast<EncounterState>(temp));
}
}
OUT_LOAD_INST_DATA_COMPLETE;
}
private: private:
ObjectGuid m_uiSartharionGUID; ObjectGuid m_uiSartharionGUID;
ObjectGuid m_uiTenebronGUID; ObjectGuid m_uiTenebronGUID;

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "OS"
#define ObsidianSanctumScriptName "instance_obsidian_sanctum" #define ObsidianSanctumScriptName "instance_obsidian_sanctum"
enum Data : uint32 enum Data : uint32

View File

@@ -51,6 +51,7 @@ public:
{ {
instance_ruby_sanctum_InstanceMapScript(InstanceMap* map) : InstanceScript(map) instance_ruby_sanctum_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries); LoadBossBoundaries(boundaries);
LoadDoorData(doorData); LoadDoorData(doorData);
@@ -183,6 +184,13 @@ public:
switch (type) switch (type)
{ {
case DATA_HALION_INTRO_DONE:
if (state != DONE)
{
SetBossState(DATA_HALION_INTRO1, NOT_STARTED);
SetBossState(DATA_HALION_INTRO2, NOT_STARTED);
}
break;
case DATA_SAVIANA_RAGEFIRE: case DATA_SAVIANA_RAGEFIRE:
case DATA_BALTHARUS_THE_WARBORN: case DATA_BALTHARUS_THE_WARBORN:
if (GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE && GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE) if (GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE && GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE)
@@ -208,17 +216,6 @@ public:
return true; return true;
} }
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "R S " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void FillInitialWorldStates(WorldPacket& data) override void FillInitialWorldStates(WorldPacket& data) override
{ {
data << uint32(WORLDSTATE_CORPOREALITY_MATERIAL) << uint32(50); data << uint32(WORLDSTATE_CORPOREALITY_MATERIAL) << uint32(50);
@@ -226,46 +223,6 @@ public:
data << uint32(WORLDSTATE_CORPOREALITY_TOGGLE) << uint32(0); data << uint32(WORLDSTATE_CORPOREALITY_TOGGLE) << uint32(0);
} }
void Load(char const* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'R' && dataHead2 == 'S')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
// Xinef: additional check
if (GetBossState(DATA_HALION_INTRO_DONE) != DONE)
{
SetBossState(DATA_HALION_INTRO1, NOT_STARTED);
SetBossState(DATA_HALION_INTRO2, NOT_STARTED);
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
protected: protected:
ObjectGuid BaltharusTheWarbornGUID; ObjectGuid BaltharusTheWarbornGUID;
ObjectGuid XerestraszaGUID; ObjectGuid XerestraszaGUID;

View File

@@ -27,6 +27,8 @@
#include "Player.h" #include "Player.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "RS"
#define RubySanctumScriptName "instance_ruby_sanctum" #define RubySanctumScriptName "instance_ruby_sanctum"
enum DataTypes enum DataTypes

View File

@@ -39,7 +39,11 @@ public:
struct instance_trial_of_the_champion_InstanceMapScript : public InstanceScript struct instance_trial_of_the_champion_InstanceMapScript : public InstanceScript
{ {
instance_trial_of_the_champion_InstanceMapScript(Map* pMap) : InstanceScript(pMap) { Initialize(); } instance_trial_of_the_champion_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
Initialize();
}
bool CLEANED; bool CLEANED;
TeamId TeamIdInInstance; TeamId TeamIdInInstance;

View File

@@ -21,6 +21,8 @@
#include "CombatAI.h" #include "CombatAI.h"
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "TC"
#define TrialOfTheChampionScriptName "instance_trial_of_the_champion" #define TrialOfTheChampionScriptName "instance_trial_of_the_champion"
enum eData enum eData

View File

@@ -32,7 +32,11 @@ public:
struct instance_trial_of_the_crusader_InstanceMapScript : public InstanceScript struct instance_trial_of_the_crusader_InstanceMapScript : public InstanceScript
{ {
instance_trial_of_the_crusader_InstanceMapScript(Map* pMap) : InstanceScript(pMap) { Initialize(); } instance_trial_of_the_crusader_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
Initialize();
}
bool CLEANED; bool CLEANED;
uint32 EncounterStatus; uint32 EncounterStatus;
@@ -1589,54 +1593,32 @@ public:
events.RescheduleEvent(EVENT_CHECK_PLAYERS, CLEANUP_CHECK_INTERVAL); events.RescheduleEvent(EVENT_CHECK_PLAYERS, CLEANUP_CHECK_INTERVAL);
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> InstanceProgress;
std::ostringstream saveStream;
saveStream << "T C " << InstanceProgress; if (instance->IsHeroic())
if( instance->IsHeroic() ) {
saveStream << ' ' << AttemptsLeft << ' ' << (bDedicatedInsanity ? (uint32)1 : (uint32)0) << ' ' << (bNooneDied ? (uint32)1 : (uint32)0); data >> AttemptsLeft;
str_data = saveStream.str(); uint32 temp = 0;
OUT_SAVE_INST_DATA_COMPLETE; data >> temp;
return str_data; bDedicatedInsanity = !!temp;
data >> temp;
bNooneDied = !!temp;
}
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
EncounterStatus = NOT_STARTED; data << InstanceProgress;
CLEANED = false;
events.Reset();
events.RescheduleEvent(EVENT_CHECK_PLAYERS, 0);
if( !in ) if (instance->IsHeroic())
{ {
OUT_LOAD_INST_DATA_FAIL; data << ' '
return; << AttemptsLeft << ' '
<< (bDedicatedInsanity ? 1 : 0) << ' '
<< (bNooneDied ? 1 : 0);
} }
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if( dataHead1 == 'T' && dataHead2 == 'C' )
{
InstanceProgress = data0;
if( instance->IsHeroic() )
{
uint32 data1 = 0, data2 = 0, data3 = 0;
loadStream >> data1 >> data2 >> data3;
AttemptsLeft = data1;
bDedicatedInsanity = !!data2;
bNooneDied = !!data3;
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -22,6 +22,8 @@
#include "GridNotifiers.h" #include "GridNotifiers.h"
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#define DataHeader "TCR"
#define TrialOfTheCrusaderScriptName "instance_trial_of_the_crusader" #define TrialOfTheCrusaderScriptName "instance_trial_of_the_crusader"
enum DataTypes enum DataTypes

View File

@@ -22,6 +22,8 @@
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "DTK"
#define DraktharonKeepScriptName "instance_drak_tharon_keep" #define DraktharonKeepScriptName "instance_drak_tharon_keep"
enum Data enum Data

View File

@@ -37,6 +37,7 @@ public:
{ {
instance_drak_tharon_keep_InstanceScript(Map* map) : InstanceScript(map) instance_drak_tharon_keep_InstanceScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData); LoadDoorData(doorData);
} }
@@ -66,34 +67,6 @@ public:
break; break;
} }
} }
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "D K " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if( !in )
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'K')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
}; };
InstanceScript* GetInstanceScript(InstanceMap* map) const override InstanceScript* GetInstanceScript(InstanceMap* map) const override

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
#define DataHeader "FOS"
#define ForgeOfSoulsScriptName "instance_forge_of_souls" #define ForgeOfSoulsScriptName "instance_forge_of_souls"
enum Data enum Data

View File

@@ -40,6 +40,7 @@ public:
{ {
instance_forge_of_souls_InstanceScript(Map* map) : InstanceScript(map) instance_forge_of_souls_InstanceScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
LoadBossBoundaries(boundaries); LoadBossBoundaries(boundaries);
} }
@@ -200,46 +201,15 @@ public:
return false; return false;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
std::ostringstream saveStream;
saveStream << "F S " << m_auiEncounter[0] << ' ' << m_auiEncounter[1];
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << m_auiEncounter[0] << ' ' << m_auiEncounter[1];
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
if (dataHead1 == 'F' && dataHead2 == 'S')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
}; };
}; };

View File

@@ -28,6 +28,8 @@
#include "SpellAuras.h" #include "SpellAuras.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "HOR"
#define HallsOfReflectionScriptName "instance_halls_of_reflection" #define HallsOfReflectionScriptName "instance_halls_of_reflection"
enum Data enum Data

View File

@@ -126,7 +126,10 @@ public:
struct instance_halls_of_reflection_InstanceMapScript : public InstanceScript struct instance_halls_of_reflection_InstanceMapScript : public InstanceScript
{ {
instance_halls_of_reflection_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}; instance_halls_of_reflection_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
};
uint32 EncounterMask; uint32 EncounterMask;
TeamId TeamIdInInstance; TeamId TeamIdInInstance;
@@ -705,42 +708,15 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> EncounterMask;
BatteredHiltStatus = (EncounterMask & (1 << DATA_BATTERED_HILT)) ? BHSF_FINISHED : BHSF_NONE;
std::ostringstream saveStream;
saveStream << "H R " << EncounterMask;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << EncounterMask;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if (dataHead1 == 'H' && dataHead2 == 'R')
{
EncounterMask = data0;
BatteredHiltStatus = (EncounterMask & (1 << DATA_BATTERED_HILT)) ? BHSF_FINISHED : BHSF_NONE;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
void OnUnitDeath(Unit* unit) override void OnUnitDeath(Unit* unit) override

View File

@@ -27,7 +27,10 @@ public:
struct instance_pit_of_saron_InstanceScript : public InstanceScript struct instance_pit_of_saron_InstanceScript : public InstanceScript
{ {
instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map) {} instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
uint32 m_auiEncounter[MAX_ENCOUNTER]; uint32 m_auiEncounter[MAX_ENCOUNTER];
TeamId teamIdInInstance; TeamId teamIdInInstance;
@@ -378,48 +381,20 @@ public:
return false; return false;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
std::ostringstream saveStream; data >> m_auiEncounter[2];
saveStream << "P S " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << InstanceProgress; data >> InstanceProgress;
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << m_auiEncounter[0] << ' '
{ << m_auiEncounter[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << m_auiEncounter[2] << ' '
return; << InstanceProgress;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'P' && dataHead2 == 'S')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
InstanceProgress = data3;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
}; };

View File

@@ -21,6 +21,8 @@
#include "Chat.h" #include "Chat.h"
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "POS"
#define PitOfSaronScriptName "instance_pit_of_saron" #define PitOfSaronScriptName "instance_pit_of_saron"
enum DataTypes enum DataTypes

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "GD"
#define GundrakScriptName "instance_gundrak" #define GundrakScriptName "instance_gundrak"
enum Data enum Data

View File

@@ -43,6 +43,7 @@ public:
{ {
instance_gundrak_InstanceMapScript(Map* map) : InstanceScript(map) instance_gundrak_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetHeaders(DataHeader);
} }
ObjectGuid _sladRanAltarGUID; ObjectGuid _sladRanAltarGUID;
@@ -197,34 +198,6 @@ public:
return true; return true;
} }
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "G D " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'G' && dataHead2 == 'D')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
void Update(uint32 diff) override void Update(uint32 diff) override
{ {
if (!_activateTimer) if (!_activateTimer)

View File

@@ -32,6 +32,8 @@
#include "SpellMgr.h" #include "SpellMgr.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "IC"
#define ICCScriptName "instance_icecrown_citadel" #define ICCScriptName "instance_icecrown_citadel"
uint32 const WeeklyNPCs = 9; uint32 const WeeklyNPCs = 9;

View File

@@ -197,6 +197,7 @@ public:
LichKingRandomWhisperTimer = 120 * IN_MILLISECONDS; LichKingRandomWhisperTimer = 120 * IN_MILLISECONDS;
DarkwhisperElevatorTimer = 3000; DarkwhisperElevatorTimer = 3000;
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries); LoadBossBoundaries(boundaries);
LoadDoorData(doorData); LoadDoorData(doorData);
@@ -1576,73 +1577,54 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> HeroicAttempts;
std::ostringstream saveStream; uint32 temp = 0;
saveStream << "I C " << GetBossSaveData() << HeroicAttempts << ' ' data >> temp;
<< ColdflameJetsState << ' ' << BloodQuickeningState << ' ' << BloodQuickeningMinutes << ' ' << WeeklyQuestId10 << ' ' << PutricideEventProgress << ' '
<< uint32(LichKingHeroicAvailable ? 1 : 0) << ' ' << BloodPrinceTrashCount << ' ' << uint32(IsBuffAvailable ? 1 : 0);
OUT_SAVE_INST_DATA_COMPLETE; if (temp == IN_PROGRESS)
return saveStream.str();
}
void Load(const char* str) override
{
if (!str)
{ {
OUT_LOAD_INST_DATA_FAIL; ColdflameJetsState = NOT_STARTED;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'I' && dataHead2 == 'C')
{
for (uint32 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
loadStream >> HeroicAttempts;
uint32 temp = 0;
loadStream >> temp;
ColdflameJetsState = temp ? DONE : NOT_STARTED;
loadStream >> BloodQuickeningState;
loadStream >> BloodQuickeningMinutes;
if (BloodQuickeningState == IN_PROGRESS)
{
Events.ScheduleEvent(EVENT_UPDATE_EXECUTION_TIME, 60000);
DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1);
DoUpdateWorldState(WORLDSTATE_EXECUTION_TIME, BloodQuickeningMinutes);
}
loadStream >> WeeklyQuestId10;
loadStream >> PutricideEventProgress;
PutricideEventProgress &= ~PUTRICIDE_EVENT_FLAG_TRAP_INPROGRESS;
loadStream >> temp;
LichKingHeroicAvailable = !!temp;
loadStream >> BloodPrinceTrashCount;
loadStream >> temp;
SetData(DATA_BUFF_AVAILABLE, !!temp);
} }
else else
OUT_LOAD_INST_DATA_FAIL; {
ColdflameJetsState = temp ? DONE : NOT_STARTED;
}
OUT_LOAD_INST_DATA_COMPLETE; data >> temp;
data >> BloodQuickeningState;
data >> BloodQuickeningMinutes;
if (BloodQuickeningState == IN_PROGRESS)
{
Events.ScheduleEvent(EVENT_UPDATE_EXECUTION_TIME, 60000);
DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1);
DoUpdateWorldState(WORLDSTATE_EXECUTION_TIME, BloodQuickeningMinutes);
}
data >> WeeklyQuestId10;
data >> PutricideEventProgress;
PutricideEventProgress &= ~PUTRICIDE_EVENT_FLAG_TRAP_INPROGRESS;
data >> temp;
LichKingHeroicAvailable = !!temp;
data >> BloodPrinceTrashCount;
data >> temp;
SetData(DATA_BUFF_AVAILABLE, !!temp);
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << HeroicAttempts << ' '
<< ColdflameJetsState << ' '
<< BloodQuickeningState << ' '
<< BloodQuickeningMinutes << ' '
<< WeeklyQuestId10 << ' '
<< PutricideEventProgress << ' '
<< uint32(LichKingHeroicAvailable ? 1 : 0) << ' '
<< BloodPrinceTrashCount << ' '
<< uint32(IsBuffAvailable ? 1 : 0);
} }
void Update(uint32 diff) override void Update(uint32 diff) override

View File

@@ -64,6 +64,7 @@ public:
{ {
explicit instance_naxxramas_InstanceMapScript(Map* pMap) : InstanceScript(pMap) explicit instance_naxxramas_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
for (auto& i : HeiganEruption) for (auto& i : HeiganEruption)
i.clear(); i.clear();
@@ -1119,55 +1120,14 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> immortalAchievement;
std::ostringstream saveStream;
saveStream << "N X X " << GetBossSaveData() << ' ' << immortalAchievement;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << immortalAchievement;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'N' && dataHead2 == 'X' && dataHead3 == 'X')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS)
{
tmpState = NOT_STARTED;
}
if (i == BOSS_HORSEMAN && tmpState == DONE)
{
_horsemanLoadDoneState = true;
}
SetBossState(i, EncounterState(tmpState));
}
loadStream >> immortalAchievement;
OUT_LOAD_INST_DATA_COMPLETE;
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
} }
}; };
}; };

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "NAX"
#define NaxxramasScriptName "instance_naxxramas" #define NaxxramasScriptName "instance_naxxramas"
enum Encouters enum Encouters

View File

@@ -21,6 +21,7 @@
#include "Chat.h" #include "Chat.h"
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "EOE"
#define EyeOfEternityScriptName "instance_eye_of_eternity" #define EyeOfEternityScriptName "instance_eye_of_eternity"
enum Objects enum Objects

View File

@@ -208,51 +208,27 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> EncounterStatus;
std::ostringstream saveStream;
saveStream << "E E " << EncounterStatus; switch (EncounterStatus)
str_data = saveStream.str(); {
OUT_SAVE_INST_DATA_COMPLETE; case IN_PROGRESS:
return str_data; EncounterStatus = NOT_STARTED;
break;
case DONE:
// destroy platform, hide iris
ProcessEvent(nullptr, 20158);
if (GameObject* go = instance->GetGameObject(GO_IrisGUID))
go->SetPhaseMask(2, true);
break;
}
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if( !in ) data << EncounterStatus;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if( dataHead1 == 'E' && dataHead2 == 'E' )
{
EncounterStatus = data0;
switch(EncounterStatus)
{
case IN_PROGRESS:
EncounterStatus = NOT_STARTED;
break;
case DONE:
// destroy platform, hide iris
ProcessEvent(nullptr, 20158);
if (GameObject* go = instance->GetGameObject(GO_IrisGUID))
go->SetPhaseMask(2, true);
break;
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* /*target*/, uint32 /*miscvalue1*/) override bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -43,6 +43,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS); SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData); LoadDoorData(doorData);
} }
@@ -151,34 +152,6 @@ public:
(*i)->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE); (*i)->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
return true; return true;
} }
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "N E X " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if( !in )
return;
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'N' && dataHead2 == 'E' && dataHead3 == 'X')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
}; };
}; };

View File

@@ -26,6 +26,8 @@
#include "SpellAuras.h" #include "SpellAuras.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "NEX"
#define NexusScriptName "instance_nexus" #define NexusScriptName "instance_nexus"
enum eTypes enum eTypes

View File

@@ -52,6 +52,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
CentrifugeCount = 0; CentrifugeCount = 0;
bAmberVoid = false; bAmberVoid = false;
bEmeraldVoid = false; bEmeraldVoid = false;
@@ -238,43 +239,22 @@ public:
return ObjectGuid::Empty; return ObjectGuid::Empty;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
std::ostringstream saveStream; data >> m_auiEncounter[2];
saveStream << "T O " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' << CentrifugeCount; data >> m_auiEncounter[3];
data >> CentrifugeCount;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if( !in ) data << m_auiEncounter[0] << ' '
{ << m_auiEncounter[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << m_auiEncounter[2] << ' '
return; << m_auiEncounter[3] << ' '
} << CentrifugeCount;
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if( dataHead1 == 'T' && dataHead2 == 'O' )
{
loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> CentrifugeCount;
for( uint8 i = 0; i < MAX_ENCOUNTER; ++i )
if( m_auiEncounter[i] == IN_PROGRESS )
m_auiEncounter[i] = NOT_STARTED;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* /*target*/, uint32 /*miscvalue1*/) override bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -23,6 +23,8 @@
#include "SpellAuras.h" #include "SpellAuras.h"
#include "SpellScript.h" #include "SpellScript.h"
#define DataHeader "OC"
#define OculusScriptName "instance_oculus" #define OculusScriptName "instance_oculus"
Position const VerdisaPOS = { 949.056f, 1032.97f, 359.967f, 1.035795f }; Position const VerdisaPOS = { 949.056f, 1032.97f, 359.967f, 1.035795f };

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "HOL"
#define HallsOfLightningScriptName "instance_halls_of_lightning" #define HallsOfLightningScriptName "instance_halls_of_lightning"
enum HoLEvents enum HoLEvents

View File

@@ -51,6 +51,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
volkhanAchievement = false; volkhanAchievement = false;
@@ -172,50 +173,20 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
std::ostringstream saveStream; data >> m_auiEncounter[2];
saveStream << "H L " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' data >> m_auiEncounter[3];
<< m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' << m_auiEncounter[4];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << m_auiEncounter[0] << ' '
{ << m_auiEncounter[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << m_auiEncounter[2] << ' '
return; << m_auiEncounter[3] << ' ';
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1, data2, data3, data4;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4;
if (dataHead1 == 'H' && dataHead2 == 'L')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
m_auiEncounter[3] = data3;
m_auiEncounter[4] = data4;
for (uint8 i = 0; i < TYPE_LOKEN_INTRO; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
OUT_LOAD_INST_DATA_COMPLETE;
}
else
OUT_LOAD_INST_DATA_FAIL;
} }
uint32 GetData(uint32 uiType) const override uint32 GetData(uint32 uiType) const override

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#define DataHeader "HOS"
#define HallsOfStoneScriptName "instance_halls_of_stone" #define HallsOfStoneScriptName "instance_halls_of_stone"
enum Encounter enum Encounter

View File

@@ -56,6 +56,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
memset(&Encounter, 0, sizeof(Encounter)); memset(&Encounter, 0, sizeof(Encounter));
brannAchievement = false; brannAchievement = false;
@@ -242,42 +243,22 @@ public:
SaveToDB(); SaveToDB();
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> Encounter[0];
data >> Encounter[1];
std::ostringstream saveStream; data >> Encounter[2];
saveStream << "H O S " << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3] << ' ' << Encounter[4]; data >> Encounter[3];
data >> Encounter[4];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
} }
void Load(const char* strIn) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!strIn) data << Encounter[0] << ' '
{ << Encounter[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << Encounter[2] << ' '
return; << Encounter[3] << ' '
} << Encounter[4] << ' ';
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'H' && dataHead2 == 'O' && dataHead3 == 'S')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> Encounter[i];
if( Encounter[i] == IN_PROGRESS )
Encounter[i] = NOT_STARTED;
}
}
OUT_LOAD_INST_DATA_COMPLETE;
} }
}; };
}; };

View File

@@ -40,6 +40,7 @@ public:
instance_ulduar_InstanceMapScript(Map* pMap) : InstanceScript(pMap) instance_ulduar_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{ {
Initialize(); Initialize();
SetHeaders(DataHeader);
// 0: 10 man difficulty // 0: 10 man difficulty
// 1: 25 man difficulty // 1: 25 man difficulty
m_difficulty = (pMap->Is25ManRaid() ? 0 : 1); m_difficulty = (pMap->Is25ManRaid() ? 0 : 1);
@@ -1056,69 +1057,46 @@ public:
} }
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[3];
data >> m_auiEncounter[4];
data >> m_auiEncounter[5];
data >> m_auiEncounter[6];
data >> m_auiEncounter[7];
data >> m_auiEncounter[8];
data >> m_auiEncounter[9];
data >> m_auiEncounter[10];
data >> m_auiEncounter[11];
data >> m_auiEncounter[12];
data >> m_auiEncounter[13];
data >> m_auiEncounter[14];
data >> m_conspeedatoryAttempt;
data >> m_unbrokenAchievement;
data >> m_algalonTimer;
std::ostringstream saveStream; if (m_algalonTimer == TIMER_ALGALON_SUMMONED)
saveStream << "U U " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' m_algalonTimer = TIMER_ALGALON_TO_SUMMON;
<< m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' ' << m_auiEncounter[7] << ' '
<< m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11] << ' '
<< m_auiEncounter[12] << ' ' << m_auiEncounter[13] << ' ' << m_auiEncounter[14] << ' ' << m_conspeedatoryAttempt << ' '
<< m_unbrokenAchievement << ' ' << m_algalonTimer << ' ' << C_of_Ulduar_MASK << ' ' << m_mageBarrier;
OUT_SAVE_INST_DATA_COMPLETE; if (m_algalonTimer && m_algalonTimer <= 60 && GetData(TYPE_ALGALON) != DONE)
return saveStream.str(); {
DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1);
DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, m_algalonTimer);
}
data >> C_of_Ulduar_MASK;
data >> m_mageBarrier;
} }
void Load(const char* strIn) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!strIn) data << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' '
{ << m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' ' << m_auiEncounter[7] << ' '
OUT_LOAD_INST_DATA_FAIL; << m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11] << ' '
return; << m_auiEncounter[12] << ' ' << m_auiEncounter[13] << ' ' << m_auiEncounter[14] << ' ' << m_conspeedatoryAttempt << ' '
} << m_unbrokenAchievement << ' ' << m_algalonTimer << ' ' << C_of_Ulduar_MASK << ' ' << m_mageBarrier;
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'U' && dataHead2 == 'U')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> m_auiEncounter[i];
if (m_auiEncounter[i] == IN_PROGRESS && i != TYPE_WATCHERS)
m_auiEncounter[i] = NOT_STARTED;
}
// Achievements
loadStream >> m_conspeedatoryAttempt;
loadStream >> m_unbrokenAchievement;
// Algalon
loadStream >> m_algalonTimer;
if (m_algalonTimer == TIMER_ALGALON_SUMMONED)
m_algalonTimer = TIMER_ALGALON_TO_SUMMON;
if (m_algalonTimer && m_algalonTimer <= 60 && GetData(TYPE_ALGALON) != DONE)
{
DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1);
DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, m_algalonTimer);
}
// achievement Conqueror/Champion of Ulduar
loadStream >> C_of_Ulduar_MASK;
//Base Camp - Mage Barrier status
loadStream >> m_mageBarrier;
}
OUT_LOAD_INST_DATA_COMPLETE;
} }
void Update(uint32 diff) override void Update(uint32 diff) override

View File

@@ -24,6 +24,8 @@
#include "GridNotifiers.h" #include "GridNotifiers.h"
#include "GridNotifiersImpl.h" #include "GridNotifiersImpl.h"
#define DataHeader "UU"
#define UlduarScriptName "instance_ulduar" #define UlduarScriptName "instance_ulduar"
enum UlduarEncounters enum UlduarEncounters

View File

@@ -318,49 +318,17 @@ public:
return 0; return 0;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
OUT_SAVE_INST_DATA; data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
std::ostringstream saveStream; data >> m_auiEncounter[2];
saveStream << "U K " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << ForgeEventMask; data >> ForgeEventMask;
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << ForgeEventMask;
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'U' && dataHead2 == 'K')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
ForgeEventMask = data3;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -57,6 +57,7 @@ public:
void Initialize() override void Initialize() override
{ {
SetHeaders(DataHeader);
SkadiHits = 0; SkadiHits = 0;
SkadiInRange = 0; SkadiInRange = 0;
@@ -192,43 +193,20 @@ public:
OUT_SAVE_INST_DATA_COMPLETE; OUT_SAVE_INST_DATA_COMPLETE;
} }
std::string GetSaveData() override void ReadSaveDataMore(std::istringstream& data) override
{ {
std::ostringstream saveStream; data >> Encounters[0];
saveStream << "U P " << Encounters[0] << ' ' << Encounters[1] << ' ' << Encounters[2] << ' ' << Encounters[3]; data >> Encounters[1];
return saveStream.str(); data >> Encounters[2];
data >> Encounters[3];
} }
void Load(const char* in) override void WriteSaveDataMore(std::ostringstream& data) override
{ {
if (!in) data << Encounters[0] << ' '
{ << Encounters[1] << ' '
OUT_LOAD_INST_DATA_FAIL; << Encounters[2] << ' '
return; << Encounters[3];
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'U' && dataHead2 == 'P')
{
Encounters[0] = data0;
Encounters[1] = data1;
Encounters[2] = data2;
Encounters[3] = data3;
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
if (Encounters[i] == IN_PROGRESS)
Encounters[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
} }
uint32 GetData(uint32 type) const override uint32 GetData(uint32 type) const override

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "Opcodes.h" #include "Opcodes.h"
#define DataHeader "UP"
#define UtgardePinnacleScriptName "instance_utgarde_pinnacle" #define UtgardePinnacleScriptName "instance_utgarde_pinnacle"
enum Data enum Data

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