refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

View File

@@ -36,6 +36,7 @@ public:
{
instance_mechanar_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
LoadDoorData(doorData);
@@ -192,60 +193,19 @@ public:
}
}
bool SetBossState(uint32 type, EncounterState state) override
void ReadSaveDataMore(std::istringstream& data) override
{
if (!InstanceScript::SetBossState(type, state))
return false;
data >> _passageEncounter;
return true;
if (_passageEncounter == ENCOUNTER_PASSAGE_DONE)
{
_passageEncounter = ENCOUNTER_PASSAGE_PHASE6;
}
}
std::string GetSaveData() override
void WriteSaveDataMore(std::ostringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
// Xinef: no space needed
saveStream << "M E " << GetBossSaveData() << _passageEncounter;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'M' && dataHead2 == 'E')
{
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
loadStream >> _passageEncounter;
if (_passageEncounter == ENCOUNTER_PASSAGE_DONE)
_passageEncounter = ENCOUNTER_PASSAGE_PHASE6;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << _passageEncounter;
}
private:

View File

@@ -24,6 +24,8 @@
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "MR"
#define MechanarScriptName "instance_mechanar"
enum DataTypes