refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

View File

@@ -44,6 +44,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
ArchavonDeath = 0;
@@ -230,44 +231,20 @@ public:
return false;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "V O A " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'V' && dataHead2 == 'O' && dataHead3 == 'A')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> m_auiEncounter[i];
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
OUT_LOAD_INST_DATA_COMPLETE;
}
else
OUT_LOAD_INST_DATA_FAIL;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< m_auiEncounter[3];
}
private:

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "VA"
#define VaultOfArchavonScriptName "instance_vault_of_archavon"
enum Creatures