refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

View File

@@ -44,6 +44,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
ManyWhelpsCounter = 0;
bDeepBreath = true;
@@ -93,50 +94,6 @@ public:
}
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O L " << GetBossSaveData();
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
void Load(const char* in) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if (dataHead1 == 'O' && dataHead2 == 'L')
{
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
{
tmpState = NOT_STARTED;
}
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
{
switch(criteria_id)

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "OL"
#define OnyxiasLairScriptName "instance_onyxias_lair"
enum eInstanceData