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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/InstanceScript): refactored load and save methods (#14977)
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
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@@ -50,6 +50,7 @@ public:
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{
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instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map)
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{
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SetHeaders(DataHeader);
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SetBossNumber(EncounterCount);
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LoadDoorData(doorData);
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LoadObjectData(creatureData, nullptr);
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@@ -170,48 +171,6 @@ public:
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return true;
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}
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std::string GetSaveData() override
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{
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OUT_SAVE_INST_DATA;
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std::ostringstream saveStream;
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saveStream << "Z G " << GetBossSaveData();
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OUT_SAVE_INST_DATA_COMPLETE;
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return saveStream.str();
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}
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void Load(const char* str) override
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{
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if (!str)
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{
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OUT_LOAD_INST_DATA_FAIL;
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return;
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}
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OUT_LOAD_INST_DATA(str);
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char dataHead1, dataHead2;
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std::istringstream loadStream(str);
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loadStream >> dataHead1 >> dataHead2;
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if (dataHead1 == 'Z' && dataHead2 == 'G')
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{
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for (uint32 i = 0; i < EncounterCount; ++i)
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{
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uint32 tmpState;
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loadStream >> tmpState;
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if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
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tmpState = NOT_STARTED;
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SetBossState(i, EncounterState(tmpState));
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}
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}
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else
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OUT_LOAD_INST_DATA_FAIL;
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OUT_LOAD_INST_DATA_COMPLETE;
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}
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private:
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// If all High Priest bosses were killed. Ohgan is added too.
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// Jindo is needed for healfunction.
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@@ -22,6 +22,8 @@
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uint32 const EncounterCount = 13;
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#define DataHeader "ZG"
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#define ZGScriptName "instance_zulgurub"
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enum DataTypes
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