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refactor(Core/InstanceScript): refactored load and save methods (#14977)
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
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@@ -91,6 +91,7 @@ public:
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void Initialize() override
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{
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SetHeaders(DataHeader);
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memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
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QuestTimer = 0;
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@@ -20,6 +20,7 @@
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#include "CreatureAIImpl.h"
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#define DataHeader "ZA"
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#define ZulAmanScriptName "instance_zulaman"
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enum DataTypes
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