refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

View File

@@ -66,7 +66,10 @@ public:
struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
{
instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) {}
instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void OnPlayerEnter(Player* player) override
{

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "SM"
#define ScarletMonasteryScriptName "instance_scarlet_monastery"
template <class AI, class T>