refactor(Core/InstanceScript): refactored load and save methods (#14977)

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
This commit is contained in:
Skjalf
2023-02-12 15:53:48 -03:00
committed by GitHub
parent 5cc73e1963
commit 0dbb8c814c
126 changed files with 677 additions and 2004 deletions

View File

@@ -19,6 +19,8 @@
#define DEF_BRD_H
#include "CreatureAIImpl.h"
#define DataHeader "BRD"
#define BRDScriptName "instance_blackrock_depths"
enum FactionIds

View File

@@ -107,7 +107,10 @@ public:
struct instance_blackrock_depths_InstanceMapScript : public InstanceScript
{
instance_blackrock_depths_InstanceMapScript(Map* map) : InstanceScript(map) { }
instance_blackrock_depths_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
uint32 encounter[MAX_ENCOUNTER];
std::string str_data;

View File

@@ -22,6 +22,8 @@
uint32 const EncounterCount = 23;
#define DataHeader "BRS"
#define BRSScriptName "instance_blackrock_spire"
enum DataTypes

View File

@@ -85,6 +85,7 @@ public:
instance_blackrock_spireMapScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadMinionData(minionData);
LoadDoorData(doorData);
@@ -672,50 +673,6 @@ public:
}
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "B S " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* strIn) override
{
if (!strIn)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'S')
{
for (uint8 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
protected:
EventMap Events;
ObjectGuid HighlordOmokk;

View File

@@ -78,7 +78,7 @@ public:
{
instance_blackwing_lair_InstanceMapScript(Map* map) : InstanceScript(map)
{
//SetHeaders(DataHeader);
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadObjectData(creatureData, objectData);
@@ -432,52 +432,15 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "B W L " << GetBossSaveData() << NefarianLeftTunnel << ' ' << NefarianRightTunnel;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> NefarianLeftTunnel;
data >> NefarianRightTunnel;
}
void Load(char const* data) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'B' && dataHead2 == 'W' && dataHead3 == 'L')
{
for (uint32 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
loadStream >> NefarianLeftTunnel;
loadStream >> NefarianRightTunnel;
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
OUT_LOAD_INST_DATA_COMPLETE;
data << NefarianLeftTunnel << ' ' << NefarianRightTunnel;
}
protected:

View File

@@ -62,6 +62,7 @@ public:
{
instance_molten_core_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
LoadMinionData(minionData);
}
@@ -404,59 +405,6 @@ public:
return true;
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "M C " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* data) override
{
if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'M' && dataHead2 == 'C')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > TO_BE_DECIDED)
{
tmpState = NOT_STARTED;
}
SetBossState(i, static_cast<EncounterState>(tmpState));
}
if (CheckMajordomoExecutus())
{
SummonMajordomoExecutus();
}
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
OUT_LOAD_INST_DATA_COMPLETE;
}
private:
std::unordered_map<uint32/*bossid*/, ObjectGuid/*circleGUID*/> _circlesGUIDs;
std::unordered_map<uint32/*bossid*/, ObjectGuid/*runeGUID*/> _runesGUIDs;

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "Object.h"
#define DataHeader "MC"
constexpr auto MCScriptName = "instance_molten_core";
constexpr uint32 MAX_ENCOUNTER = 10;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h"
#define DataHeader "DM"
#define DeadminesScriptName "instance_deadmines"
enum DataTypes

View File

@@ -28,6 +28,7 @@ public:
{
instance_deadmines_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void Initialize() override

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "GNO"
#define GnomereganScriptName "instance_gnomeregan"
template <class AI, class T>

View File

@@ -36,6 +36,7 @@ public:
{
instance_gnomeregan_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void OnCreatureCreate(Creature* creature) override
@@ -77,30 +78,14 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "D E " << _encounters[0];
return saveStream.str();
data >> _encounters[TYPE_GRUBBIS];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'E')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
data << _encounters[TYPE_GRUBBIS];
}
private:

View File

@@ -46,6 +46,7 @@ public:
{
instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.

View File

@@ -26,7 +26,10 @@ public:
struct instance_magisters_terrace_InstanceMapScript : public InstanceScript
{
instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map) { }
instance_magisters_terrace_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
uint32 Encounter[MAX_ENCOUNTER];
@@ -150,39 +153,17 @@ public:
}
}
std::string GetSaveData() override
// @todo: Use BossStates. This is for code compatibility
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> Encounter[1];
data >> Encounter[2];
data >> Encounter[3];
}
void Load(const char* str) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
std::istringstream loadStream(str);
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetData(i, tmpState);
}
OUT_LOAD_INST_DATA_COMPLETE;
data << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
}
ObjectGuid GetGuidData(uint32 identifier) const override

View File

@@ -23,6 +23,7 @@
#include "Player.h"
#include "SpellScript.h"
#define DataHeader "MT"
#define MTScriptName "instance_magisters_terrace"
enum MTData

View File

@@ -66,7 +66,10 @@ public:
struct instance_scarlet_monastery_InstanceMapScript : public InstanceScript
{
instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map) {}
instance_scarlet_monastery_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void OnPlayerEnter(Player* player) override
{

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "SM"
#define ScarletMonasteryScriptName "instance_scarlet_monastery"
template <class AI, class T>

View File

@@ -211,30 +211,15 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "S O " << _kirtonosState << ' ' << _miniBosses;
return saveStream.str();
data >> _kirtonosState;
data >> _miniBosses;
}
void Load(const char* str) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!str)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'O')
{
loadStream >> _kirtonosState;
loadStream >> _miniBosses;
if (_kirtonosState == IN_PROGRESS)
_kirtonosState = NOT_STARTED;
}
data << _kirtonosState << ' ' << _miniBosses;
}
protected:

View File

@@ -37,7 +37,10 @@ public:
struct instance_shadowfang_keep_InstanceMapScript : public InstanceScript
{
instance_shadowfang_keep_InstanceMapScript(Map* map) : InstanceScript(map) { }
instance_shadowfang_keep_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void Initialize() override
{
@@ -112,30 +115,16 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "S K " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2];
return saveStream.str();
data >> _encounters[0];
data >> _encounters[1];
data >> _encounters[2];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'K')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
data << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2];
}
private:

View File

@@ -22,6 +22,7 @@
#include "SpellScript.h"
#include "CreatureAIImpl.h"
#define DataHeader "SK"
#define ShadowfangKeepScriptName "instance_shadowfang_keep"
enum DataTypes

View File

@@ -60,6 +60,7 @@ public:
{
instance_stratholme_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void Initialize() override
@@ -344,37 +345,36 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "S T " << _baronRunProgress << ' ' << _baronRunTime << ' ' << _zigguratState1 << ' ' << _zigguratState2 << ' ' << _zigguratState3 << ' ' << _slaughterProgress << ' ' << _postboxesOpened;
return saveStream.str();
}
data >> _baronRunProgress;
data >> _baronRunTime;
data >> _zigguratState1;
data >> _zigguratState2;
data >> _zigguratState3;
data >> _slaughterProgress;
data >> _postboxesOpened;
void Load(const char* in) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'T')
if (_baronRunTime)
{
loadStream >> _baronRunProgress;
loadStream >> _baronRunTime;
loadStream >> _zigguratState1;
loadStream >> _zigguratState2;
loadStream >> _zigguratState3;
loadStream >> _slaughterProgress;
loadStream >> _postboxesOpened;
events.ScheduleEvent(EVENT_BARON_TIME, 60000);
}
if (_baronRunTime > 0)
events.ScheduleEvent(EVENT_BARON_TIME, 60000);
if (_slaughterProgress > 0 && _slaughterProgress < 4)
{
events.ScheduleEvent(EVENT_FORCE_SLAUGHTER_EVENT, 5000);
}
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << _baronRunProgress << ' '
<< _baronRunTime << ' '
<< _zigguratState1 << ' '
<< _zigguratState2 << ' '
<< _zigguratState3 << ' '
<< _slaughterProgress << ' '
<< _postboxesOpened;
}
uint32 GetData(uint32 type) const override

View File

@@ -20,6 +20,7 @@
#include "SpellAuras.h"
#define DataHeader "STR"
#define StratholmeScriptName "instance_stratholme"
enum DataTypes

View File

@@ -33,6 +33,7 @@ public:
{
instance_sunken_temple_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
void Initialize() override
@@ -168,33 +169,22 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "T A " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2] << ' ' << _statuePhase << ' ' << _defendersKilled;
return saveStream.str();
data >> _encounters[0];
data >> _encounters[1];
data >> _encounters[2];
data >> _statuePhase;
data >> _defendersKilled;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'T' && dataHead2 == 'A')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
loadStream >> _statuePhase;
loadStream >> _defendersKilled;
}
data << _encounters[0] << ' '
<< _encounters[1] << ' '
<< _encounters[2] << ' '
<< _statuePhase << ' '
<< _defendersKilled;
}
private:

View File

@@ -18,6 +18,8 @@
#ifndef DEF_SUNKEN_TEMPLE_H
#define DEF_SUNKEN_TEMPLE_H
#define DataHeader "STR"
enum DataTypes
{
DATA_STATUES = 10,

View File

@@ -40,6 +40,7 @@ public:
{
instance_sunwell_plateau_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData);
}
@@ -233,49 +234,6 @@ public:
return ObjectGuid::Empty;
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "S P " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'S' && dataHead2 == 'P')
{
for (uint32 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
protected:
ObjectGuid KalecgosDragonGUID;
ObjectGuid SathrovarrGUID;

View File

@@ -24,6 +24,8 @@
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "SWP"
#define SWPScriptName "instance_sunwell_plateau"
enum DataTypes

View File

@@ -43,6 +43,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&_encounters, 0, sizeof(_encounters));
}
@@ -101,31 +102,18 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "U D " << _encounters[DATA_IRONAYA_DOORS] << ' ' << _encounters[DATA_STONE_KEEPERS] << ' ' << _encounters[DATA_ARCHAEDAS];
return saveStream.str();
data >> _encounters[DATA_IRONAYA_DOORS];
data >> _encounters[DATA_STONE_KEEPERS];
data >> _encounters[DATA_ARCHAEDAS];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'U' && dataHead2 == 'D')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
data << _encounters[DATA_IRONAYA_DOORS] << ' '
<< _encounters[DATA_STONE_KEEPERS] << ' '
<< _encounters[DATA_ARCHAEDAS];
}
void OnCreatureCreate(Creature* creature) override

View File

@@ -18,6 +18,8 @@
#ifndef DEF_ULDAMAN_H
#define DEF_ULDAMAN_H
#define DataHeader "UD"
enum DataTypes
{
DATA_IRONAYA_DOORS = 0,

View File

@@ -91,6 +91,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
QuestTimer = 0;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h"
#define DataHeader "ZA"
#define ZulAmanScriptName "instance_zulaman"
enum DataTypes

View File

@@ -50,6 +50,7 @@ public:
{
instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr);
@@ -170,48 +171,6 @@ public:
return true;
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "Z G " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'Z' && dataHead2 == 'G')
{
for (uint32 i = 0; i < EncounterCount; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
private:
// If all High Priest bosses were killed. Ohgan is added too.
// Jindo is needed for healfunction.

View File

@@ -22,6 +22,8 @@
uint32 const EncounterCount = 13;
#define DataHeader "ZG"
#define ZGScriptName "instance_zulgurub"
enum DataTypes

View File

@@ -18,6 +18,8 @@
#ifndef BFD_H_
#define BFD_H_
#define DataHeader "BFD"
enum Data
{
TYPE_GELIHAST = 0,

View File

@@ -35,6 +35,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&_encounters, 0, sizeof(_encounters));
_requiredDeaths = 0;
}
@@ -111,30 +112,24 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "B L " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2] << ' ' << _encounters[3] << ' ' << _encounters[4] << ' ' << _encounters[5];
return saveStream.str();
data >> _encounters[0];
data >> _encounters[1];
data >> _encounters[2];
data >> _encounters[3];
data >> _encounters[4];
data >> _encounters[5];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'L')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
data << _encounters[0] << ' '
<< _encounters[1] << ' '
<< _encounters[2] << ' '
<< _encounters[3] << ' '
<< _encounters[4] << ' '
<< _encounters[5];
}
bool IsFireEventDone()

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "GridNotifiers.h"
#define DataHeader "HY"
#define HyjalScriptName "instance_hyjal"
uint32 const EncounterCount = 5;

View File

@@ -55,6 +55,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
m_uiAncientGemGUID.clear();
@@ -257,18 +258,7 @@ public:
if (data == DONE)
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' ' << m_auiEncounter[4]
<< ' ' << allianceRetreat << ' ' << hordeRetreat
<< ' ' << RaidDamage;
str_data = saveStream.str();
SaveToDB();
OUT_SAVE_INST_DATA_COMPLETE;
}
}
@@ -298,31 +288,32 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
return str_data;
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
data >> m_auiEncounter[4];
data >> allianceRetreat;
data >> hordeRetreat;
data >> RaidDamage;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
std::istringstream loadStream(in);
loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> m_auiEncounter[4] >> allianceRetreat >> hordeRetreat >> RaidDamage;
for (uint8 i = 0; i < EncounterCount; ++i)
if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as IN_PROGRESS - reset it instead.
m_auiEncounter[i] = NOT_STARTED;
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' '
<< m_auiEncounter[4]<< ' '
<< allianceRetreat << ' '
<< hordeRetreat << ' '
<< RaidDamage;
}
protected:
uint32 m_auiEncounter[EncounterCount];
std::string str_data;
GuidList m_uiAncientGemGUID;
ObjectGuid RageWinterchill;
ObjectGuid Anetheron;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h"
#define DataHeader "CS"
#define CullingOfStratholmeScriptName "instance_culling_of_stratholme"
enum Data

View File

@@ -38,6 +38,7 @@ public:
instance_culling_of_stratholme_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
// Instance
SetHeaders(DataHeader);
_crateCount = 0;
_showCrateTimer = 0;
_guardianTimer = 0;

View File

@@ -53,6 +53,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
_encounterProgress = 0;
_barrelCount = 0;
_attemptsCount = 0;
@@ -298,42 +299,15 @@ public:
instance->LoadGrid(thrallPositions[i].GetPositionX(), thrallPositions[i].GetPositionY());
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O H " << _encounterProgress << ' ' << _attemptsCount;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> _encounterProgress;
data >> _attemptsCount;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
if (dataHead1 == 'O' && dataHead2 == 'H')
{
_encounterProgress = data0;
_attemptsCount = data1;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << _encounterProgress << ' ' << _attemptsCount;
}
private:

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "OH"
#define OldHillsbradScriptName "instance_old_hillsbrad"
enum DataIds

View File

@@ -53,6 +53,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&encounters, 0, sizeof(encounters));
_currentRift = 0;
_shieldPercent = 100;
@@ -327,40 +328,18 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "B M " << encounters[0] << ' ' << encounters[1] << ' ' << encounters[2];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> encounters[0];
data >> encounters[1];
data >> encounters[2];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'B' && dataHead2 == 'M')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
loadStream >> encounters[i];
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << encounters[0] << ' '
<< encounters[1] << ' '
<< encounters[2] << ' ';
}
protected:

View File

@@ -22,6 +22,8 @@
#include "PassiveAI.h"
#include "SpellScript.h"
#define DataHeader "TBM"
#define TheBlackMorassScriptName "instance_the_black_morass"
enum DataTypes

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "DML"
constexpr auto DMScriptName = "instance_dire_maul";
enum DataTypes

View File

@@ -30,6 +30,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
_eastWingProgress = 0;
_westWingProgress = 0;
_pylonsState = 0;
@@ -144,29 +145,22 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "D M " << _eastWingProgress << ' ' << _westWingProgress << ' ' << _pylonsState << ' ' << _northWingProgress << ' ' << _northWingBosses;
return saveStream.str();
data >> _eastWingProgress;
data >> _westWingProgress;
data >> _pylonsState;
data >> _northWingProgress;
data >> _northWingBosses;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'M')
{
loadStream >> _eastWingProgress;
loadStream >> _westWingProgress;
loadStream >> _pylonsState;
loadStream >> _northWingProgress;
loadStream >> _northWingBosses;
}
data << _eastWingProgress << ' '
<< _westWingProgress << ' '
<< _pylonsState << ' '
<< _northWingProgress << ' '
<< _northWingBosses;
}
private:

View File

@@ -32,6 +32,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&_encounters, 0, sizeof(_encounters));
}
@@ -59,30 +60,14 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "M A " << _encounters[0];
return saveStream.str();
data >> _encounters[0];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'M' && dataHead2 == 'A')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
data << _encounters[0];
}
private:

View File

@@ -18,6 +18,8 @@
#ifndef DEF_MARAUDON_H
#define DEF_MARAUDON_H
#define DataHeader "MA"
enum DataTypes
{
TYPE_NOXXION = 0,

View File

@@ -44,6 +44,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
ManyWhelpsCounter = 0;
bDeepBreath = true;
@@ -93,50 +94,6 @@ public:
}
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O L " << GetBossSaveData();
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
void Load(const char* in) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if (dataHead1 == 'O' && dataHead2 == 'L')
{
for (uint32 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
{
tmpState = NOT_STARTED;
}
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override
{
switch(criteria_id)

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "OL"
#define OnyxiasLairScriptName "instance_onyxias_lair"
enum eInstanceData

View File

@@ -33,6 +33,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
_gongPhase = 0;
_firesState = 0;
}
@@ -70,27 +71,15 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "R D " << _gongPhase << ' ' << _firesState;
return saveStream.str();
data >> _gongPhase;
data >> _firesState;
}
void Load(const char* str) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!str)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'R' && dataHead2 == 'D')
{
loadStream >> _gongPhase;
loadStream >> _firesState;
}
data << _gongPhase << ' ' << _firesState;
}
private:

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "PassiveAI.h"
#define DataHeader "RFD"
#define RazorfenDownsScriptName "instance_razorfen_downs"
enum CreatureIds

View File

@@ -72,6 +72,7 @@ public:
{
instance_ruins_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(NUM_ENCOUNTER);
LoadObjectData(creatureData, nullptr);
_rajaxWaveCounter = 0;
@@ -244,49 +245,6 @@ public:
return ObjectGuid::Empty;
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "R A" << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(char const* data) override
{
if (!data)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(data);
char dataHead1, dataHead2;
std::istringstream loadStream(data);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'R' && dataHead2 == 'A')
{
for (uint8 i = 0; i < NUM_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > TO_BE_DECIDED)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
void CallNextRajaxxLeader(bool announce = false)
{
++_rajaxWaveCounter;

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h"
#define DataHeader "RA"
#define RuinsOfAhnQirajScriptName "instance_ruins_of_ahnqiraj"
enum DataTypes

View File

@@ -60,6 +60,7 @@ public:
{
instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_BOSS_NUMBER);
LoadObjectData(creatureData, nullptr);
LoadDoorData(doorData);

View File

@@ -20,6 +20,7 @@
#include "CreatureAIImpl.h"
#define DataHeader "AQT"
#define TempleOfAhnQirajScriptName "instance_temple_of_ahnqiraj"
enum DataTypes

View File

@@ -91,30 +91,22 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "W C " << _encounters[0] << ' ' << _encounters[1] << ' ' << _encounters[2] << ' ' << _encounters[3] << ' ' << _encounters[4];
return saveStream.str();
data >> _encounters[0];
data >> _encounters[1];
data >> _encounters[2];
data >> _encounters[3];
data >> _encounters[4];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'W' && dataHead2 == 'C')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
loadStream >> _encounters[i];
if (_encounters[i] == IN_PROGRESS)
_encounters[i] = NOT_STARTED;
}
}
data << _encounters[0] << ' '
<< _encounters[1] << ' '
<< _encounters[2] << ' '
<< _encounters[3] << ' '
<< _encounters[4] << ' ';
}
private:

View File

@@ -18,6 +18,8 @@
#ifndef DEF_WAILING_CAVERNS_H
#define DEF_WAILING_CAVERNS_H
#define DataHeader "WC"
#include "CreatureAI.h"
enum DataTypes

View File

@@ -133,6 +133,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
GahzrillaSummoned = NOT_STARTED;
PyramidPhase = 0;
@@ -440,27 +441,15 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "Z F " << PyramidPhase << ' ' << GahzrillaSummoned;
return saveStream.str();
data >> PyramidPhase;
data >> GahzrillaSummoned;
}
void Load(const char* str) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!str)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'Z' && dataHead2 == 'F')
{
loadStream >> PyramidPhase;
loadStream >> GahzrillaSummoned;
}
data << PyramidPhase << ' ' << GahzrillaSummoned;
}
};
};

View File

@@ -22,6 +22,8 @@
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define DataHeader "ZF"
#define ZFScriptName "instance_zulfarrak"
enum ZulFarrakCreatures

View File

@@ -23,6 +23,8 @@
#include "SpellAuras.h"
#include "SpellScript.h"
#define DataHeader "AN"
#define AzjolNerubScriptName "instance_azjol_nerub"
enum ANData

View File

@@ -51,6 +51,7 @@ public:
{
instance_azjol_nerub_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
@@ -102,39 +103,6 @@ public:
break;
}
}
bool SetBossState(uint32 id, EncounterState state) override
{
return InstanceScript::SetBossState(id, state);
}
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "A N " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if( !in )
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'A' && dataHead2 == 'N')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override

View File

@@ -18,6 +18,7 @@
#ifndef DEF_AHNKAHET_H
#define DEF_AHNKAHET_H
#define DataHeader "AK"
#define AhnKahetScriptName "instance_ahnkahet"
constexpr uint32 MAX_ENCOUNTER = 5;
enum AhnkahetData

View File

@@ -31,6 +31,7 @@ public:
{
instance_ahnkahet_InstanceScript(Map* pMap) : InstanceScript(pMap), canSaveBossStates(false)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTER);
teldaramSpheres.fill(NOT_STARTED);
}
@@ -172,62 +173,18 @@ public:
return ObjectGuid::Empty;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
// Encounter states
saveStream << "A K " << GetBossSaveData();
// Extra data
saveStream << teldaramSpheres[0] << ' ' << teldaramSpheres[1];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* in) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'A' && dataHead2 == 'K')
{
// Encounter states
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
{
tmpState = NOT_STARTED;
}
SetBossState(i, EncounterState(tmpState));
}
// Extra data
loadStream >> teldaramSpheres[0] >> teldaramSpheres[1];
}
else
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
data >> teldaramSpheres[0];
data >> teldaramSpheres[1];
canSaveBossStates = true;
OUT_LOAD_INST_DATA_COMPLETE;
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << teldaramSpheres[0] << ' '
<< teldaramSpheres[1];
}
private:

View File

@@ -41,6 +41,7 @@ public:
{
instance_obsidian_sanctum_InstanceMapScript(Map* pMap) : InstanceScript(pMap), portalCount(0)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries);
}
@@ -204,48 +205,6 @@ public:
}
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "O S " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* strIn) override
{
if (!strIn)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'O' && dataHead2 == 'S')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 temp;
loadStream >> temp;
if (temp == IN_PROGRESS)
temp = NOT_STARTED;
SetBossState(i, static_cast<EncounterState>(temp));
}
}
OUT_LOAD_INST_DATA_COMPLETE;
}
private:
ObjectGuid m_uiSartharionGUID;
ObjectGuid m_uiTenebronGUID;

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "OS"
#define ObsidianSanctumScriptName "instance_obsidian_sanctum"
enum Data : uint32

View File

@@ -51,6 +51,7 @@ public:
{
instance_ruby_sanctum_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
@@ -183,6 +184,13 @@ public:
switch (type)
{
case DATA_HALION_INTRO_DONE:
if (state != DONE)
{
SetBossState(DATA_HALION_INTRO1, NOT_STARTED);
SetBossState(DATA_HALION_INTRO2, NOT_STARTED);
}
break;
case DATA_SAVIANA_RAGEFIRE:
case DATA_BALTHARUS_THE_WARBORN:
if (GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE && GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE)
@@ -208,17 +216,6 @@ public:
return true;
}
std::string GetSaveData() override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "R S " << GetBossSaveData();
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void FillInitialWorldStates(WorldPacket& data) override
{
data << uint32(WORLDSTATE_CORPOREALITY_MATERIAL) << uint32(50);
@@ -226,46 +223,6 @@ public:
data << uint32(WORLDSTATE_CORPOREALITY_TOGGLE) << uint32(0);
}
void Load(char const* str) override
{
if (!str)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'R' && dataHead2 == 'S')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
// Xinef: additional check
if (GetBossState(DATA_HALION_INTRO_DONE) != DONE)
{
SetBossState(DATA_HALION_INTRO1, NOT_STARTED);
SetBossState(DATA_HALION_INTRO2, NOT_STARTED);
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
protected:
ObjectGuid BaltharusTheWarbornGUID;
ObjectGuid XerestraszaGUID;

View File

@@ -27,6 +27,8 @@
#include "Player.h"
#include "SpellScript.h"
#define DataHeader "RS"
#define RubySanctumScriptName "instance_ruby_sanctum"
enum DataTypes

View File

@@ -39,7 +39,11 @@ public:
struct instance_trial_of_the_champion_InstanceMapScript : public InstanceScript
{
instance_trial_of_the_champion_InstanceMapScript(Map* pMap) : InstanceScript(pMap) { Initialize(); }
instance_trial_of_the_champion_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
Initialize();
}
bool CLEANED;
TeamId TeamIdInInstance;

View File

@@ -21,6 +21,8 @@
#include "CombatAI.h"
#include "CreatureAIImpl.h"
#define DataHeader "TC"
#define TrialOfTheChampionScriptName "instance_trial_of_the_champion"
enum eData

View File

@@ -32,7 +32,11 @@ public:
struct instance_trial_of_the_crusader_InstanceMapScript : public InstanceScript
{
instance_trial_of_the_crusader_InstanceMapScript(Map* pMap) : InstanceScript(pMap) { Initialize(); }
instance_trial_of_the_crusader_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
Initialize();
}
bool CLEANED;
uint32 EncounterStatus;
@@ -1589,54 +1593,32 @@ public:
events.RescheduleEvent(EVENT_CHECK_PLAYERS, CLEANUP_CHECK_INTERVAL);
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "T C " << InstanceProgress;
if( instance->IsHeroic() )
saveStream << ' ' << AttemptsLeft << ' ' << (bDedicatedInsanity ? (uint32)1 : (uint32)0) << ' ' << (bNooneDied ? (uint32)1 : (uint32)0);
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
data >> InstanceProgress;
if (instance->IsHeroic())
{
data >> AttemptsLeft;
uint32 temp = 0;
data >> temp;
bDedicatedInsanity = !!temp;
data >> temp;
bNooneDied = !!temp;
}
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
EncounterStatus = NOT_STARTED;
CLEANED = false;
events.Reset();
events.RescheduleEvent(EVENT_CHECK_PLAYERS, 0);
data << InstanceProgress;
if( !in )
if (instance->IsHeroic())
{
OUT_LOAD_INST_DATA_FAIL;
return;
data << ' '
<< AttemptsLeft << ' '
<< (bDedicatedInsanity ? 1 : 0) << ' '
<< (bNooneDied ? 1 : 0);
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if( dataHead1 == 'T' && dataHead2 == 'C' )
{
InstanceProgress = data0;
if( instance->IsHeroic() )
{
uint32 data1 = 0, data2 = 0, data3 = 0;
loadStream >> data1 >> data2 >> data3;
AttemptsLeft = data1;
bDedicatedInsanity = !!data2;
bNooneDied = !!data3;
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -22,6 +22,8 @@
#include "GridNotifiers.h"
#include "SpellAuraEffects.h"
#define DataHeader "TCR"
#define TrialOfTheCrusaderScriptName "instance_trial_of_the_crusader"
enum DataTypes

View File

@@ -22,6 +22,8 @@
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "DTK"
#define DraktharonKeepScriptName "instance_drak_tharon_keep"
enum Data

View File

@@ -37,6 +37,7 @@ public:
{
instance_drak_tharon_keep_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData);
}
@@ -66,34 +67,6 @@ public:
break;
}
}
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "D K " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if( !in )
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'D' && dataHead2 == 'K')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "GridNotifiers.h"
#define DataHeader "FOS"
#define ForgeOfSoulsScriptName "instance_forge_of_souls"
enum Data

View File

@@ -40,6 +40,7 @@ public:
{
instance_forge_of_souls_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
LoadBossBoundaries(boundaries);
}
@@ -200,46 +201,15 @@ public:
return false;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "F S " << m_auiEncounter[0] << ' ' << m_auiEncounter[1];
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
if (dataHead1 == 'F' && dataHead2 == 'S')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' ' << m_auiEncounter[1];
}
};
};

View File

@@ -28,6 +28,8 @@
#include "SpellAuras.h"
#include "SpellScript.h"
#define DataHeader "HOR"
#define HallsOfReflectionScriptName "instance_halls_of_reflection"
enum Data

View File

@@ -126,7 +126,10 @@ public:
struct instance_halls_of_reflection_InstanceMapScript : public InstanceScript
{
instance_halls_of_reflection_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {};
instance_halls_of_reflection_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
};
uint32 EncounterMask;
TeamId TeamIdInInstance;
@@ -705,42 +708,15 @@ public:
return ObjectGuid::Empty;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "H R " << EncounterMask;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> EncounterMask;
BatteredHiltStatus = (EncounterMask & (1 << DATA_BATTERED_HILT)) ? BHSF_FINISHED : BHSF_NONE;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if (dataHead1 == 'H' && dataHead2 == 'R')
{
EncounterMask = data0;
BatteredHiltStatus = (EncounterMask & (1 << DATA_BATTERED_HILT)) ? BHSF_FINISHED : BHSF_NONE;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << EncounterMask;
}
void OnUnitDeath(Unit* unit) override

View File

@@ -27,7 +27,10 @@ public:
struct instance_pit_of_saron_InstanceScript : public InstanceScript
{
instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map) {}
instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
uint32 m_auiEncounter[MAX_ENCOUNTER];
TeamId teamIdInInstance;
@@ -378,48 +381,20 @@ public:
return false;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "P S " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << InstanceProgress;
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> InstanceProgress;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'P' && dataHead2 == 'S')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
InstanceProgress = data3;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< InstanceProgress;
}
};

View File

@@ -21,6 +21,8 @@
#include "Chat.h"
#include "CreatureAIImpl.h"
#define DataHeader "POS"
#define PitOfSaronScriptName "instance_pit_of_saron"
enum DataTypes

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define DataHeader "GD"
#define GundrakScriptName "instance_gundrak"
enum Data

View File

@@ -43,6 +43,7 @@ public:
{
instance_gundrak_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
}
ObjectGuid _sladRanAltarGUID;
@@ -197,34 +198,6 @@ public:
return true;
}
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "G D " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if (!in)
return;
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'G' && dataHead2 == 'D')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
void Update(uint32 diff) override
{
if (!_activateTimer)

View File

@@ -32,6 +32,8 @@
#include "SpellMgr.h"
#include "SpellScript.h"
#define DataHeader "IC"
#define ICCScriptName "instance_icecrown_citadel"
uint32 const WeeklyNPCs = 9;

View File

@@ -197,6 +197,7 @@ public:
LichKingRandomWhisperTimer = 120 * IN_MILLISECONDS;
DarkwhisperElevatorTimer = 3000;
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadBossBoundaries(boundaries);
LoadDoorData(doorData);
@@ -1576,73 +1577,54 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
data >> HeroicAttempts;
std::ostringstream saveStream;
saveStream << "I C " << GetBossSaveData() << HeroicAttempts << ' '
<< ColdflameJetsState << ' ' << BloodQuickeningState << ' ' << BloodQuickeningMinutes << ' ' << WeeklyQuestId10 << ' ' << PutricideEventProgress << ' '
<< uint32(LichKingHeroicAvailable ? 1 : 0) << ' ' << BloodPrinceTrashCount << ' ' << uint32(IsBuffAvailable ? 1 : 0);
uint32 temp = 0;
data >> temp;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
}
void Load(const char* str) override
{
if (!str)
if (temp == IN_PROGRESS)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(str);
char dataHead1, dataHead2;
std::istringstream loadStream(str);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'I' && dataHead2 == 'C')
{
for (uint32 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState == FAIL || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
loadStream >> HeroicAttempts;
uint32 temp = 0;
loadStream >> temp;
ColdflameJetsState = temp ? DONE : NOT_STARTED;
loadStream >> BloodQuickeningState;
loadStream >> BloodQuickeningMinutes;
if (BloodQuickeningState == IN_PROGRESS)
{
Events.ScheduleEvent(EVENT_UPDATE_EXECUTION_TIME, 60000);
DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1);
DoUpdateWorldState(WORLDSTATE_EXECUTION_TIME, BloodQuickeningMinutes);
}
loadStream >> WeeklyQuestId10;
loadStream >> PutricideEventProgress;
PutricideEventProgress &= ~PUTRICIDE_EVENT_FLAG_TRAP_INPROGRESS;
loadStream >> temp;
LichKingHeroicAvailable = !!temp;
loadStream >> BloodPrinceTrashCount;
loadStream >> temp;
SetData(DATA_BUFF_AVAILABLE, !!temp);
ColdflameJetsState = NOT_STARTED;
}
else
OUT_LOAD_INST_DATA_FAIL;
{
ColdflameJetsState = temp ? DONE : NOT_STARTED;
}
OUT_LOAD_INST_DATA_COMPLETE;
data >> temp;
data >> BloodQuickeningState;
data >> BloodQuickeningMinutes;
if (BloodQuickeningState == IN_PROGRESS)
{
Events.ScheduleEvent(EVENT_UPDATE_EXECUTION_TIME, 60000);
DoUpdateWorldState(WORLDSTATE_SHOW_TIMER, 1);
DoUpdateWorldState(WORLDSTATE_EXECUTION_TIME, BloodQuickeningMinutes);
}
data >> WeeklyQuestId10;
data >> PutricideEventProgress;
PutricideEventProgress &= ~PUTRICIDE_EVENT_FLAG_TRAP_INPROGRESS;
data >> temp;
LichKingHeroicAvailable = !!temp;
data >> BloodPrinceTrashCount;
data >> temp;
SetData(DATA_BUFF_AVAILABLE, !!temp);
}
void WriteSaveDataMore(std::ostringstream& data) override
{
data << HeroicAttempts << ' '
<< ColdflameJetsState << ' '
<< BloodQuickeningState << ' '
<< BloodQuickeningMinutes << ' '
<< WeeklyQuestId10 << ' '
<< PutricideEventProgress << ' '
<< uint32(LichKingHeroicAvailable ? 1 : 0) << ' '
<< BloodPrinceTrashCount << ' '
<< uint32(IsBuffAvailable ? 1 : 0);
}
void Update(uint32 diff) override

View File

@@ -64,6 +64,7 @@ public:
{
explicit instance_naxxramas_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
for (auto& i : HeiganEruption)
i.clear();
@@ -1119,55 +1120,14 @@ public:
return ObjectGuid::Empty;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "N X X " << GetBossSaveData() << ' ' << immortalAchievement;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> immortalAchievement;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'N' && dataHead2 == 'X' && dataHead3 == 'X')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS)
{
tmpState = NOT_STARTED;
}
if (i == BOSS_HORSEMAN && tmpState == DONE)
{
_horsemanLoadDoneState = true;
}
SetBossState(i, EncounterState(tmpState));
}
loadStream >> immortalAchievement;
OUT_LOAD_INST_DATA_COMPLETE;
}
else
{
OUT_LOAD_INST_DATA_FAIL;
}
data << immortalAchievement;
}
};
};

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "SpellScript.h"
#define DataHeader "NAX"
#define NaxxramasScriptName "instance_naxxramas"
enum Encouters

View File

@@ -21,6 +21,7 @@
#include "Chat.h"
#include "CreatureAIImpl.h"
#define DataHeader "EOE"
#define EyeOfEternityScriptName "instance_eye_of_eternity"
enum Objects

View File

@@ -208,51 +208,27 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "E E " << EncounterStatus;
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
data >> EncounterStatus;
switch (EncounterStatus)
{
case IN_PROGRESS:
EncounterStatus = NOT_STARTED;
break;
case DONE:
// destroy platform, hide iris
ProcessEvent(nullptr, 20158);
if (GameObject* go = instance->GetGameObject(GO_IrisGUID))
go->SetPhaseMask(2, true);
break;
}
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if( !in )
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0;
if( dataHead1 == 'E' && dataHead2 == 'E' )
{
EncounterStatus = data0;
switch(EncounterStatus)
{
case IN_PROGRESS:
EncounterStatus = NOT_STARTED;
break;
case DONE:
// destroy platform, hide iris
ProcessEvent(nullptr, 20158);
if (GameObject* go = instance->GetGameObject(GO_IrisGUID))
go->SetPhaseMask(2, true);
break;
}
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << EncounterStatus;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -43,6 +43,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData);
}
@@ -151,34 +152,6 @@ public:
(*i)->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
return true;
}
std::string GetSaveData() override
{
std::ostringstream saveStream;
saveStream << "N E X " << GetBossSaveData();
return saveStream.str();
}
void Load(const char* in) override
{
if( !in )
return;
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'N' && dataHead2 == 'E' && dataHead3 == 'X')
{
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
{
uint32 tmpState;
loadStream >> tmpState;
if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
tmpState = NOT_STARTED;
SetBossState(i, EncounterState(tmpState));
}
}
}
};
};

View File

@@ -26,6 +26,8 @@
#include "SpellAuras.h"
#include "SpellScript.h"
#define DataHeader "NEX"
#define NexusScriptName "instance_nexus"
enum eTypes

View File

@@ -52,6 +52,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
CentrifugeCount = 0;
bAmberVoid = false;
bEmeraldVoid = false;
@@ -238,43 +239,22 @@ public:
return ObjectGuid::Empty;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "T O " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' << CentrifugeCount;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
data >> CentrifugeCount;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if( !in )
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2;
if( dataHead1 == 'T' && dataHead2 == 'O' )
{
loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] >> CentrifugeCount;
for( uint8 i = 0; i < MAX_ENCOUNTER; ++i )
if( m_auiEncounter[i] == IN_PROGRESS )
m_auiEncounter[i] = NOT_STARTED;
}
else
OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' '
<< CentrifugeCount;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* source, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -23,6 +23,8 @@
#include "SpellAuras.h"
#include "SpellScript.h"
#define DataHeader "OC"
#define OculusScriptName "instance_oculus"
Position const VerdisaPOS = { 949.056f, 1032.97f, 359.967f, 1.035795f };

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "HOL"
#define HallsOfLightningScriptName "instance_halls_of_lightning"
enum HoLEvents

View File

@@ -51,6 +51,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
volkhanAchievement = false;
@@ -172,50 +173,20 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "H L " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' ' << m_auiEncounter[4];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1, data2, data3, data4;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3 >> data4;
if (dataHead1 == 'H' && dataHead2 == 'L')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
m_auiEncounter[3] = data3;
m_auiEncounter[4] = data4;
for (uint8 i = 0; i < TYPE_LOKEN_INTRO; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
OUT_LOAD_INST_DATA_COMPLETE;
}
else
OUT_LOAD_INST_DATA_FAIL;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< m_auiEncounter[3] << ' ';
}
uint32 GetData(uint32 uiType) const override

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "HOS"
#define HallsOfStoneScriptName "instance_halls_of_stone"
enum Encounter

View File

@@ -56,6 +56,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&Encounter, 0, sizeof(Encounter));
brannAchievement = false;
@@ -242,42 +243,22 @@ public:
SaveToDB();
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "H O S " << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3] << ' ' << Encounter[4];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> Encounter[0];
data >> Encounter[1];
data >> Encounter[2];
data >> Encounter[3];
data >> Encounter[4];
}
void Load(const char* strIn) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!strIn)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'H' && dataHead2 == 'O' && dataHead3 == 'S')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> Encounter[i];
if( Encounter[i] == IN_PROGRESS )
Encounter[i] = NOT_STARTED;
}
}
OUT_LOAD_INST_DATA_COMPLETE;
data << Encounter[0] << ' '
<< Encounter[1] << ' '
<< Encounter[2] << ' '
<< Encounter[3] << ' '
<< Encounter[4] << ' ';
}
};
};

View File

@@ -40,6 +40,7 @@ public:
instance_ulduar_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
{
Initialize();
SetHeaders(DataHeader);
// 0: 10 man difficulty
// 1: 25 man difficulty
m_difficulty = (pMap->Is25ManRaid() ? 0 : 1);
@@ -1056,69 +1057,46 @@ public:
}
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[3];
data >> m_auiEncounter[4];
data >> m_auiEncounter[5];
data >> m_auiEncounter[6];
data >> m_auiEncounter[7];
data >> m_auiEncounter[8];
data >> m_auiEncounter[9];
data >> m_auiEncounter[10];
data >> m_auiEncounter[11];
data >> m_auiEncounter[12];
data >> m_auiEncounter[13];
data >> m_auiEncounter[14];
data >> m_conspeedatoryAttempt;
data >> m_unbrokenAchievement;
data >> m_algalonTimer;
std::ostringstream saveStream;
saveStream << "U U " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' '
<< m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' ' << m_auiEncounter[7] << ' '
<< m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11] << ' '
<< m_auiEncounter[12] << ' ' << m_auiEncounter[13] << ' ' << m_auiEncounter[14] << ' ' << m_conspeedatoryAttempt << ' '
<< m_unbrokenAchievement << ' ' << m_algalonTimer << ' ' << C_of_Ulduar_MASK << ' ' << m_mageBarrier;
if (m_algalonTimer == TIMER_ALGALON_SUMMONED)
m_algalonTimer = TIMER_ALGALON_TO_SUMMON;
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
if (m_algalonTimer && m_algalonTimer <= 60 && GetData(TYPE_ALGALON) != DONE)
{
DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1);
DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, m_algalonTimer);
}
data >> C_of_Ulduar_MASK;
data >> m_mageBarrier;
}
void Load(const char* strIn) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!strIn)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(strIn);
char dataHead1, dataHead2;
std::istringstream loadStream(strIn);
loadStream >> dataHead1 >> dataHead2;
if (dataHead1 == 'U' && dataHead2 == 'U')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> m_auiEncounter[i];
if (m_auiEncounter[i] == IN_PROGRESS && i != TYPE_WATCHERS)
m_auiEncounter[i] = NOT_STARTED;
}
// Achievements
loadStream >> m_conspeedatoryAttempt;
loadStream >> m_unbrokenAchievement;
// Algalon
loadStream >> m_algalonTimer;
if (m_algalonTimer == TIMER_ALGALON_SUMMONED)
m_algalonTimer = TIMER_ALGALON_TO_SUMMON;
if (m_algalonTimer && m_algalonTimer <= 60 && GetData(TYPE_ALGALON) != DONE)
{
DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1);
DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, m_algalonTimer);
}
// achievement Conqueror/Champion of Ulduar
loadStream >> C_of_Ulduar_MASK;
//Base Camp - Mage Barrier status
loadStream >> m_mageBarrier;
}
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3] << ' '
<< m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' ' << m_auiEncounter[7] << ' '
<< m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11] << ' '
<< m_auiEncounter[12] << ' ' << m_auiEncounter[13] << ' ' << m_auiEncounter[14] << ' ' << m_conspeedatoryAttempt << ' '
<< m_unbrokenAchievement << ' ' << m_algalonTimer << ' ' << C_of_Ulduar_MASK << ' ' << m_mageBarrier;
}
void Update(uint32 diff) override

View File

@@ -24,6 +24,8 @@
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#define DataHeader "UU"
#define UlduarScriptName "instance_ulduar"
enum UlduarEncounters

View File

@@ -318,49 +318,17 @@ public:
return 0;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "U K " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << ForgeEventMask;
str_data = saveStream.str();
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> ForgeEventMask;
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint32 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'U' && dataHead2 == 'K')
{
m_auiEncounter[0] = data0;
m_auiEncounter[1] = data1;
m_auiEncounter[2] = data2;
ForgeEventMask = data3;
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << ForgeEventMask;
}
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) override

View File

@@ -57,6 +57,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
SkadiHits = 0;
SkadiInRange = 0;
@@ -192,43 +193,20 @@ public:
OUT_SAVE_INST_DATA_COMPLETE;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
std::ostringstream saveStream;
saveStream << "U P " << Encounters[0] << ' ' << Encounters[1] << ' ' << Encounters[2] << ' ' << Encounters[3];
return saveStream.str();
data >> Encounters[0];
data >> Encounters[1];
data >> Encounters[2];
data >> Encounters[3];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
uint16 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
if (dataHead1 == 'U' && dataHead2 == 'P')
{
Encounters[0] = data0;
Encounters[1] = data1;
Encounters[2] = data2;
Encounters[3] = data3;
for (uint8 i = 0; i < MAX_ENCOUNTERS; ++i)
if (Encounters[i] == IN_PROGRESS)
Encounters[i] = NOT_STARTED;
}
else OUT_LOAD_INST_DATA_FAIL;
OUT_LOAD_INST_DATA_COMPLETE;
data << Encounters[0] << ' '
<< Encounters[1] << ' '
<< Encounters[2] << ' '
<< Encounters[3];
}
uint32 GetData(uint32 type) const override

View File

@@ -21,6 +21,8 @@
#include "CreatureAIImpl.h"
#include "Opcodes.h"
#define DataHeader "UP"
#define UtgardePinnacleScriptName "instance_utgarde_pinnacle"
enum Data

View File

@@ -44,6 +44,7 @@ public:
void Initialize() override
{
SetHeaders(DataHeader);
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
ArchavonDeath = 0;
@@ -230,44 +231,20 @@ public:
return false;
}
std::string GetSaveData() override
void ReadSaveDataMore(std::istringstream& data) override
{
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
saveStream << "V O A " << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' << m_auiEncounter[3];
OUT_SAVE_INST_DATA_COMPLETE;
return saveStream.str();
data >> m_auiEncounter[0];
data >> m_auiEncounter[1];
data >> m_auiEncounter[2];
data >> m_auiEncounter[3];
}
void Load(const char* in) override
void WriteSaveDataMore(std::ostringstream& data) override
{
if (!in)
{
OUT_LOAD_INST_DATA_FAIL;
return;
}
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2, dataHead3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> dataHead3;
if (dataHead1 == 'V' && dataHead2 == 'O' && dataHead3 == 'A')
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> m_auiEncounter[i];
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
OUT_LOAD_INST_DATA_COMPLETE;
}
else
OUT_LOAD_INST_DATA_FAIL;
data << m_auiEncounter[0] << ' '
<< m_auiEncounter[1] << ' '
<< m_auiEncounter[2] << ' '
<< m_auiEncounter[3];
}
private:

View File

@@ -20,6 +20,8 @@
#include "CreatureAIImpl.h"
#define DataHeader "VA"
#define VaultOfArchavonScriptName "instance_vault_of_archavon"
enum Creatures

Some files were not shown because too many files have changed in this diff Show More