From 0d699222de92185681f9a78822a0e5d9898294f4 Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Sun, 16 May 2021 11:58:38 +0200 Subject: [PATCH] fix(Core/Gameobjects):bloading addon table. (#5885) Fixed #5771. --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 1d3b8c330..62121bdc9 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -266,7 +266,7 @@ bool GameObject::Create(ObjectGuid::LowType guidlow, uint32 name_id, Map* map, u return false; } - GameObjectAddon const* addon = sObjectMgr->GetGameObjectAddon(guidlow); + GameObjectAddon const* addon = sObjectMgr->GetGameObjectAddon(GetSpawnId()); // hackfix for the hackfix down below switch (goinfo->entry)