From 0cb6081bc72f6d1a20e06f3eee598671e1ee49b8 Mon Sep 17 00:00:00 2001 From: kissingers <33601959+kissingers@users.noreply.github.com> Date: Fri, 11 Oct 2024 14:06:28 +0800 Subject: [PATCH] fix(Scripts/ZulAman): Nalorakk can't able to trigger instance events when death (#19895) * ignore .vs path * Fix Nalorakk not able to trigger instance events when death * Revert "ignore .vs path" This reverts commit 81e949727645d0356eb8bb9490152971dbb9b09b. * Remove instance null check * Remove instance null check * Revert "Remove instance null check" This reverts commit b97b45284edb3166bc3c253adf1773b031bb1507. --- .../scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 4a290c253..6438e03f1 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -346,6 +346,14 @@ struct boss_nalorakk : public BossAI } return true; } + + void JustDied(Unit* killer) override + { + BossAI::JustDied(killer); + Talk(SAY_DEATH); + instance->SetData(DATA_NALORAKKEVENT, DONE); + } + private: uint8 _phase; bool _ranIntro;