From 0c209dae756e1e6a2c7d43d4f178075d885d73f3 Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Mon, 23 May 2022 09:25:55 +0200 Subject: [PATCH] fix(Core): Crashfix. (#11821) --- src/server/game/Handlers/BattleGroundHandler.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 519fa1cb0..e89c2d71c 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -243,6 +243,11 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) } }); + if (err) + { + err = grp->CanJoinBattlegroundQueue(bg, bgQueueTypeId, 0, bg->GetMaxPlayersPerTeam(), false, 0); + } + if (err <= 0) { grp->DoForAllMembers([err](Player* member) @@ -255,9 +260,6 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) return; } - ASSERT(err > 0); - err = grp->CanJoinBattlegroundQueue(bg, bgQueueTypeId, 0, bg->GetMaxPlayersPerTeam(), false, 0); - isPremade = (grp->GetMembersCount() >= bg->GetMinPlayersPerTeam() && bgTypeId != BATTLEGROUND_RB); uint32 avgWaitTime = 0;