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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Misc): Use steady_timer instead of deadline_timer (#20940)
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@@ -1,34 +0,0 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DeadlineTimer_h__
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#define DeadlineTimer_h__
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#include <boost/asio/deadline_timer.hpp>
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#define DeadlineTimerBase boost::asio::basic_deadline_timer<boost::posix_time::ptime, boost::asio::time_traits<boost::posix_time::ptime>, boost::asio::io_context::executor_type>
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namespace Acore::Asio
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{
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class DeadlineTimer : public DeadlineTimerBase
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{
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public:
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using DeadlineTimerBase::basic_deadline_timer;
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};
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}
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#endif // DeadlineTimer_h__
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@@ -19,7 +19,6 @@
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#define IoContext_h__
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#include <boost/version.hpp>
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/post.hpp>
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#define IoContextBaseNamespace boost::asio
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@@ -52,9 +51,9 @@ namespace Acore::Asio
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}
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template<typename T>
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inline decltype(auto) get_io_context(T&& ioObject)
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inline boost::asio::io_context& get_io_context(T&& ioObject)
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{
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return ioObject.get_executor().context();
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return static_cast<boost::asio::io_context&>(ioObject.get_executor().context());
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}
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}
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