refactor(ItemTemplate): add missing enums + other minor improvements (#2236)

This commit is contained in:
Francesco Borzì
2019-08-26 20:43:53 +02:00
committed by GitHub
parent f39f822aa9
commit 0b88e24808
16 changed files with 181 additions and 151 deletions

View File

@@ -5189,7 +5189,7 @@ void Spell::TakeReagents()
ItemTemplate const* castItemTemplate = m_CastItem ? m_CastItem->GetTemplate() : NULL;
// do not take reagents for these item casts
if (castItemTemplate && castItemTemplate->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)
if (castItemTemplate && castItemTemplate->Flags & ITEM_FLAG_NO_REAGENT_COST)
return;
Player* p_caster = m_caster->ToPlayer();
@@ -6804,7 +6804,7 @@ SpellCastResult Spell::CheckItems()
}
// do not take reagents for these item casts
if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST))
if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_FLAG_NO_REAGENT_COST))
{
bool checkReagents = !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_AND_REAGENT_COST) && !p_caster->CanNoReagentCast(m_spellInfo);
// Not own traded item (in trader trade slot) requires reagents even if triggered spell
@@ -6932,7 +6932,7 @@ SpellCastResult Spell::CheckItems()
if (m_targets.GetItemTarget()->GetOwner() != m_caster)
return SPELL_FAILED_NOT_TRADEABLE;
// do not allow to enchant vellum from scroll made by vellum-prevent exploit
if (m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)
if (m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_FLAG_NO_REAGENT_COST)
return SPELL_FAILED_TOTEM_CATEGORY;
ItemPosCountVec dest;
InventoryResult msg = p_caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, m_spellInfo->Effects[i].ItemType, 1);
@@ -7065,7 +7065,7 @@ SpellCastResult Spell::CheckItems()
if (!m_targets.GetItemTarget())
return SPELL_FAILED_CANT_BE_PROSPECTED;
//ensure item is a prospectable ore
if (!(m_targets.GetItemTarget()->GetTemplate()->Flags & ITEM_PROTO_FLAG_PROSPECTABLE))
if (!(m_targets.GetItemTarget()->GetTemplate()->Flags & ITEM_FLAG_IS_PROSPECTABLE))
return SPELL_FAILED_CANT_BE_PROSPECTED;
//prevent prospecting in trade slot
if (m_targets.GetItemTarget()->GetOwnerGUID() != m_caster->GetGUID())
@@ -7088,7 +7088,7 @@ SpellCastResult Spell::CheckItems()
if (!m_targets.GetItemTarget())
return SPELL_FAILED_CANT_BE_MILLED;
//ensure item is a millable herb
if (!(m_targets.GetItemTarget()->GetTemplate()->Flags & ITEM_PROTO_FLAG_MILLABLE))
if (!(m_targets.GetItemTarget()->GetTemplate()->Flags & ITEM_FLAG_IS_MILLABLE))
return SPELL_FAILED_CANT_BE_MILLED;
//prevent milling in trade slot
if (m_targets.GetItemTarget()->GetOwnerGUID() != m_caster->GetGUID())