fix(Core): Activate creatures and objects during opening cinematics (#4045)

Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Silker
2021-01-22 00:03:30 +00:00
committed by GitHub
parent f07966fd3e
commit 0a8a7ef149
14 changed files with 785 additions and 19 deletions

View File

@@ -0,0 +1,15 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1610763406658790400');
DROP TABLE IF EXISTS `cinematiccamera_dbc`;
CREATE TABLE `cinematiccamera_dbc`
(
`ID` INT NOT NULL DEFAULT '0',
`model` varchar(100) NULL,
`soundEntry` INT NOT NULL DEFAULT '0',
`locationX` FLOAT NOT NULL DEFAULT '0',
`locationY` FLOAT NOT NULL DEFAULT '0',
`locationZ` FLOAT NOT NULL DEFAULT '0',
`rotation` FLOAT NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Cinematic camera DBC';