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refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load (#19259)
* refactor(Core/ObjectMgr): Handle Profanity & Reserved Names in load * closes https://github.com/azerothcore/azerothcore-wotlk/issues/18556 * Update ObjectMgr.cpp * Update ObjectMgr.cpp * I swear I am not drunk * We already check all of these * fix build * Forgot we dont send the responsecode in senderrormessage * last commit I swear
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@@ -85,7 +85,7 @@ public:
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return false;
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}
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if (sObjectMgr->IsReservedName(guildName) || sObjectMgr->IsProfanityName(guildName) || !sObjectMgr->IsValidCharterName(guildName))
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if (!sObjectMgr->IsValidCharterName(guildName))
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{
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handler->SendErrorMessage(LANG_BAD_VALUE);
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return false;
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