fix(core/Scripts): 'The Attack!' Quest Improvements/NPC Spawn Adjust (#4577)

This commit is contained in:
Vox
2021-02-16 13:14:43 -05:00
committed by GitHub
parent d7acacfac0
commit 0a5262a73e
2 changed files with 17 additions and 1 deletions

View File

@@ -434,7 +434,10 @@ public:
break;
case 2:
if (Creature* pTyrion = me->FindNearestCreature(NPC_TYRION, 10.0f))
pTyrion->AI()->Talk(SAY_TYRION_1);
{
if (Player* player = GetPlayerForEscort())
pTyrion->AI()->Talk(SAY_TYRION_1, player);
}
uiTimer = 3000;
uiPhase = 3;
break;