fix(Core/Spells): implement SPELL_ATTR7_TREAT_AS_NPC_AOE (#21787)

Co-authored-by: Shauren <shauren.trinity@gmail.com>
This commit is contained in:
Jelle Meeus
2025-03-28 11:18:40 +01:00
committed by GitHub
parent e6615c8b3a
commit 094c15a323
8 changed files with 24 additions and 9 deletions

View File

@@ -1187,7 +1187,7 @@ public:
uint32 SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack = 1);
// AOE damages
int32 CalculateAOEDamageReduction(int32 damage, uint32 schoolMask, Unit* caster) const;
int32 CalculateAOEDamageReduction(int32 damage, uint32 schoolMask, bool npcCaster) const;
// Armor reduction
static bool IsDamageReducedByArmor(SpellSchoolMask damageSchoolMask, SpellInfo const* spellInfo = nullptr, uint8 effIndex = MAX_SPELL_EFFECTS);