fix(Tools/Mapextractor): Fix water height redundancy algorithm ignoring "no water" (#10947)

This commit is contained in:
IntelligentQuantum
2022-04-24 22:44:20 +04:30
committed by GitHub
parent 8b531b034b
commit 090cc5e2c6
4 changed files with 11 additions and 4 deletions

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@@ -80,7 +80,7 @@ struct map_liquidHeader
namespace MMAP
{
uint32 const MAP_VERSION_MAGIC = 8;
uint32 const MAP_VERSION_MAGIC = 9;
TerrainBuilder::TerrainBuilder(bool skipLiquid) : m_skipLiquid (skipLiquid) { }
TerrainBuilder::~TerrainBuilder() = default;