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fix(Scripts/BlackwingLair): Razorgore the Untamed should not reset enco… (#13782)
* fix(Raids/BlackwingLair): Razorgore the Untamed should not reset encounter upon casting Conflagrate when soloing. Fixes #13761 * Update.
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@@ -130,7 +130,7 @@ class spell_gahzranka_slam : public SpellScript
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{
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if (Unit* caster = GetCaster())
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{
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_wipeThreat = targets.size() < caster->GetThreatMgr().GetThreatListSize();;
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_wipeThreat = targets.size() < caster->GetThreatMgr().GetThreatListSize();
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}
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}
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@@ -80,8 +80,18 @@ struct boss_hazzarah : public BossAI
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bool CanAIAttack(Unit const* target) const override
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{
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if (me->GetThreatMgr().GetThreatListSize() > 1 && me->GetThreatMgr().GetOnlineContainer().getMostHated()->getTarget() == target)
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return !target->HasAura(SPELL_SLEEP);
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if (me->GetThreatMgr().GetThreatListSize() > 1)
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{
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ThreatContainer::StorageType::const_iterator lastRef = me->GetThreatMgr().GetOnlineContainer().GetThreatList().end();
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--lastRef;
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if (Unit* lastTarget = (*lastRef)->getTarget())
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{
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if (lastTarget != target)
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{
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return !target->HasAura(SPELL_SLEEP);
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}
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}
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}
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return true;
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}
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@@ -154,8 +154,18 @@ struct boss_jindo : public BossAI
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bool CanAIAttack(Unit const* target) const override
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{
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if (me->GetThreatMgr().GetThreatListSize() > 1 && me->GetThreatMgr().GetOnlineContainer().getMostHated()->getTarget() == target)
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return !target->HasAura(SPELL_HEX);
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if (me->GetThreatMgr().GetThreatListSize() > 1)
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{
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ThreatContainer::StorageType::const_iterator lastRef = me->GetThreatMgr().GetOnlineContainer().GetThreatList().end();
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--lastRef;
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if (Unit* lastTarget = (*lastRef)->getTarget())
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{
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if (lastTarget != target)
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{
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return !target->HasAura(SPELL_HEX);
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}
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}
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}
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return true;
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}
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@@ -85,8 +85,18 @@ public:
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bool CanAIAttack(Unit const* target) const override
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{
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if (me->GetThreatMgr().GetThreatListSize() > 1 && me->GetThreatMgr().GetOnlineContainer().getMostHated()->getTarget() == target)
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return !target->HasAura(SPELL_GOUGE);
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if (me->GetThreatMgr().GetThreatListSize() > 1)
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{
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ThreatContainer::StorageType::const_iterator lastRef = me->GetThreatMgr().GetOnlineContainer().GetThreatList().end();
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--lastRef;
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if (Unit* lastTarget = (*lastRef)->getTarget())
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{
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if (lastTarget != target)
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{
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return !target->HasAura(SPELL_GOUGE);
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}
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}
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}
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return true;
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}
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