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fix(Scripts/BlackwingLair): Razorgore the Untamed should not reset enco… (#13782)
* fix(Raids/BlackwingLair): Razorgore the Untamed should not reset encounter upon casting Conflagrate when soloing. Fixes #13761 * Update.
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@@ -108,7 +108,25 @@ public:
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bool CanAIAttack(Unit const* target) const override
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{
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return !(target->GetTypeId() == TYPEID_UNIT && !secondPhase) && !target->HasAura(SPELL_CONFLAGRATION);
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if (target->GetTypeId() == TYPEID_UNIT && !secondPhase)
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{
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return false;
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}
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if (me->GetThreatMgr().GetThreatListSize() > 1)
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{
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ThreatContainer::StorageType::const_iterator lastRef = me->GetThreatMgr().GetOnlineContainer().GetThreatList().end();
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--lastRef;
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if (Unit* lastTarget = (*lastRef)->getTarget())
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{
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if (lastTarget != target)
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{
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return !target->HasAura(SPELL_CONFLAGRATION);
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}
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}
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}
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return true;
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}
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void EnterCombat(Unit* /*victim*/) override
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@@ -244,9 +262,6 @@ public:
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break;
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case EVENT_CONFLAGRATION:
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DoCastVictim(SPELL_CONFLAGRATION);
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if (me->GetVictim() && me->GetVictim()->HasAura(SPELL_CONFLAGRATION))
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1))
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me->TauntApply(target);
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events.ScheduleEvent(EVENT_CONFLAGRATION, 30000);
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break;
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}
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