diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index 32b1021f1..59e6c341c 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -363,7 +363,7 @@ struct Loot loot_type = LOOT_NONE; } - [[nodiscard]] bool empty() const { return items.empty() && gold == 0; } + [[nodiscard]] bool empty() const { return items.empty() && quest_items.empty() && gold == 0; } [[nodiscard]] bool isLooted() const { return gold == 0 && unlootedCount == 0; } void NotifyItemRemoved(uint8 lootIndex);