refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)

This commit is contained in:
Tereneckla
2025-06-24 21:09:38 +00:00
committed by GitHub
parent f910147296
commit 0810fa076a
4 changed files with 6 additions and 5 deletions

View File

@@ -3515,7 +3515,7 @@ void SmartScript::GetTargets(ObjectVector& targets, SmartScriptHolder const& e,
case SMART_TARGET_FARTHEST:
if (me)
{
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinDistance, 0, FarthestTargetSelector(me, e.target.farthest.maxDist, e.target.farthest.playerOnly, e.target.farthest.isInLos, e.target.farthest.minDist)))
if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinDistance, 0, RangeSelector(me, e.target.farthest.maxDist, e.target.farthest.playerOnly, e.target.farthest.isInLos, e.target.farthest.minDist)))
targets.push_back(u);
}
break;