fix(Core/Spell): Handle ClearAllDebuffs (#5006)

This commit is contained in:
Kitzunu
2021-04-07 13:30:58 +02:00
committed by GitHub
parent c19ea1f7ad
commit 07f2087683
4 changed files with 74 additions and 6 deletions

View File

@@ -1745,6 +1745,40 @@ public:
}
};
// 34098 - ClearAllDebuffs
class spell_gen_clear_debuffs : public SpellScriptLoader
{
public:
spell_gen_clear_debuffs() : SpellScriptLoader("spell_gen_clear_debuffs") { }
class spell_gen_clear_debuffs_SpellScript : public SpellScript
{
PrepareSpellScript(spell_gen_clear_debuffs_SpellScript);
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
target->RemoveOwnedAuras([](Aura const* aura)
{
SpellInfo const* spellInfo = aura->GetSpellInfo();
return !spellInfo->IsPositive() && !spellInfo->IsPassive();
});
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_gen_clear_debuffs_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_gen_clear_debuffs_SpellScript();
}
};
// 63845 - Create Lance
enum CreateLanceSpells
{
@@ -5154,6 +5188,7 @@ void AddSC_generic_spell_scripts()
new spell_gen_av_drekthar_presence();
new spell_gen_burn_brutallus();
new spell_gen_cannibalize();
new spell_gen_clear_debuffs();
new spell_gen_create_lance();
new spell_gen_netherbloom();
new spell_gen_nightmare_vine();