fix(Core/Spells): Fixed absorb auras not working with spell damage. (#8427)

Fixes #8412
This commit is contained in:
UltraNix
2021-10-11 18:19:22 +02:00
committed by GitHub
parent 060cd00bb7
commit 0769212db5

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@@ -1308,7 +1308,7 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage* damageInfo, int32 dama
Unit::CalcAbsorbResist(dmgInfo);
damageInfo->absorb = dmgInfo.GetAbsorb();
damageInfo->resist = dmgInfo.GetResist();
damage = dmgInfo.GetDamage();
damageInfo->damage = dmgInfo.GetDamage();
}
else
damageInfo->damage = 0;