From 0755f8cde31796bedb1cdc1a01b5fb9cfac3e46a Mon Sep 17 00:00:00 2001 From: Angelo Venturini Date: Sun, 28 May 2023 13:28:35 -0300 Subject: [PATCH] fix(Core/Script): Kargath should prevent adds spawn on death (#16388) --- .../ShatteredHalls/boss_warchief_kargath_bladefist.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index 71c2760f0..0550943f1 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -126,6 +126,8 @@ struct boss_warchief_kargath_bladefist : public BossAI { Talk(SAY_DEATH); BossAI::JustDied(killer); + if (Creature* warchiefPortal = instance->GetCreature(DATA_WARCHIEF_PORTAL)) + warchiefPortal->AI()->SetData(DATA_RESET_FIGHT, 0); if (instance) { if (Creature* executioner = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EXECUTIONER)))