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Merge branch 'master' into Playerbot
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@@ -1079,8 +1079,8 @@ public: // opcodes handlers
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void HandleEnterPlayerVehicle(WorldPacket& data);
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void HandleUpdateProjectilePosition(WorldPacket& recvPacket);
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uint32 _lastAuctionListItemsMSTime;
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uint32 _lastAuctionListOwnerItemsMSTime;
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Milliseconds _lastAuctionListItemsMSTime;
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Milliseconds _lastAuctionListOwnerItemsMSTime;
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void HandleTeleportTimeout(bool updateInSessions);
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bool HandleSocketClosed();
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