From 05ec0d09c3366c8e0379e303cb9b86ce48bd0db4 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Tue, 12 Dec 2023 00:27:03 -0300 Subject: [PATCH] fix(Scripts/SerpentshrineCaverns): fix double submerge phases (#18001) --- .../CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 5c220eed0..1e5f5aa18 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -122,7 +122,7 @@ struct boss_the_lurker_below : public BossAI void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) override { - if (!summons.IsAnyCreatureAlive()) + if (!summons.IsAnyCreatureAlive() && me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE)) { SchedulerPhaseTwo(1s); }