diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index 6ec5ea2fd..bfecc5c6a 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -145,7 +145,7 @@ bool Weather::ReGenerate() uint32 chance2 = chance1 + m_weatherChances->data[season].snowChance; uint32 chance3 = chance2 + m_weatherChances->data[season].stormChance; - uint32 rnd = urand(0, 99); + uint32 rnd = urand(1, 100); if (rnd <= chance1) m_type = WEATHER_TYPE_RAIN; else if (rnd <= chance2)