Merge branch 'master' into Playerbot

# Conflicts:
#	src/server/game/World/World.h
This commit is contained in:
郑佩茹
2023-02-09 12:40:25 -07:00
1253 changed files with 114535 additions and 40950 deletions

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@@ -2860,6 +2860,9 @@ void InstanceMap::InitVisibilityDistance()
case 724: // Ruby Sanctum
m_VisibleDistance = 200.0f;
break;
case 531: // Ahn'Qiraj Temple
m_VisibleDistance = 300.0f;
break;
}
}

View File

@@ -500,7 +500,7 @@ public:
void UpdateIteratorBack(Player* player);
TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0);
TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, bool visibleBySummonerOnly = false);
GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport = true);
GameObject* SummonGameObject(uint32 entry, Position const& pos, float rotation0 = 0.0f, float rotation1 = 0.0f, float rotation2 = 0.0f, float rotation3 = 0.0f, uint32 respawnTime = 100, bool checkTransport = true);
void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr);

View File

@@ -128,6 +128,15 @@ public:
return std::fmod(o, 2.0f * static_cast<float>(M_PI));
}
/**
* @name GetInstanceIDs
* @return vector of instance IDs
*/
std::vector<bool> GetInstanceIDs()
{
return _instanceIds;
}
void DoDelayedMovesAndRemoves();
Map::EnterState PlayerCannotEnter(uint32 mapid, Player* player, bool loginCheck = false);