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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Merge branch 'master' into Playerbot
# Conflicts: # src/server/game/World/World.h
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@@ -2860,6 +2860,9 @@ void InstanceMap::InitVisibilityDistance()
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case 724: // Ruby Sanctum
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m_VisibleDistance = 200.0f;
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break;
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case 531: // Ahn'Qiraj Temple
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m_VisibleDistance = 300.0f;
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break;
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}
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}
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@@ -500,7 +500,7 @@ public:
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void UpdateIteratorBack(Player* player);
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TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0);
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TempSummon* SummonCreature(uint32 entry, Position const& pos, SummonPropertiesEntry const* properties = nullptr, uint32 duration = 0, WorldObject* summoner = nullptr, uint32 spellId = 0, uint32 vehId = 0, bool visibleBySummonerOnly = false);
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GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime, bool checkTransport = true);
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GameObject* SummonGameObject(uint32 entry, Position const& pos, float rotation0 = 0.0f, float rotation1 = 0.0f, float rotation2 = 0.0f, float rotation3 = 0.0f, uint32 respawnTime = 100, bool checkTransport = true);
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void SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list = nullptr);
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@@ -128,6 +128,15 @@ public:
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return std::fmod(o, 2.0f * static_cast<float>(M_PI));
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}
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/**
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* @name GetInstanceIDs
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* @return vector of instance IDs
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*/
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std::vector<bool> GetInstanceIDs()
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{
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return _instanceIds;
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}
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void DoDelayedMovesAndRemoves();
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Map::EnterState PlayerCannotEnter(uint32 mapid, Player* player, bool loginCheck = false);
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