mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-06 04:23:47 +00:00
Merge branch 'master' into Playerbot
# Conflicts: # src/server/game/World/World.h
This commit is contained in:
@@ -455,7 +455,7 @@ void ArenaTeam::Roster(WorldSession* session)
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sCharacterCache->GetCharacterNameByGuid(itr->Guid, tempName);
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data << tempName; // member name
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data << uint32((itr->Guid == GetCaptain() ? 0 : 1));// captain flag 0 captain 1 member
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data << uint8((player ? player->getLevel() : 0)); // unknown, level?
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data << uint8((player ? player->GetLevel() : 0)); // unknown, level?
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data << uint8(itr->Class); // class
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data << uint32(itr->WeekGames); // played this week
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data << uint32(itr->WeekWins); // wins this week
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@@ -862,7 +862,7 @@ void Battleground::EndBattleground(PvPTeamId winnerTeamId)
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UpdatePlayerScore(player, SCORE_BONUS_HONOR, GetBonusHonorFromKill(winner_kills));
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// Xinef: check player level and not bracket level if (CanAwardArenaPoints())
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if (player->getLevel() >= BG_AWARD_ARENA_POINTS_MIN_LEVEL)
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if (player->GetLevel() >= BG_AWARD_ARENA_POINTS_MIN_LEVEL)
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player->ModifyArenaPoints(winner_arena);
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if (!player->GetRandomWinner())
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@@ -455,7 +455,7 @@ public:
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void EndBattleground(PvPTeamId winnerTeamId);
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// deprecated, need delete
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/// @deprecated need delete
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virtual void EndBattleground(TeamId winnerTeamId)
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{
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EndBattleground(GetPvPTeamId(winnerTeamId));
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@@ -575,8 +575,8 @@ void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, ObjectGuid
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uint32 winner_arena = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_ARENA_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_WINNER_ARENA_FIRST);
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uint32 loser_kills = player->GetRandomWinner() ? sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_LAST) : sWorld->getIntConfig(CONFIG_BG_REWARD_LOSER_HONOR_FIRST);
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winner_kills = Acore::Honor::hk_honor_at_level(player->getLevel(), float(winner_kills));
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loser_kills = Acore::Honor::hk_honor_at_level(player->getLevel(), float(loser_kills));
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winner_kills = Acore::Honor::hk_honor_at_level(player->GetLevel(), float(winner_kills));
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loser_kills = Acore::Honor::hk_honor_at_level(player->GetLevel(), float(loser_kills));
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data->Initialize(SMSG_BATTLEFIELD_LIST);
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*data << guid; // battlemaster guid
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@@ -614,7 +614,7 @@ void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, ObjectGuid
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if (it != bgDataStore.end())
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{
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// expected bracket entry
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if (PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(it->second._Battlegrounds.begin()->second->GetMapId(), player->getLevel()))
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if (PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(it->second._Battlegrounds.begin()->second->GetMapId(), player->GetLevel()))
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{
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uint32 count = 0;
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BattlegroundBracketId bracketId = bracketEntry->GetBracketId();
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@@ -650,9 +650,9 @@ void BattlegroundAV::EventPlayerDestroyedPoint(BG_AV_Nodes node)
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//send a nice message to all :)
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char buf[256];
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if (IsTower(node))
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sprintf(buf, GetAcoreString(LANG_BG_AV_TOWER_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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snprintf(buf, sizeof(buf), GetAcoreString(LANG_BG_AV_TOWER_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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else
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sprintf(buf, GetAcoreString(LANG_BG_AV_GRAVE_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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snprintf(buf, sizeof(buf), GetAcoreString(LANG_BG_AV_GRAVE_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
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if (creature)
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@@ -729,7 +729,7 @@ void BattlegroundAV::ChangeMineOwner(uint8 mine, TeamId teamId, bool initial)
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{
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m_Mine_Reclaim_Timer[mine] = AV_MINE_RECLAIM_TIMER;
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char buf[256];
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sprintf(buf, GetAcoreString(LANG_BG_AV_MINE_TAKEN), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE),
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snprintf(buf, sizeof(buf), GetAcoreString(LANG_BG_AV_MINE_TAKEN), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE),
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GetAcoreString((mine == AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH));
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Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
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if (creature)
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@@ -983,7 +983,7 @@ void BattlegroundAV::EventPlayerDefendsPoint(Player* player, uint32 object)
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}
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//send a nice message to all :)
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char buf[256];
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sprintf(buf, GetAcoreString((IsTower(node)) ? LANG_BG_AV_TOWER_DEFENDED : LANG_BG_AV_GRAVE_DEFENDED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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snprintf(buf, sizeof(buf), GetAcoreString((IsTower(node)) ? LANG_BG_AV_TOWER_DEFENDED : LANG_BG_AV_GRAVE_DEFENDED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
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if (creature)
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YellToAll(creature, buf, LANG_UNIVERSAL);
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@@ -1095,7 +1095,7 @@ void BattlegroundAV::EventPlayerAssaultsPoint(Player* player, uint32 object)
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//send a nice message to all :)
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char buf[256];
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sprintf(buf, (IsTower(node)) ? GetAcoreString(LANG_BG_AV_TOWER_ASSAULTED) : GetAcoreString(LANG_BG_AV_GRAVE_ASSAULTED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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snprintf(buf, sizeof(buf), (IsTower(node)) ? GetAcoreString(LANG_BG_AV_TOWER_ASSAULTED) : GetAcoreString(LANG_BG_AV_GRAVE_ASSAULTED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
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Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
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if (creature)
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YellToAll(creature, buf, LANG_UNIVERSAL);
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@@ -472,6 +472,12 @@ void BattlegroundEY::EventTeamLostPoint(Player* player, uint32 point)
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UpdatePointsIcons(point);
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UpdatePointsCount();
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DelCreature(BG_EY_TRIGGER_FEL_REAVER + point);
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_reviveEvents.AddEventAtOffset([this, point]()
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{
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RelocateDeadPlayers(BgCreatures[point]);
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DelCreature(point);
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}, 500ms);
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}
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void BattlegroundEY::EventTeamCapturedPoint(Player* player, TeamId teamId, uint32 point)
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@@ -498,8 +504,6 @@ void BattlegroundEY::EventTeamCapturedPoint(Player* player, TeamId teamId, uint3
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}
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_capturePointInfo[point]._ownerTeamId = teamId;
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if (BgCreatures[point])
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DelCreature(point);
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GraveyardStruct const* sg = sGraveyard->GetGraveyard(m_CapturingPointTypes[point].GraveYardId);
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AddSpiritGuide(point, sg->x, sg->y, sg->z, 3.124139f, teamId);
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