fix(DB/spell_dbc): Imp's Phase Shift (#6408)

This commit is contained in:
Francesco Borzì
2021-06-18 17:20:39 +02:00
committed by GitHub
parent 8e9643c3b0
commit 039f0e0faa
4 changed files with 10 additions and 45 deletions

View File

@@ -16,7 +16,6 @@ set(scripts_STAT_SRCS
${AC_SCRIPTS_DIR}/Pet/pet_mage.cpp
${AC_SCRIPTS_DIR}/Pet/pet_priest.cpp
${AC_SCRIPTS_DIR}/Pet/pet_shaman.cpp
${AC_SCRIPTS_DIR}/Pet/pet_warlock.cpp
)
AC_ADD_SCRIPT_LOADER("Pet" "ScriptLoader.h")

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@@ -1,42 +0,0 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
/*
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "npc_pet_warlock_".
*/
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
enum WarlockSpells
{
SPELL_WARLOCK_PHASE_SHIFT = 4511, // Imp spell
};
class npc_pet_warlock_imp : public CreatureScript
{
public:
npc_pet_warlock_imp() : CreatureScript("npc_pet_warlock_imp") { }
struct npc_pet_warlock_impAI : public ScriptedAI
{
npc_pet_warlock_impAI(Creature* creature) : ScriptedAI(creature) { }
void EnterCombat(Unit* /*who*/) override
{
me->RemoveAurasDueToSpell(SPELL_WARLOCK_PHASE_SHIFT);
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_pet_warlock_impAI(creature);
}
};
void AddSC_warlock_pet_scripts()
{
new npc_pet_warlock_imp();
}

View File

@@ -565,7 +565,6 @@ void AddSC_hunter_pet_scripts();
void AddSC_mage_pet_scripts();
void AddSC_priest_pet_scripts();
void AddSC_shaman_pet_scripts();
void AddSC_warlock_pet_scripts();
// battlegrounds
@@ -1172,7 +1171,6 @@ void AddPetScripts()
AddSC_mage_pet_scripts();
AddSC_priest_pet_scripts();
AddSC_shaman_pet_scripts();
AddSC_warlock_pet_scripts();
#endif
}