Merge branch 'master' into Playerbot

# Conflicts:
#	src/server/game/World/IWorld.h
#	src/server/game/World/World.cpp
#	src/server/game/World/World.h
#	src/server/scripts/Commands/cs_server.cpp
This commit is contained in:
郑佩茹
2022-05-02 16:39:21 -06:00
99 changed files with 839 additions and 5304 deletions

View File

@@ -1952,7 +1952,7 @@ inline LiquidData const GridMap::GetLiquidData(float x, float y, float z, float
float ground_level = getHeight(x, y);
// Check water level and ground level
if (liquid_level >= ground_level && z >= ground_level - 2)
if (liquid_level >= ground_level && z >= ground_level)
{
// All ok in water -> store data
liquidData.Entry = entry;