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refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports * fix: build * chore: fix build * chore: size_t -> std::size_t * chore: fix fuckup from previous commit * chore: fix build * chore: fix build * chore: fix build * chore: fix build with std::size_t * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build
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@@ -608,7 +608,7 @@ void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, ObjectGuid
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*data << uint32(0); // unk (count?)
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else // battleground
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{
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size_t count_pos = data->wpos();
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std::size_t count_pos = data->wpos();
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*data << uint32(0); // number of bg instances
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auto const& it = bgDataStore.find(bgTypeId);
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