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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports * fix: build * chore: fix build * chore: size_t -> std::size_t * chore: fix fuckup from previous commit * chore: fix build * chore: fix build * chore: fix build * chore: fix build with std::size_t * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build * chore: fix build
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@@ -46,7 +46,7 @@ public:
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class Record
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{
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public:
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[[nodiscard]] float getFloat(size_t field) const
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[[nodiscard]] float getFloat(std::size_t field) const
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{
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ASSERT(field < file.fieldCount);
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float val = *reinterpret_cast<float*>(offset + file.GetOffset(field));
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@@ -54,7 +54,7 @@ public:
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return val;
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}
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[[nodiscard]] uint32 getUInt(size_t field) const
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[[nodiscard]] uint32 getUInt(std::size_t field) const
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{
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ASSERT(field < file.fieldCount);
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uint32 val = *reinterpret_cast<uint32*>(offset + file.GetOffset(field));
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@@ -62,16 +62,16 @@ public:
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return val;
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}
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[[nodiscard]] uint8 getUInt8(size_t field) const
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[[nodiscard]] uint8 getUInt8(std::size_t field) const
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{
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ASSERT(field < file.fieldCount);
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return *reinterpret_cast<uint8*>(offset + file.GetOffset(field));
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}
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[[nodiscard]] const char* getString(size_t field) const
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[[nodiscard]] const char* getString(std::size_t field) const
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{
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ASSERT(field < file.fieldCount);
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size_t stringOffset = getUInt(field);
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std::size_t stringOffset = getUInt(field);
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ASSERT(stringOffset < file.stringSize);
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return reinterpret_cast<char*>(file.stringTable + stringOffset);
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}
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@@ -85,12 +85,12 @@ public:
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};
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// Get record by id
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Record getRecord(size_t id);
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Record getRecord(std::size_t id);
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[[nodiscard]] uint32 GetNumRows() const { return recordCount; }
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[[nodiscard]] uint32 GetRowSize() const { return recordSize; }
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[[nodiscard]] uint32 GetCols() const { return fieldCount; }
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[[nodiscard]] uint32 GetOffset(size_t id) const { return (fieldsOffset != nullptr && id < fieldCount) ? fieldsOffset[id] : 0; }
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[[nodiscard]] uint32 GetOffset(std::size_t id) const { return (fieldsOffset != nullptr && id < fieldCount) ? fieldsOffset[id] : 0; }
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[[nodiscard]] bool IsLoaded() const { return data != nullptr; }
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char* AutoProduceData(char const* fmt, uint32& count, char**& indexTable);
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char* AutoProduceStrings(char const* fmt, char* dataTable);
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