diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4ad16ce33..b5114553a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3209,7 +3209,7 @@ void Player::learnSpell(uint32 spellId, bool temporary /*= false*/, bool learnFr // Xinef: don't allow to learn active spell once more if (HasActiveSpell(spellId)) { - LOG_ERROR("entities.player", "Player ({}) tries to learn already active spell: {}", GetGUID().ToString(), spellId); + LOG_DEBUG("entities.player", "Player ({}) tries to learn already active spell: {}", GetGUID().ToString(), spellId); return; }