mirror of
https://github.com/uprightbass360/AzerothCore-RealmMaster.git
synced 2026-01-13 00:58:34 +00:00
416 lines
13 KiB
Bash
Executable File
416 lines
13 KiB
Bash
Executable File
#!/bin/bash
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#
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# High-level orchestrator for module-aware deployments.
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# 1. Ensures AzerothCore source repo is present
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# 2. Runs ac-modules to sync/clean module checkout and configs
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# 3. Rebuilds source images when C++ modules demand it
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# 4. Stages target compose profile and optionally tails worldserver logs
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set -euo pipefail
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ROOT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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COMPOSE_FILE="$ROOT_DIR/docker-compose.yml"
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ENV_PATH="$ROOT_DIR/.env"
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TARGET_PROFILE=""
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WATCH_LOGS=1
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KEEP_RUNNING=0
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WORLD_LOG_SINCE=""
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ASSUME_YES=0
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COMPILE_MODULE_VARS=(
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MODULE_AOE_LOOT MODULE_LEARN_SPELLS MODULE_FIREWORKS MODULE_INDIVIDUAL_PROGRESSION MODULE_AHBOT MODULE_AUTOBALANCE
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MODULE_TRANSMOG MODULE_NPC_BUFFER MODULE_DYNAMIC_XP MODULE_SOLO_LFG MODULE_1V1_ARENA MODULE_PHASED_DUELS
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MODULE_BREAKING_NEWS MODULE_BOSS_ANNOUNCER MODULE_ACCOUNT_ACHIEVEMENTS MODULE_AUTO_REVIVE MODULE_GAIN_HONOR_GUARD
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MODULE_TIME_IS_TIME MODULE_POCKET_PORTAL MODULE_RANDOM_ENCHANTS MODULE_SOLOCRAFT MODULE_PVP_TITLES MODULE_NPC_BEASTMASTER
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MODULE_NPC_ENCHANTER MODULE_INSTANCE_RESET MODULE_LEVEL_GRANT MODULE_ARAC MODULE_ASSISTANT MODULE_REAGENT_BANK
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MODULE_CHALLENGE_MODES MODULE_OLLAMA_CHAT MODULE_PLAYER_BOT_LEVEL_BRACKETS MODULE_STATBOOSTER MODULE_DUNGEON_RESPAWN
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MODULE_SKELETON_MODULE MODULE_BG_SLAVERYVALLEY MODULE_AZEROTHSHARD MODULE_WORGOBLIN
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)
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BLUE='\033[0;34m'; GREEN='\033[0;32m'; YELLOW='\033[1;33m'; RED='\033[0;31m'; NC='\033[0m'
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info(){ printf '%b\n' "${BLUE}ℹ️ $*${NC}"; }
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ok(){ printf '%b\n' "${GREEN}✅ $*${NC}"; }
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warn(){ printf '%b\n' "${YELLOW}⚠️ $*${NC}"; }
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err(){ printf '%b\n' "${RED}❌ $*${NC}"; }
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show_deployment_header(){
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printf '\n%b\n' "${BLUE}⚔️ AZEROTHCORE REALM DEPLOYMENT ⚔️${NC}"
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printf '%b\n' "${BLUE}═══════════════════════════════════════${NC}"
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printf '%b\n\n' "${BLUE}🏰 Bringing Your Realm Online 🏰${NC}"
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}
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show_step(){
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local step="$1" total="$2" message="$3"
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printf '%b\n' "${YELLOW}🔧 Step ${step}/${total}: ${message}...${NC}"
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}
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show_realm_ready(){
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printf '\n%b\n' "${GREEN}⚔️ The realm has been forged! ⚔️${NC}"
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printf '%b\n' "${GREEN}🏰 Adventurers may now enter your world${NC}"
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printf '%b\n\n' "${GREEN}🗡️ May your server bring epic adventures!${NC}"
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}
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usage(){
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cat <<EOF
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Usage: $(basename "$0") [options]
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Options:
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--profile {standard|playerbots|modules} Force target profile (default: auto-detect)
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--no-watch Do not tail worldserver logs after staging
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--keep-running Do not pre-stop runtime stack
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--yes, -y Auto-confirm deployment prompts
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--watch-logs Tail worldserver logs even if --no-watch was set earlier
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--log-tail LINES Override WORLD_LOG_TAIL (number of log lines to show)
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--once Run status checks once (alias for --no-watch)
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-h, --help Show this help
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This command automates deployment: sync modules, stage the correct compose profile,
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and optionally watch worldserver logs.
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Image Requirements:
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This script assumes Docker images are already built. If you have custom modules:
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• Run './build.sh' first to build custom images
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• Standard AzerothCore images will be pulled automatically
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EOF
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}
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--profile) TARGET_PROFILE="$2"; shift 2;;
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--no-watch) WATCH_LOGS=0; shift;;
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--keep-running) KEEP_RUNNING=1; shift;;
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--yes|-y) ASSUME_YES=1; shift;;
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-h|--help) usage; exit 0;;
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*) err "Unknown option: $1"; usage; exit 1;;
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esac
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done
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require_cmd(){
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command -v "$1" >/dev/null 2>&1 || { err "Missing required command: $1"; exit 1; }
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}
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require_cmd docker
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read_env(){
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local key="$1" default="${2:-}"
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local value=""
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if [ -f "$ENV_PATH" ]; then
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value="$(grep -E "^${key}=" "$ENV_PATH" | tail -n1 | cut -d'=' -f2- | tr -d '\r')"
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fi
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if [ -z "$value" ]; then
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value="$default"
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fi
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echo "$value"
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}
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resolve_project_name(){
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local raw_name="$(read_env COMPOSE_PROJECT_NAME "acore-compose")"
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local sanitized
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sanitized="$(echo "$raw_name" | tr '[:upper:]' '[:lower:]')"
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sanitized="${sanitized// /-}"
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sanitized="$(echo "$sanitized" | tr -cd 'a-z0-9_-')"
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if [[ -z "$sanitized" ]]; then
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sanitized="acore-compose"
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elif [[ ! "$sanitized" =~ ^[a-z0-9] ]]; then
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sanitized="ac${sanitized}"
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fi
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echo "$sanitized"
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}
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filter_empty_lines(){
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awk '
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/^[[:space:]]*$/ {
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empty_count++
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if (empty_count <= 1) print
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}
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/[^[:space:]]/ {
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empty_count = 0
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print
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}
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'
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}
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compose(){
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local project_name
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project_name="$(resolve_project_name)"
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# Add --quiet for less verbose output, filter excessive empty lines
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docker compose --project-name "$project_name" -f "$COMPOSE_FILE" "$@" | filter_empty_lines
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}
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# Build detection logic
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detect_build_needed(){
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local reasons=()
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# Check sentinel file
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if modules_need_rebuild; then
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reasons+=("Module changes detected (sentinel file present)")
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fi
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# Check if any C++ modules are enabled but modules-latest images don't exist
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local any_cxx_modules=0
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local var
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for var in "${COMPILE_MODULE_VARS[@]}"; do
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if [ "$(read_env "$var" "0")" = "1" ]; then
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any_cxx_modules=1
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break
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fi
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done
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if [ "$any_cxx_modules" = "1" ]; then
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local authserver_modules_image
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local worldserver_modules_image
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authserver_modules_image="$(read_env AC_AUTHSERVER_IMAGE_MODULES "uprightbass360/azerothcore-wotlk-playerbots:authserver-modules-latest")"
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worldserver_modules_image="$(read_env AC_WORLDSERVER_IMAGE_MODULES "uprightbass360/azerothcore-wotlk-playerbots:worldserver-modules-latest")"
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if ! docker image inspect "$authserver_modules_image" >/dev/null 2>&1; then
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reasons+=("C++ modules enabled but authserver modules image $authserver_modules_image is missing")
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fi
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if ! docker image inspect "$worldserver_modules_image" >/dev/null 2>&1; then
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reasons+=("C++ modules enabled but worldserver modules image $worldserver_modules_image is missing")
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fi
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fi
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printf '%s\n' "${reasons[@]}"
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}
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stop_runtime_stack(){
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info "Stopping runtime stack to avoid container name conflicts"
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compose \
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--profile services-standard \
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--profile services-playerbots \
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--profile services-modules \
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--profile db \
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--profile client-data \
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--profile client-data-bots \
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--profile modules \
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down 2>/dev/null || true
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}
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# Deployment sentinel management
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mark_deployment_complete(){
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local storage_path
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storage_path="$(read_env STORAGE_PATH_LOCAL "./local-storage")"
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if [[ "$storage_path" != /* ]]; then
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storage_path="$ROOT_DIR/$storage_path"
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fi
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local sentinel="$storage_path/modules/.last_deployed"
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mkdir -p "$(dirname "$sentinel")"
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date > "$sentinel"
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}
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modules_need_rebuild(){
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local storage_path
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storage_path="$(read_env STORAGE_PATH_LOCAL "./local-storage")"
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if [[ "$storage_path" != /* ]]; then
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storage_path="$ROOT_DIR/$storage_path"
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fi
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local sentinel="$storage_path/modules/.requires_rebuild"
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[[ -f "$sentinel" ]]
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}
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# Build prompting logic
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prompt_build_if_needed(){
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local build_reasons_output
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build_reasons_output=$(detect_build_needed)
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if [ -z "$build_reasons_output" ]; then
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return 0 # No build needed
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fi
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local build_reasons
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readarray -t build_reasons <<< "$build_reasons_output"
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# Check if auto-rebuild is enabled
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local auto_rebuild
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auto_rebuild="$(read_env AUTO_REBUILD_ON_DEPLOY "0")"
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if [ "$auto_rebuild" = "1" ]; then
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warn "Auto-rebuild enabled, running build process..."
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if (cd "$ROOT_DIR" && ./build.sh --yes); then
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ok "Build completed successfully"
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return 0
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else
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err "Build failed"
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return 1
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fi
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fi
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# Interactive prompt
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echo
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warn "Build appears to be required:"
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local reason
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for reason in "${build_reasons[@]}"; do
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warn " • $reason"
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done
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echo
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if [ -t 0 ]; then
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local reply
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read -r -p "Run build now? [y/N]: " reply
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reply="${reply:-n}"
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case "$reply" in
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[Yy]*)
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if (cd "$ROOT_DIR" && ./build.sh --yes); then
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ok "Build completed successfully"
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return 0
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else
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err "Build failed"
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return 1
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fi
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;;
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*)
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err "Build required but declined. Run './build.sh' manually before deploying or re-run this script."
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return 1
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;;
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esac
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else
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err "Build required but running non-interactively. Run './build.sh' manually before deploying or re-run this script."
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return 1
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fi
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}
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determine_profile(){
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if [ -n "$TARGET_PROFILE" ]; then
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echo "$TARGET_PROFILE"
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return
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fi
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local module_playerbots
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local playerbot_enabled
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module_playerbots="$(read_env MODULE_PLAYERBOTS "0")"
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playerbot_enabled="$(read_env PLAYERBOT_ENABLED "0")"
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if [ "$module_playerbots" = "1" ] || [ "$playerbot_enabled" = "1" ]; then
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echo "playerbots"
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return
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fi
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local var
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for var in "${COMPILE_MODULE_VARS[@]}"; do
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if [ "$(read_env "$var" "0")" = "1" ]; then
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echo "modules"
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return
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fi
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done
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echo "standard"
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}
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stage_runtime(){
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local args=(--yes)
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if [ -n "$TARGET_PROFILE" ]; then
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args+=("$TARGET_PROFILE")
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fi
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info "Staging runtime environment via stage-modules.sh ${args[*]}"
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(cd "$ROOT_DIR" && ./scripts/stage-modules.sh "${args[@]}")
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}
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tail_world_logs(){
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info "Tailing worldserver logs (Ctrl+C to stop)"
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local args=(--follow)
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if [ -n "$WORLD_LOG_SINCE" ]; then
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args+=(--since "$WORLD_LOG_SINCE")
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fi
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local tail_opt="${WORLD_LOG_TAIL:-0}"
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args+=(--tail "$tail_opt")
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if ! docker logs "${args[@]}" ac-worldserver; then
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warn "Worldserver logs unavailable; container may not be running."
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fi
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}
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wait_for_worldserver_ready(){
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local timeout="${WORLD_READY_TIMEOUT:-180}" start
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start="$(date +%s)"
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info "Waiting for worldserver to become ready (timeout: ${timeout}s)"
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info "First deployment may take 10-15 minutes while client-data is extracted"
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while true; do
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if ! docker ps --format '{{.Names}}' | grep -qx "ac-worldserver"; then
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info "Worldserver container is not running yet; retrying..."
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else
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local health
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health="$(docker inspect --format='{{if .State.Health}}{{.State.Health.Status}}{{else}}none{{end}}' ac-worldserver 2>/dev/null || echo none)"
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case "$health" in
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healthy)
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WORLD_LOG_SINCE="$(docker inspect --format='{{.State.StartedAt}}' ac-worldserver 2>/dev/null)"
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ok "Worldserver reported healthy"
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return 0
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;;
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none)
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if docker inspect --format='{{.State.Status}}' ac-worldserver 2>/dev/null | grep -q '^running$'; then
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WORLD_LOG_SINCE="$(docker inspect --format='{{.State.StartedAt}}' ac-worldserver 2>/dev/null)"
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ok "Worldserver running (no healthcheck configured)"
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return 0
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fi
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;;
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unhealthy)
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info "Worldserver starting up - waiting for client-data to complete..."
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info "This may take several minutes on first deployment while data files are extracted"
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;;
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esac
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fi
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if [ $(( $(date +%s) - start )) -ge "$timeout" ]; then
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info "Worldserver is still starting up after ${timeout}s. This is normal for first deployments."
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info "Client-data extraction can take 10-15 minutes. Check progress with './status.sh' or container logs."
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return 1
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fi
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sleep 3
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done
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}
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main(){
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if [ "$ASSUME_YES" -ne 1 ]; then
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if [ -t 0 ]; then
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read -r -p "Proceed with AzerothCore deployment? [y/N]: " reply
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reply="${reply:-n}"
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else
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warn "No --yes flag provided and standard input is not interactive; aborting deployment."
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exit 1
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fi
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case "$reply" in
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[Yy]*) info "Deployment confirmed."; ;;
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*) err "Deployment cancelled."; exit 1 ;;
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esac
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else
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info "Auto-confirming deployment (--yes supplied)."
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fi
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show_deployment_header
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local resolved_profile
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resolved_profile="$(determine_profile)"
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show_step 1 4 "Checking build requirements"
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if ! prompt_build_if_needed; then
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err "Build required but not completed. Deployment cancelled."
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exit 1
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fi
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if [ "$KEEP_RUNNING" -ne 1 ]; then
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show_step 2 4 "Stopping runtime stack"
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stop_runtime_stack
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fi
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show_step 3 4 "Bringing your realm online"
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info "Pulling images and waiting for containers to become healthy; this may take a few minutes on first deploy."
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stage_runtime
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show_step 4 4 "Finalizing deployment"
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mark_deployment_complete
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show_realm_ready
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if [ "$WATCH_LOGS" -eq 1 ]; then
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if wait_for_worldserver_ready; then
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info "Watching your realm come to life (Ctrl+C to stop watching)"
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tail_world_logs
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else
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info "Worldserver still initializing. Client-data extraction may still be in progress."
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info "Use './status.sh' to monitor progress or 'docker logs ac-worldserver' to view startup logs."
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fi
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else
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ok "Realm deployment completed. Use './status.sh' to monitor your realm."
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fi
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}
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main
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