#!/bin/bash # ac-compose set -e trap 'echo " ❌ SQL helper error (line ${LINENO}): ${BASH_COMMAND}" >&2' ERR CUSTOM_SQL_ROOT="/tmp/scripts/sql/custom" ALT_CUSTOM_SQL_ROOT="/scripts/sql/custom" run_custom_sql_group(){ local subdir="$1" target_db="$2" label="$3" local dir="${CUSTOM_SQL_ROOT}/${subdir}" if [ ! -d "$dir" ] && [ -d "${ALT_CUSTOM_SQL_ROOT}/${subdir}" ]; then dir="${ALT_CUSTOM_SQL_ROOT}/${subdir}" fi [ -d "$dir" ] || return 0 LC_ALL=C find "$dir" -type f -name "*.sql" | sort | while read -r sql_file; do local base_name base_name="$(basename "$sql_file")" echo " Executing ${label}: ${base_name}" if mariadb --ssl=false -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${target_db}" < "$sql_file" >/dev/null 2>&1; then echo " ✅ Successfully executed ${base_name}" else echo " ❌ Failed to execute $sql_file" fi done || true } # Function to execute SQL files for a module execute_module_sql() { local module_dir="$1" local module_name="$2" local playerbots_db="${DB_PLAYERBOTS_NAME:-acore_playerbots}" local character_set="${MYSQL_CHARACTER_SET:-utf8mb4}" local collation="${MYSQL_COLLATION:-utf8mb4_unicode_ci}" local run_sorted_sql run_sorted_sql() { local dir="$1" local target_db="$2" local label="$3" local skip_regex="${4:-}" [ -d "$dir" ] || return LC_ALL=C find "$dir" -type f -name "*.sql" | sort | while read -r sql_file; do local base_name base_name="$(basename "$sql_file")" if [ -n "$skip_regex" ] && [[ "$base_name" =~ $skip_regex ]]; then echo " Skipping ${label}: ${base_name}" continue fi echo " Executing ${label}: ${base_name}" if mariadb --ssl=false -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${target_db}" < "$sql_file" >/dev/null 2>&1; then echo " ✅ Successfully executed ${base_name}" else echo " ❌ Failed to execute $sql_file" fi done || true } echo "Processing SQL scripts for $module_name..." if [ "$module_name" = "Playerbots" ]; then echo " Ensuring database ${playerbots_db} exists..." if mariadb --ssl=false -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" -e "CREATE DATABASE IF NOT EXISTS \`${playerbots_db}\` CHARACTER SET ${character_set} COLLATE ${collation};" >/dev/null 2>&1; then echo " ✅ Playerbots database ready" else echo " ❌ Failed to ensure playerbots database" fi fi # Find and execute SQL files in the module if [ -d "$module_dir/data/sql" ]; then # Execute world database scripts if [ -d "$module_dir/data/sql/world" ]; then find "$module_dir/data/sql/world" -name "*.sql" -type f | while read sql_file; do echo " Executing world SQL: $(basename "$sql_file")" if mariadb --ssl=false -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${DB_WORLD_NAME}" < "$sql_file" >/dev/null 2>&1; then echo " ✅ Successfully executed $(basename "$sql_file")" else echo " ❌ Failed to execute $sql_file" fi done fi run_sorted_sql "$module_dir/data/sql/db-world" "${DB_WORLD_NAME}" "world SQL" # Execute auth database scripts if [ -d "$module_dir/data/sql/auth" ]; then find "$module_dir/data/sql/auth" -name "*.sql" -type f | while read sql_file; do echo " Executing auth SQL: $(basename "$sql_file")" if mariadb --ssl=false -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${DB_AUTH_NAME}" < "$sql_file" >/dev/null 2>&1; then echo " ✅ Successfully executed $(basename "$sql_file")" else echo " ❌ Failed to execute $sql_file" fi done fi run_sorted_sql "$module_dir/data/sql/db-auth" "${DB_AUTH_NAME}" "auth SQL" # Execute character database scripts if [ -d "$module_dir/data/sql/characters" ]; then find "$module_dir/data/sql/characters" -name "*.sql" -type f | while read sql_file; do echo " Executing characters SQL: $(basename "$sql_file")" if mariadb --ssl=false -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${DB_CHARACTERS_NAME}" < "$sql_file" >/dev/null 2>&1; then echo " ✅ Successfully executed $(basename "$sql_file")" else echo " ❌ Failed to execute $sql_file" fi done fi run_sorted_sql "$module_dir/data/sql/db-characters" "${DB_CHARACTERS_NAME}" "characters SQL" # Execute playerbots database scripts if [ "$module_name" = "Playerbots" ] && [ -d "$module_dir/data/sql/playerbots" ]; then local pb_root="$module_dir/data/sql/playerbots" run_sorted_sql "$pb_root/base" "$playerbots_db" "playerbots SQL" run_sorted_sql "$pb_root/custom" "$playerbots_db" "playerbots SQL" run_sorted_sql "$pb_root/updates" "$playerbots_db" "playerbots SQL" run_sorted_sql "$pb_root/archive" "$playerbots_db" "playerbots SQL" echo " Skipping playerbots create scripts (handled by automation)" fi # Execute base SQL files (common pattern) find "$module_dir/data/sql" -maxdepth 1 -name "*.sql" -type f | while read sql_file; do echo " Executing base SQL: $(basename "$sql_file")" mysql -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${DB_WORLD_NAME}" < "$sql_file" 2>/dev/null || echo " Warning: Failed to execute $sql_file" done fi # Look for SQL files in other common locations if [ -d "$module_dir/sql" ]; then find "$module_dir/sql" -name "*.sql" -type f | while read sql_file; do echo " Executing SQL: $(basename "$sql_file")" mysql -h "${CONTAINER_MYSQL}" -P 3306 -u root -p"${MYSQL_ROOT_PASSWORD}" "${DB_WORLD_NAME}" < "$sql_file" 2>/dev/null || echo " Warning: Failed to execute $sql_file" done fi return 0 } # Main function to execute SQL for all enabled modules execute_module_sql_scripts() { # Install MariaDB client if not available which mariadb >/dev/null 2>&1 || { echo "Installing MariaDB client..." apk add --no-cache mariadb-client >/dev/null 2>&1 || echo "Warning: Could not install MariaDB client" } # Execute SQL for enabled modules only if [ "$MODULE_PLAYERBOTS" = "1" ] && [ -d "mod-playerbots" ]; then execute_module_sql "mod-playerbots" "Playerbots" fi if [ "$MODULE_AOE_LOOT" = "1" ] && [ -d "mod-aoe-loot" ]; then execute_module_sql "mod-aoe-loot" "AoE Loot" fi if [ "$MODULE_LEARN_SPELLS" = "1" ] && [ -d "mod-learn-spells" ]; then execute_module_sql "mod-learn-spells" "Learn Spells" fi if [ "$MODULE_FIREWORKS" = "1" ] && [ -d "mod-fireworks-on-level" ]; then execute_module_sql "mod-fireworks-on-level" "Fireworks" fi if [ "$MODULE_INDIVIDUAL_PROGRESSION" = "1" ] && [ -d "mod-individual-progression" ]; then execute_module_sql "mod-individual-progression" "Individual Progression" fi if [ "$MODULE_AHBOT" = "1" ] && [ -d "mod-ahbot" ]; then execute_module_sql "mod-ahbot" "AHBot" fi if [ "$MODULE_AUTOBALANCE" = "1" ] && [ -d "mod-autobalance" ]; then execute_module_sql "mod-autobalance" "AutoBalance" fi if [ "$MODULE_TRANSMOG" = "1" ] && [ -d "mod-transmog" ]; then execute_module_sql "mod-transmog" "Transmog" fi if [ "$MODULE_NPC_BUFFER" = "1" ] && [ -d "mod-npc-buffer" ]; then execute_module_sql "mod-npc-buffer" "NPC Buffer" fi if [ "$MODULE_DYNAMIC_XP" = "1" ] && [ -d "mod-dynamic-xp" ]; then execute_module_sql "mod-dynamic-xp" "Dynamic XP" fi if [ "$MODULE_SOLO_LFG" = "1" ] && [ -d "mod-solo-lfg" ]; then execute_module_sql "mod-solo-lfg" "Solo LFG" fi if [ "$MODULE_1V1_ARENA" = "1" ] && [ -d "mod-1v1-arena" ]; then execute_module_sql "mod-1v1-arena" "1v1 Arena" fi if [ "$MODULE_PHASED_DUELS" = "1" ] && [ -d "mod-phased-duels" ]; then execute_module_sql "mod-phased-duels" "Phased Duels" fi if [ "$MODULE_BREAKING_NEWS" = "1" ] && [ -d "mod-breaking-news-override" ]; then execute_module_sql "mod-breaking-news-override" "Breaking News" fi if [ "$MODULE_BOSS_ANNOUNCER" = "1" ] && [ -d "mod-boss-announcer" ]; then execute_module_sql "mod-boss-announcer" "Boss Announcer" fi if [ "$MODULE_ACCOUNT_ACHIEVEMENTS" = "1" ] && [ -d "mod-account-achievements" ]; then execute_module_sql "mod-account-achievements" "Account Achievements" fi if [ "$MODULE_AUTO_REVIVE" = "1" ] && [ -d "mod-auto-revive" ]; then execute_module_sql "mod-auto-revive" "Auto Revive" fi if [ "$MODULE_GAIN_HONOR_GUARD" = "1" ] && [ -d "mod-gain-honor-guard" ]; then execute_module_sql "mod-gain-honor-guard" "Gain Honor Guard" fi if [ "$MODULE_ELUNA" = "1" ] && [ -d "mod-eluna" ]; then execute_module_sql "mod-eluna" "Eluna" fi if [ "$MODULE_ARAC" = "1" ] && [ -d "mod-arac" ]; then execute_module_sql "mod-arac" "All Races All Classes" fi if [ "$MODULE_TIME_IS_TIME" = "1" ] && [ -d "mod-TimeIsTime" ]; then execute_module_sql "mod-TimeIsTime" "Time Is Time" fi if [ "$MODULE_POCKET_PORTAL" = "1" ] && [ -d "mod-pocket-portal" ]; then execute_module_sql "mod-pocket-portal" "Pocket Portal" fi if [ "$MODULE_RANDOM_ENCHANTS" = "1" ] && [ -d "mod-random-enchants" ]; then execute_module_sql "mod-random-enchants" "Random Enchants" fi if [ "$MODULE_SOLOCRAFT" = "1" ] && [ -d "mod-solocraft" ]; then execute_module_sql "mod-solocraft" "Solocraft" fi if [ "$MODULE_PVP_TITLES" = "1" ] && [ -d "mod-pvp-titles" ]; then execute_module_sql "mod-pvp-titles" "PvP Titles" fi if [ "$MODULE_NPC_BEASTMASTER" = "1" ] && [ -d "mod-npc-beastmaster" ]; then execute_module_sql "mod-npc-beastmaster" "NPC Beastmaster" fi if [ "$MODULE_NPC_ENCHANTER" = "1" ] && [ -d "mod-npc-enchanter" ]; then execute_module_sql "mod-npc-enchanter" "NPC Enchanter" fi if [ "$MODULE_INSTANCE_RESET" = "1" ] && [ -d "mod-instance-reset" ]; then execute_module_sql "mod-instance-reset" "Instance Reset" fi if [ "$MODULE_LEVEL_GRANT" = "1" ] && [ -d "mod-quest-count-level" ]; then execute_module_sql "mod-quest-count-level" "Level Grant" fi if [ "$MODULE_ASSISTANT" = "1" ] && [ -d "mod-assistant" ]; then execute_module_sql "mod-assistant" "Assistant" fi if [ "$MODULE_REAGENT_BANK" = "1" ] && [ -d "mod-reagent-bank" ]; then execute_module_sql "mod-reagent-bank" "Reagent Bank" fi if [ "$MODULE_BLACK_MARKET_AUCTION_HOUSE" = "1" ] && [ -d "mod-black-market" ]; then execute_module_sql "mod-black-market" "Black Market" fi run_custom_sql_group world "${DB_WORLD_NAME}" "custom world SQL" run_custom_sql_group auth "${DB_AUTH_NAME}" "custom auth SQL" run_custom_sql_group characters "${DB_CHARACTERS_NAME}" "custom characters SQL" return 0 }