mirror of
https://github.com/uprightbass360/AzerothCore-RealmMaster.git
synced 2026-01-13 00:58:34 +00:00
cleanup: Update paths and builds
This commit is contained in:
@@ -237,7 +237,7 @@ Use this workflow to build locally, then push the same stack to a remote host:
|
||||
--user sam \
|
||||
--project-dir /home/sam/src/acore-compose
|
||||
```
|
||||
(Exports rebuilt images to `images/acore-modules-images.tar`, including both `acore/...:modules-latest` and `uprightbass360/...:Playerbot` tags, then syncs `storage/` unless `--skip-storage` is provided.)
|
||||
(Exports rebuilt images to `local-storage/images/acore-modules-images.tar`, including both `acore/...:modules-latest` and `uprightbass360/...:Playerbot` tags, then syncs `storage/` unless `--skip-storage` is provided.)
|
||||
3. **Deploy on Remote Host**
|
||||
```bash
|
||||
ssh docker-server '
|
||||
@@ -328,7 +328,7 @@ storage/
|
||||
└── backups/ # Automated database backups
|
||||
```
|
||||
|
||||
`ac-client-data` keeps unpacked game assets in the `${CLIENT_DATA_VOLUME:-ac-client-data}` Docker volume so reads stay on the local host, while download archives are cached under `${CLIENT_DATA_CACHE_PATH:-./client-data-cache}` on fast local storage even when `${STORAGE_PATH}` points to remote or NFS storage.
|
||||
`ac-client-data` keeps unpacked game assets in the `${CLIENT_DATA_VOLUME:-ac-client-data}` Docker volume so reads stay on the local host, while download archives are cached under `${CLIENT_DATA_CACHE_PATH}` on fast local storage even when `${STORAGE_PATH}` points to remote or NFS storage.
|
||||
|
||||
---
|
||||
|
||||
@@ -712,7 +712,7 @@ docker logs ac-db-import
|
||||
docker logs ac-modules | grep -A20 -B5 "rebuild"
|
||||
|
||||
# Verify source path exists
|
||||
ls -la ./source/azerothcore/
|
||||
ls -la "${STORAGE_PATH_LOCAL:-./local-storage}/source/azerothcore/"
|
||||
|
||||
# Force source setup
|
||||
./scripts/setup-source.sh
|
||||
|
||||
Reference in New Issue
Block a user